:register_method:	true
:encode_method:		true
:decode_method:		true
:plugintype:    	codec
:pluginclass:   	Codecs
:pluginname:    	example
:pluginnamecap: 	Example
:plugintypecap:   Codec
:sversion:        '0.2.0'

:pluginrepo:      https://github.com/logstash-plugins/logstash-codec-java_codec_example[example codec plugin]

:blockinput:		true

//:getstarted: Let's step through creating a {plugintype} plugin using the https://github.com/logstash-plugins/logstash-codec-example/[example {plugintype} plugin].

//:methodheader: Logstash codecs must implement the `register` method, and the `decode` method or the `encode` method (or both).

[[java-codec-plugin]]
=== How to write a Java codec plugin

beta[]

// Pulls in shared section: Setting Up Environment
include::include/javapluginsetup.asciidoc[]

[float]
=== Code the plugin

The example codec plugin decodes messages separated by a configurable delimiter
and encodes messages by writing their string  representation separated by a
delimiter. For example, if the codec were configured with `/` as the delimiter,
the input text `event1/event2/` would be decoded into two separate events with
`message` fields of `event1` and `event2`,  respectively. Note that this is only
an example codec and does not cover all the edge cases that a production-grade
codec should cover.

Let's look at the main class in that codec filter:
 
[source,java]
-----
@LogstashPlugin(name="java_codec_example")
public class JavaCodecExample implements Codec {

    public static final PluginConfigSpec<String> DELIMITER_CONFIG =
            PluginConfigSpec.stringSetting("delimiter", ",");

    private final String id;
    private final String delimiter;
    private final CharsetEncoder encoder;
    private Event currentEncodedEvent;
    private CharBuffer currentEncoding;

    public JavaCodecExample(final Configuration config, final Context context) {
        this(config.get(DELIMITER_CONFIG));
    }

    private JavaCodecExample(String delimiter) {
        this.id = UUID.randomUUID().toString();
        this.delimiter = delimiter;
        this.encoder = Charset.defaultCharset().newEncoder();
    }

    @Override
    public void decode(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) {
        // a not-production-grade delimiter decoder
        byte[] byteInput = new byte[byteBuffer.remaining()];
        byteBuffer.get(byteInput);
        if (byteInput.length > 0) {
            String input = new String(byteInput);
            String[] split = input.split(delimiter);
            for (String s : split) {
                Map<String, Object> map = new HashMap<>();
                map.put("message", s);
                consumer.accept(map);
            }
        }
    }

    @Override
    public void flush(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) {
        // if the codec maintains any internal state such as partially-decoded input, this
        // method should flush that state along with any additional input supplied in
        // the ByteBuffer

        decode(byteBuffer, consumer); // this is a simplistic implementation
    }

    @Override
    public boolean encode(Event event, ByteBuffer buffer) throws EncodeException {
        try {
            if (currentEncodedEvent != null && event != currentEncodedEvent) {
                throw new EncodeException("New event supplied before encoding of previous event was completed");
            } else if (currentEncodedEvent == null) {
                currentEncoding = CharBuffer.wrap(event.toString() + delimiter);
            }

            CoderResult result = encoder.encode(currentEncoding, buffer, true);
            buffer.flip();
            if (result.isError()) {
                result.throwException();
            }

            if (result.isOverflow()) {
                currentEncodedEvent = event;
                return false;
            } else {
                currentEncodedEvent = null;
                return true;
            }
        } catch (IOException e) {
            throw new IllegalStateException(e);
        }
    }

    @Override
    public Collection<PluginConfigSpec<?>> configSchema() {
        // should return a list of all configuration options for this plugin
        return Collections.singletonList(DELIMITER_CONFIG);
    }

    @Override
    public Codec cloneCodec() {
        return new JavaCodecExample(this.delimiter);
    }

    @Override
    public String getId() {
        return this.id;
    }
}
-----

Let's step through and examine each part of that class.

[float]
==== Class declaration

[source,java]
-----
@LogstashPlugin(name="java_codec_example")
public class JavaCodecExample implements Codec {
-----

Notes about the class declaration:

* All Java plugins must be annotated with the `@LogstashPlugin` annotation. Additionally:
** The `name` property of the annotation must be supplied and defines the name of the plugin as it will be used
   in the Logstash pipeline definition. For example, this codec would be referenced in the codec section of the
   an appropriate input or output in the Logstash pipeline defintion as `codec => java_codec_example { }`
** The value of the `name` property must match the name of the class excluding casing and underscores.
* The class must implement the `co.elastic.logstash.api.Codec` interface.

[float]
===== Plugin settings

The snippet below contains both the setting definition and the method referencing it:

[source,java]
-----
public static final PluginConfigSpec<String> DELIMITER_CONFIG =
        PluginConfigSpec.stringSetting("delimiter", ",");

@Override
public Collection<PluginConfigSpec<?>> configSchema() {
    return Collections.singletonList(DELIMITER_CONFIG);
}
-----

The `PluginConfigSpec` class allows developers to specify the settings that a
plugin supports complete with setting  name, data type, deprecation status,
required status, and default value. In this example, the `delimiter` setting
defines the delimiter on which the codec will split events. It is not a required
setting and if it is not explicitly  set, its default value will be `,`.

The `configSchema` method must return a list of all settings that the plugin
supports. The Logstash execution engine  will validate that all required
settings are present and that no unsupported settings are present.

[float]
===== Constructor and initialization

[source,java]
-----
private final String id;
private final String delimiter;
private final CharsetEncoder encoder;

public JavaCodecExample(final Configuration config, final Context context) {
    this(config.get(DELIMITER_CONFIG));
}

private JavaCodecExample(String delimiter) {
    this.id = UUID.randomUUID().toString();
    this.delimiter = delimiter;
    this.encoder = Charset.defaultCharset().newEncoder();
}
-----

All Java codec plugins must have a constructor taking a `Configuration` and
`Context` argument. This is the  constructor that will be used to instantiate
them at runtime. The retrieval and validation of all plugin settings  should
occur in this constructor. In this example, the delimiter to be used for
delimiting events is retrieved from  its setting and stored in a local variable
so that it can be used later in the `decode` and `encode` methods. The codec's
ID is initialized to a random UUID (as should be done for most codecs), and a
local `encoder` variable is initialized to encode and decode with a specified
character set.

Any additional initialization may occur in the constructor as well. If there are
any unrecoverable errors encountered in the configuration or initialization of
the codec plugin, a descriptive exception should be thrown. The exception will
be logged and will prevent Logstash from starting.

[float]
==== Codec methods

[source,java]
-----
@Override
public void decode(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) {
    // a not-production-grade delimiter decoder
    byte[] byteInput = new byte[byteBuffer.remaining()];
    byteBuffer.get(byteInput);
    if (byteInput.length > 0) {
        String input = new String(byteInput);
        String[] split = input.split(delimiter);
        for (String s : split) {
            Map<String, Object> map = new HashMap<>();
            map.put("message", s);
            consumer.accept(map);
        }
    }
}

@Override
public void flush(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) {
    decode(byteBuffer, consumer); // this is a simplistic implementation
}

@Override
public boolean encode(Event event, ByteBuffer buffer) throws EncodeException {
    try {
        if (currentEncodedEvent != null && event != currentEncodedEvent) {
            throw new EncodeException("New event supplied before encoding of previous event was completed");
        } else if (currentEncodedEvent == null) {
            currentEncoding = CharBuffer.wrap(event.toString() + delimiter);
        }

        CoderResult result = encoder.encode(currentEncoding, buffer, true);
        buffer.flip();
        if (result.isError()) {
            result.throwException();
        }

        if (result.isOverflow()) {
            currentEncodedEvent = event;
            return false;
        } else {
            currentEncodedEvent = null;
            return true;
        }
    } catch (IOException e) {
        throw new IllegalStateException(e);
    }
}

-----

The `decode`, `flush`, and `encode` methods provide the core functionality of
the codec. Codecs may be used by inputs to decode a sequence or stream of bytes
into events or by outputs to encode events into a sequence of bytes.

The `decode` method decodes events from the specified `ByteBuffer` and passes
them to the provided `Consumer`. The  input must provide a `ByteBuffer` that is
ready for reading with `byteBuffer.position()` indicating the next position to
read and `byteBuffer.limit()` indicating the first byte in the buffer that is
not safe to read. Codecs must ensure that `byteBuffer.position()` reflects the
last-read position before returning control to the input. The input is then
responsible for returning the buffer to write mode via either
`byteBuffer.clear()` or `byteBuffer.compact()` before resuming writes. In the
example above, the `decode` method simply splits the incoming byte stream on the
specified delimiter. A production-grade codec such as
https://github.com/elastic/logstash/blob/6.7/logstash-core/src/main/java/org/logstash/plugins/codecs/Line.java[`java-line`]
would not make the simplifying assumption that the end of the supplied byte
stream corresponded with the end of an  event.

The `flush` method works in coordination with the `decode` method to decode all
remaining events from the specified  `ByteBuffer` along with any internal state
that may remain after previous calls to the `decode` method. As an example of
internal state that a codec might maintain, consider an input stream of bytes
`event1/event2/event3` with a  delimiter of `/`. Due to buffering or other
reasons, the input might supply a partial stream of bytes such as  `event1/eve`
to the codec's `decode` method. In this case, the codec could save the beginning
three characters `eve`  of the second event rather than assuming that the
supplied byte stream ends on an event boundary. If the next call to `decode`
supplied the `nt2/ev` bytes, the codec would prepend the saved `eve` bytes to
produce the full `event2` event and then save the remaining `ev` bytes for
decoding when the remainder of the bytes for that event were supplied. A call to
`flush` signals the codec that the supplied bytes represent the end of an event
stream and all remaining bytes should be decoded to events. The `flush` example
above is a simplistic implementation that does not maintain any state about
partially-supplied byte streams across calls to `decode`.

The `encode` method encodes an event into a sequence of bytes and writes it into
the specified `ByteBuffer`. Under  ideal circumstances, the entirety of the
event's encoding will fit into the supplied buffer. In cases where the buffer
has insufficient space to hold the event's encoding, the codec must fill the
buffer with as much of the event's encoding as possible, the `encode` must
return `false`, and the output must call the `encode` method with the same event
and a buffer that has more `buffer.remaining()` bytes. The output typically does
that by draining the partial encoding from the supplied buffer. This process
must be repeated until the event's entire encoding is written to the buffer at
which point the `encode` method will return `true`. Attempting to call this
method with a new event before the entirety of the previous event's encoding has
been written to a buffer must result in an `EncodeException`. As the coneptual
inverse of the `decode` method, the `encode` method must return the buffer in a
state from which it can be read, typically by calling `buffer.flip()` before
returning. In the example above, the `encode` method attempts to write the
event's encoding to the supplied buffer. If the buffer contains sufficient free
space, the entirety of the event is written and `true` is returned. Otherwise,
the method writes as much of the event's encoding to the buffer as possible,
returns `false`, and stores the remainder to be written to the buffer in the
next call to the `encode` method.

[float]
==== cloneCodec method

[source,java]
-----
@Override
public Codec cloneCodec() {
    return new JavaCodecExample(this.delimiter);
}
-----

The `cloneCodec` method should return an identical instance of the codec with the exception of its ID. Because codecs
may be stateful, a separate instance of each codec must be supplied to each worker thread in a pipeline. For all
pipelines with more than one worker, the `cloneCodec` method is called by the Logstash execution engine to create all 
codec instances beyond the first. In the example above, the codec is cloned with the same delimiter but a different ID. 

[float]
==== getId method

[source,java]
-----
@Override
public String getId() {
    return id;
}
-----

For codec plugins, the `getId` method should always return the id that was set at instantiation time. This is typically
an UUID.

[float]
==== Unit tests

Lastly, but certainly not least importantly, unit tests are strongly encouraged.
The example codec plugin includes an 
https://github.com/logstash-plugins/logstash-codec-java_codec_example/blob/master/src/test/java/org/logstash/javaapi/JavaCodecExampleTest.java[example unit
test] that you can use as a template for your own.

// Pulls in shared section about Packaging and Deploying
include::include/javapluginpkg.asciidoc[]

[float]
=== Run Logstash with the Java codec plugin

To test the plugin, start Logstash with:

[source,java]
-----
echo "foo,bar" | bin/logstash --java-execution -e 'input { java_stdin { codec => java_codec_example } } }'
-----

NOTE: The `--java-execution` flag to enable the Java execution engine is required as Java plugins are not supported
in the Ruby execution engine.

The expected Logstash output (excluding initialization) with the configuration above is:

[source,txt]
-----
{
      "@version" => "1",
       "message" => "foo",
    "@timestamp" => yyyy-MM-ddThh:mm:ss.SSSZ,
          "host" => "<yourHostName>"
}
{
      "@version" => "1",
       "message" => "bar\n",
    "@timestamp" => yyyy-MM-ddThh:mm:ss.SSSZ,
          "host" => "<yourHostName>"
}
-----

[float]
=== Feedback

If you have any feedback on Java plugin support in Logstash, please comment on our 
https://github.com/elastic/logstash/issues/9215[main Github issue] or post in the 
https://discuss.elastic.co/c/logstash[Logstash forum].

:pluginrepo!:
:sversion!:
:plugintypecap!:
:pluginnamecap!:
:pluginname!:
:pluginclass!:
:plugintype!:
