All but one of the fields in the ceph_msg_pos structure are now
never used (only assigned), so get rid of them. This allows
several small blocks of code to go away.
This is cleanup of old code related to:
http://tracker.ceph.com/issues/4428
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
It turns out that only one of the data item types is ever used at
any one time in a single message (currently).
- A page array is used by the osd client (on behalf of the file
system) and by rbd. Only one osd op (and therefore at most
one data item) is ever used at a time by rbd. And the only
time the file system sends two, the second op contains no
data.
- A bio is only used by the rbd client (and again, only one
data item per message)
- A page list is used by the file system and by rbd for outgoing
data, but only one op (and one data item) at a time.
We can therefore collapse all three of our data item fields into a
single field "data", and depend on the messenger code to properly
handle it based on its type.
This allows us to eliminate quite a bit of duplicated code.
This is related to:
http://tracker.ceph.com/issues/4429
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The bio_iter and bio_seg fields in a message are no longer used, we
use the cursor instead. So get rid of them and the functions that
operate on them them.
This is related to:
http://tracker.ceph.com/issues/4428
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
All of the data types can use this, not just the page array. Until
now, only the bio type doesn't have it available, and only the
initiator of the request (the rbd client) is able to supply the
length of the full request without re-scanning the bio list. Change
the cursor init routines so the length is supplied based on the
message header "data_len" field, and use that length to intiialize
the "resid" field of the cursor.
In addition, change the way "last_piece" is defined so it is based
on the residual number of bytes in the original request. This is
necessary (at least for bio messages) because it is possible for
a read request to succeed without consuming all of the space
available in the data buffer.
This resolves:
http://tracker.ceph.com/issues/4427
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The wart that is the ceph message trail can now be removed, because
its only user was the osd client, and the previous patch made that
no longer the case.
The result allows write_partial_msg_pages() to be simplified
considerably.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Implement and use cursor routines for page array message data items
for outbound message data.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Implement and use cursor routines for bio message data items for
outbound message data.
(See the previous commit for reasoning in support of the changes
in out_msg_pos_next().)
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
This just inserts some infrastructure in preparation for handling
other types of ceph message data items. No functional changes,
just trying to simplify review by separating out some noise.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
This patch lays out the foundation for using generic routines to
manage processing items of message data.
For simplicity, we'll start with just the trail portion of a
message, because it stands alone and is only present for outgoing
data.
First some basic concepts. We'll use the term "data item" to
represent one of the ceph_msg_data structures associated with a
message. There are currently four of those, with single-letter
field names p, l, b, and t. A data item is further broken into
"pieces" which always lie in a single page. A data item will
include a "cursor" that will track state as the memory defined by
the item is consumed by sending data from or receiving data into it.
We define three routines to manipulate a data item's cursor: the
"init" routine; the "next" routine; and the "advance" routine. The
"init" routine initializes the cursor so it points at the beginning
of the first piece in the item. The "next" routine returns the
page, page offset, and length (limited by both the page and item
size) of the next unconsumed piece in the item. It also indicates
to the caller whether the piece being returned is the last one in
the data item.
The "advance" routine consumes the requested number of bytes in the
item (advancing the cursor). This is used to record the number of
bytes from the current piece that were actually sent or received by
the network code. It returns an indication of whether the result
means the current piece has been fully consumed. This is used by
the message send code to determine whether it should calculate the
CRC for the next piece processed.
The trail of a message is implemented as a ceph pagelist. The
routines defined for it will be usable for non-trail pagelist data
as well.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Group the types of message data into an abstract structure with a
type indicator and a union containing fields appropriate to the
type of data it represents. Use this to represent the pages,
pagelist, bio, and trail in a ceph message.
Verify message data is of type NONE in ceph_msg_data_set_*()
routines. Since information about message data of type NONE really
should not be interpreted, get rid of the other assertions in those
functions.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
A ceph message has a data payload portion. The memory for that data
(either the source of data to send or the location to place data
that is received) is specified in several ways. The ceph_msg
structure includes fields for all of those ways, but this
mispresents the fact that not all of them are used at a time.
Specifically, the data in a message can be in:
- an array of pages
- a list of pages
- a list of Linux bios
- a second list of pages (the "trail")
(The two page lists are currently only ever used for outgoing data.)
Impose more structure on the ceph message, making the grouping of
some of these fields explicit. Shorten the name of the
"page_alignment" field.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Define and use macros ceph_msg_has_*() to determine whether to
operate on the pages, pagelist, bio, and trail fields of a message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Record the number of bytes of data in a page array rather than the
number of pages in the array. It can be assumed that the page array
is of sufficient size to hold the number of bytes indicated (and
offset by the indicated alignment).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Define ceph_msg_data_set_pagelist(), ceph_msg_data_set_bio(), and
ceph_msg_data_set_trail() to clearly abstract the assignment of the
remaining data-related fields in a ceph message structure. Use the
new functions in the osd client and mds client.
This partially resolves:
http://tracker.ceph.com/issues/4263
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
When setting page array information for message data, provide the
byte length rather than the page count ceph_msg_data_set_pages().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Define a function ceph_msg_data_set_pages(), which more clearly
abstracts the assignment page-related fields for data in a ceph
message structure. Use this new function in the osd client and mds
client.
Ideally, these fields would never be set more than once (with
BUG_ON() calls to guarantee that). At the moment though the osd
client sets these every time it receives a message, and in the event
of a communication problem this can happen more than once. (This
will be resolved shortly, but setting up these helpers first makes
it all a bit easier to work with.)
Rearrange the field order in a ceph_msg structure to group those
that are used to define the possible data payloads.
This partially resolves:
http://tracker.ceph.com/issues/4263
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The pagelist_count field is never actually used, so get rid of it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Use distinct fields for tracking the number of pages in a message's
page array and in a message's page list. Currently only one or the
other is used at a time, but that will be changing soon.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The bio_seg field is used by the ceph messenger in iterating through
a bio. It should never have a negative value, so make it an
unsigned. (I contemplated making it unsigned short to match the
struct bio definition, but it offered no benefit.)
Change variables used to hold bio_seg values to all be unsigned as
well. Change two variable names in init_bio_iter() to match the
convention used everywhere else.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The ceph messenger has a few spots that are only used when
bio messages are supported, and that's only when CONFIG_BLOCK
is defined. This surrounds a couple of spots with #ifdef's
that would cause a problem if CONFIG_BLOCK were not present
in the kernel configuration.
This resolves:
http://tracker.ceph.com/issues/3976
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Convert #include "..." to #include <path/...> in kernel system headers.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
Rename flags with CON_FLAG prefix, move the definitions into the c file,
and (better) document their meaning.
Signed-off-by: Sage Weil <sage@inktank.com>
Use a simple set of 6 enumerated values for the socket states (CON_STATE_*)
and use those instead of the state bits. All of the con->state checks are
now under the protection of the con mutex, so this is safe. It also
simplifies many of the state checks because we can check for anything other
than the expected state instead of various bits for races we can think of.
This appears to hold up well to stress testing both with and without socket
failure injection on the server side.
Signed-off-by: Sage Weil <sage@inktank.com>
Add an atomic variable 'stopping' as flag in struct ceph_messenger,
set this flag to 1 in function ceph_destroy_client(), and add the condition code
in function ceph_data_ready() to test the flag value, if true(1), just return.
Signed-off-by: Guanjun He <gjhe@suse.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
For some reason the declaration of ceph_con_get() and
ceph_con_put() did not get deleted in this commit:
d59315ca libceph: drop ceph_con_get/put helpers and nref member
Clean that up.
Signed-off-by: Alex Elder <elder@inktank.com>
There is no state explicitly defined when a ceph connection is fully
operational. So define one.
It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.
Be a little more careful when examining the old state when a socket
disconnect event is reported.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
These are no longer used. Every ceph_connection instance is embedded in
another structure, and refcounts manipulated via the get/put ops.
Signed-off-by: Sage Weil <sage@inktank.com>
ceph_con_revoke_message() is passed both a message and a ceph
connection. A ceph_msg allocated for incoming messages on a
connection always has a pointer to that connection, so there's no
need to provide the connection when revoking such a message.
Note that the existing logic does not preclude the message supplied
being a null/bogus message pointer. The only user of this interface
is the OSD client, and the only value an osd client passes is a
request's r_reply field. That is always non-null (except briefly in
an error path in ceph_osdc_alloc_request(), and that drops the
only reference so the request won't ever have a reply to revoke).
So we can safely assume the passed-in message is non-null, but add a
BUG_ON() to make it very obvious we are imposing this restriction.
Rename the function ceph_msg_revoke_incoming() to reflect that it is
really an operation on an incoming message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
ceph_con_revoke() is passed both a message and a ceph connection.
Now that any message associated with a connection holds a pointer
to that connection, there's no need to provide the connection when
revoking a message.
This has the added benefit of precluding the possibility of the
providing the wrong connection pointer. If the message's connection
pointer is null, it is not being tracked by any connection, so
revoking it is a no-op. This is supported as a convenience for
upper layers, so they can revoke a message that is not actually
"in flight."
Rename the function ceph_msg_revoke() to reflect that it is really
an operation on a message, not a connection.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a ceph message is queued for sending it is placed on a list of
pending messages (ceph_connection->out_queue). When they are
actually sent over the wire, they are moved from that list to
another (ceph_connection->out_sent). When acknowledgement for the
message is received, it is removed from the sent messages list.
During that entire time the message is "in the possession" of a
single ceph connection. Keep track of that connection in the
message. This will be used in the next patch (and is a helpful
bit of information for debugging anyway).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init(). Rearrange the arguments so the connection pointer
is first. Hide the byte-swapping of the peer entity number inside
ceph_con_init()
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Start explicitly keeping track of the state of a ceph connection's
socket, separate from the state of the connection itself. Create
placeholder functions to encapsulate the state transitions.
--------
| NEW* | transient initial state
--------
| con_sock_state_init()
v
----------
| CLOSED | initialized, but no socket (and no
---------- TCP connection)
^ \
| \ con_sock_state_connecting()
| ----------------------
| \
+ con_sock_state_closed() \
|\ \
| \ \
| ----------- \
| | CLOSING | socket event; \
| ----------- await close \
| ^ |
| | |
| + con_sock_state_closing() |
| / \ |
| / --------------- |
| / \ v
| / --------------
| / -----------------| CONNECTING | socket created, TCP
| | / -------------- connect initiated
| | | con_sock_state_connected()
| | v
-------------
| CONNECTED | TCP connection established
-------------
Make the socket state an atomic variable, reinforcing that it's a
distinct transtion with no possible "intermediate/both" states.
This is almost certainly overkill at this point, though the
transitions into CONNECTED and CLOSING state do get called via
socket callback (the rest of the transitions occur with the
connection mutex held). We can back out the atomicity later.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field. To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
No code sets a bad_proto method in its ceph connection operations
vector, so just get rid of it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The ceph connection state "DEAD" is never set and is therefore not
needed. Eliminate it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Rather than passing a bunch of arguments to be filled in with the
content of the ceph_auth_handshake buffer now returned by the
get_authorizer method, just use the returned information in the
caller, and drop the unnecessary arguments.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Have the get_authorizer auth_client method return a ceph_auth
pointer rather than an integer, pointer-encoding any returned
error value. This is to pave the way for making use of the
returned value in an upcoming patch.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change the name (and type) of a few CRC-related Boolean local
variables so they contain the word "do", to distingish their purpose
from variables used for holding an actual CRC value.
Note that in the process of doing this I identified a fairly serious
logic error in write_partial_msg_pages(): the value of "do_crc"
assigned appears to be the opposite of what it should be. No
attempt to fix this is made here; this change preserves the
erroneous behavior. The problem I found is documented here:
http://tracker.newdream.net/issues/2064
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
The messenger workqueue has no need to be public. So give it static
scope.
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
Each messenger allocates a page to be used when writing zeroes
out in the event of error or other abnormal condition. Instead,
use the kernel ZERO_PAGE() for that purpose.
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
* 'for-linus' of git://ceph.newdream.net/git/ceph-client:
libceph: fix double-free of page vector
ceph: fix 32-bit ino numbers
libceph: force resend of osd requests if we skip an osdmap
ceph: use kernel DNS resolver
ceph: fix ceph_monc_init memory leak
ceph: let the set_layout ioctl set single traits
Revert "ceph: don't truncate dirty pages in invalidate work thread"
ceph: replace leading spaces with tabs
libceph: warn on msg allocation failures
libceph: don't complain on msgpool alloc failures
libceph: always preallocate mon connection
libceph: create messenger with client
ceph: document ioctls
ceph: implement (optional) max read size
ceph: rename rsize -> rasize
ceph: make readpages fully async
The pool allocation failures are masked by the pool; there is no need to
spam the console about them. (That's the whole point of having the pool
in the first place.)
Mark msg allocations whose failure is safely handled as such.
Signed-off-by: Sage Weil <sage@newdream.net>
It was pointed out by 'make versioncheck' that some includes of
linux/version.h are not needed in include/.
This patch removes them.
When I last posted the patch, the ceph bit was ACK'ed by Sage Weil, so
I've added that below.
The pwc-ioctl change generated quite a bit of discussion about V4L version
numbers in general, but as far as I can tell, no concensus was reached on
what the long term solution should be, so in the mean time I think we
could start by just removing the unneeded include, which is why I'm
resending the patch with that hunk still included.
Signed-off-by: Jesper Juhl <jj@chaosbits.net>
Acked-by: Sage Weil <sage@newdream.net>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Keep track of when an outgoing message is ACKed (i.e., the server fully
received it and, presumably, queued it for processing). Time out OSD
requests only if it's been too long since they've been received.
This prevents timeouts and connection thrashing when the OSDs are simply
busy and are throttling the requests they read off the network.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
With commit f363e45f we replaced a bunch of hacky workqueue mutual
exclusion logic with the WQ_NON_REENTRANT flag. One pieces of fallout is
that the exponential backoff breaks in certain cases:
* con_work attempts to connect.
* we get an immediate failure, and the socket state change handler queues
immediate work.
* con_work calls con_fault, we decide to back off, but can't queue delayed
work.
In this case, we add a BACKOFF bit to make con_work reschedule delayed work
next time it runs (which should be immediately).
Signed-off-by: Sage Weil <sage@newdream.net>