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static_call: Add inline static call infrastructure
Add infrastructure for an arch-specific CONFIG_HAVE_STATIC_CALL_INLINE option, which is a faster version of CONFIG_HAVE_STATIC_CALL. At runtime, the static call sites are patched directly, rather than using the out-of-line trampolines. Compared to out-of-line static calls, the performance benefits are more modest, but still measurable. Steven Rostedt did some tracepoint measurements: https://lkml.kernel.org/r/20181126155405.72b4f718@gandalf.local.home This code is heavily inspired by the jump label code (aka "static jumps"), as some of the concepts are very similar. For more details, see the comments in include/linux/static_call.h. [peterz: simplified interface; merged trampolines] Signed-off-by: Josh Poimboeuf <jpoimboe@redhat.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Ingo Molnar <mingo@kernel.org> Reviewed-by: Steven Rostedt (VMware) <rostedt@goodmis.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: https://lore.kernel.org/r/20200818135804.684334440@infradead.org
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8 changed files with 373 additions and 1 deletions
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@ -25,6 +25,7 @@
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#include <linux/error-injection.h>
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#include <linux/tracepoint-defs.h>
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#include <linux/srcu.h>
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#include <linux/static_call_types.h>
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#include <linux/percpu.h>
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#include <asm/module.h>
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@ -498,6 +499,10 @@ struct module {
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unsigned long *kprobe_blacklist;
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unsigned int num_kprobe_blacklist;
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#endif
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#ifdef CONFIG_HAVE_STATIC_CALL_INLINE
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int num_static_call_sites;
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struct static_call_site *static_call_sites;
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#endif
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#ifdef CONFIG_LIVEPATCH
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bool klp; /* Is this a livepatch module? */
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