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kernel.h: drop inclusion in bitmap.h
The bitmap.h header is used in a lot of code around the kernel. Besides that it includes kernel.h which sometimes makes a loop. The problem here is many unneeded loops that make header hell dependencies. For example, how may you move bitmap_zalloc() from C-file to the header? Currently it's impossible. And bitmap.h here is only the tip of an iceberg. kerne.h is a dump of everything that even has nothing in common at all. We may still have it, but in my new code I prefer to include only the headers that I want to use, without the bulk of unneeded kernel code. Break the loop by introducing align.h, including it in kernel.h and bitmap.h followed by replacing kernel.h with limits.h. Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Acked-by: Yury Norov <yury.norov@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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3 changed files with 18 additions and 9 deletions
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#ifndef __ASSEMBLY__
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#include <linux/align.h>
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#include <linux/types.h>
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#include <linux/bitops.h>
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#include <linux/limits.h>
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#include <linux/string.h>
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#include <linux/kernel.h>
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/*
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* bitmaps provide bit arrays that consume one or more unsigned
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