bitmap: introduce BITMAP_FROM_U64()

The macro is the compile-time analogue of bitmap_from_u64() with the same
purpose: convert the 64-bit number to the properly ordered pair of 32-bit
parts, suitable for filling the bitmap in 32-bit BE environment.

Use it to make test_bitmap_parselist() correct for 32-bit BE ABIs.

Tested on BE mips/qemu.

[akpm@linux-foundation.org: tweak code comment]
Link: http://lkml.kernel.org/r/20170810172916.24144-1-ynorov@caviumnetworks.com
Signed-off-by: Yury Norov <ynorov@caviumnetworks.com>
Cc: Noam Camus <noamca@mellanox.com>
Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Cc: Matthew Wilcox <mawilcox@microsoft.com>
Cc: Mauro Carvalho Chehab <mchehab@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Yury Norov 2017-09-08 16:15:41 -07:00 committed by Linus Torvalds
parent 6df0d464db
commit 60ef690018
2 changed files with 64 additions and 15 deletions

View file

@ -360,6 +360,38 @@ static inline int bitmap_parse(const char *buf, unsigned int buflen,
return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
}
/*
* BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
*
* Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
* integers in 32-bit environment, and 64-bit integers in 64-bit one.
*
* There are four combinations of endianness and length of the word in linux
* ABIs: LE64, BE64, LE32 and BE32.
*
* On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
* bitmaps and therefore don't require any special handling.
*
* On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
* prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
* other hand is represented as an array of 32-bit words and the position of
* bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
* word. For example, bit #42 is located at 10th position of 2nd word.
* It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
* values in memory as it usually does. But for BE we need to swap hi and lo
* words manually.
*
* With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
* lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
* hi and lo words, as is expected by bitmap.
*/
#if __BITS_PER_LONG == 64
#define BITMAP_FROM_U64(n) (n)
#else
#define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
((unsigned long) ((u64)(n) >> 32))
#endif
/*
* bitmap_from_u64 - Check and swap words within u64.
* @mask: source bitmap