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https://gitee.com/bianbu-linux/linux-6.6
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Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
/*
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* Copyright (C) 2013 Red Hat
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* Author: Rob Clark <robdclark@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MSM_RINGBUFFER_H__
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#define __MSM_RINGBUFFER_H__
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#include "msm_drv.h"
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#define rbmemptr(ring, member) \
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((ring)->memptrs_iova + offsetof(struct msm_rbmemptrs, member))
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struct msm_rbmemptrs {
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volatile uint32_t rptr;
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volatile uint32_t fence;
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};
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struct msm_ringbuffer {
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struct msm_gpu *gpu;
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int id;
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struct drm_gem_object *bo;
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uint32_t *start, *end, *cur;
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struct list_head submits;
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uint64_t iova;
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uint32_t seqno;
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uint32_t hangcheck_fence;
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struct msm_rbmemptrs *memptrs;
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uint64_t memptrs_iova;
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struct msm_fence_context *fctx;
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};
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struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,
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void *memptrs, uint64_t memptrs_iova);
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void msm_ringbuffer_destroy(struct msm_ringbuffer *ring);
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/* ringbuffer helpers (the parts that are same for a3xx/a2xx/z180..) */
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static inline void
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OUT_RING(struct msm_ringbuffer *ring, uint32_t data)
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{
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if (ring->cur == ring->end)
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ring->cur = ring->start;
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*(ring->cur++) = data;
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}
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#endif /* __MSM_RINGBUFFER_H__ */
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