mirror of
https://gitee.com/bianbu-linux/linux-6.6
synced 2025-04-24 14:07:52 -04:00
sbitmap: randomize initial alloc_hint values
In order to get good cache behavior from a sbitmap, we want each CPU to stick to its own cacheline(s) as much as possible. This might happen naturally as the bitmap gets filled up and the alloc_hint values spread out, but we really want this behavior from the start. blk-mq apparently intended to do this, but the code to do this was never wired up. Get rid of the dead code and make it part of the sbitmap library. Signed-off-by: Omar Sandoval <osandov@fb.com> Signed-off-by: Jens Axboe <axboe@fb.com>
This commit is contained in:
parent
f4a644db86
commit
98d95416db
3 changed files with 6 additions and 9 deletions
|
@ -15,6 +15,7 @@
|
|||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <linux/random.h>
|
||||
#include <linux/sbitmap.h>
|
||||
|
||||
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
|
||||
|
@ -211,6 +212,11 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
|
|||
return -ENOMEM;
|
||||
}
|
||||
|
||||
if (depth && !round_robin) {
|
||||
for_each_possible_cpu(i)
|
||||
*per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
|
||||
}
|
||||
|
||||
sbq->wake_batch = sbq_calc_wake_batch(depth);
|
||||
atomic_set(&sbq->wake_index, 0);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue