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treewide: use get_random_u32_below() instead of deprecated function
This is a simple mechanical transformation done by: @@ expression E; @@ - prandom_u32_max + get_random_u32_below (E) Reviewed-by: Kees Cook <keescook@chromium.org> Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Acked-by: Darrick J. Wong <djwong@kernel.org> # for xfs Reviewed-by: SeongJae Park <sj@kernel.org> # for damon Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> # for infiniband Reviewed-by: Russell King (Oracle) <rmk+kernel@armlinux.org.uk> # for arm Acked-by: Ulf Hansson <ulf.hansson@linaro.org> # for mmc Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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132 changed files with 280 additions and 280 deletions
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@ -222,7 +222,7 @@ static void pick_new_mon(struct ceph_mon_client *monc)
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max--;
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}
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n = prandom_u32_max(max);
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n = get_random_u32_below(max);
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if (o >= 0 && n >= o)
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n++;
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@ -1479,7 +1479,7 @@ static bool target_should_be_paused(struct ceph_osd_client *osdc,
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static int pick_random_replica(const struct ceph_osds *acting)
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{
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int i = prandom_u32_max(acting->size);
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int i = get_random_u32_below(acting->size);
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dout("%s picked osd%d, primary osd%d\n", __func__,
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acting->osds[i], acting->primary);
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