bpf: Add map_name to bpf_map_info

This patch allows userspace to specify a name for a map
during BPF_MAP_CREATE.

The map's name can later be exported to user space
via BPF_OBJ_GET_INFO_BY_FD.

Signed-off-by: Martin KaFai Lau <kafai@fb.com>
Acked-by: Alexei Starovoitov <ast@fb.com>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Martin KaFai Lau 2017-09-27 14:37:53 -07:00 committed by David S. Miller
parent cb4d2b3f03
commit ad5b177bd7
3 changed files with 9 additions and 1 deletions

View file

@ -190,6 +190,7 @@ union bpf_attr {
__u32 numa_node; /* numa node (effective only if
* BPF_F_NUMA_NODE is set).
*/
__u8 map_name[BPF_OBJ_NAME_LEN];
};
struct { /* anonymous struct used by BPF_MAP_*_ELEM commands */
@ -829,6 +830,7 @@ struct bpf_map_info {
__u32 value_size;
__u32 max_entries;
__u32 map_flags;
__u8 name[BPF_OBJ_NAME_LEN];
} __attribute__((aligned(8)));
/* User bpf_sock_ops struct to access socket values and specify request ops