<<<<<<< HEAD Communication layer: Add image resolution to initial handshake unity: send x and y resolution SOC: send back colour bit depth unity: check bitdepth before beginning image transfer ======= Rust Crate: `image-0.24.9` Read image using `ImageBuffer::from_raw(w,h,bytes)` image size: 4608 x 2592 x 3 [BGR] >>>>>>> main