kernel.h: drop inclusion in bitmap.h

The bitmap.h header is used in a lot of code around the kernel.  Besides
that it includes kernel.h which sometimes makes a loop.

The problem here is many unneeded loops that make header hell
dependencies.  For example, how may you move bitmap_zalloc() from C-file
to the header?  Currently it's impossible.  And bitmap.h here is only the
tip of an iceberg.

kerne.h is a dump of everything that even has nothing in common at all.
We may still have it, but in my new code I prefer to include only the
headers that I want to use, without the bulk of unneeded kernel code.

Break the loop by introducing align.h, including it in kernel.h and
bitmap.h followed by replacing kernel.h with limits.h.

Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Acked-by: Yury Norov <yury.norov@gmail.com>
Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Andy Shevchenko 2021-05-06 18:02:30 -07:00 committed by Linus Torvalds
parent 4ee60ec156
commit 08c5188ef4
3 changed files with 18 additions and 9 deletions

View file

@ -4,10 +4,11 @@
#ifndef __ASSEMBLY__
#include <linux/align.h>
#include <linux/types.h>
#include <linux/bitops.h>
#include <linux/limits.h>
#include <linux/string.h>
#include <linux/kernel.h>
/*
* bitmaps provide bit arrays that consume one or more unsigned