/* * Copyright 1993-2010 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ #ifndef __REDUCTION_H__ #define __REDUCTION_H__ template void reduce_sm10(int size, int threads, int blocks, int whichKernel, T *d_idata, T *d_odata); template void reduce_sm13(int size, int threads, int blocks, int whichKernel, T *d_idata, T *d_odata); // CL objects cl_platform_id cpPlatform; cl_uint uiNumDevices; cl_device_id* cdDevices; cl_context cxGPUContext; cl_command_queue cqCommandQueue; cl_device_id device; cl_int ciErrNum; const char* source_path; bool smallBlock = true; #endif