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* [DOCS] Updates for navigation redesign * Getting started * Set up text * Discover * Dashboard, Graph, ML, Maps, APM, SIEM, Dev tools * Dev Tools, Stack Monitoring, Management * Management * Final changes * [DOCS] Updates for navigation redesign * [DOCS] Updates CCR monitoring screenshots * updates SIEM screenshot and Cases overview text * Added Brandon's APM image * [DOCS] Refines CCR shard screenshot * Removed merge conflict image file Co-authored-by: lcawl <lcawley@elastic.co> Co-authored-by: Ben Skelker <ben.skelker@elastic.co>
96 lines
3.7 KiB
Text
96 lines
3.7 KiB
Text
[[managing-saved-objects]]
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== Saved Objects
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The *Saved Objects* UI helps you keep track of and manage your saved objects. These objects
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store data for later use, including dashboards, visualizations, maps, index patterns,
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Canvas workpads, and more.
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To get started, open the menu, then go to *Stack Management > {kib} > Saved Objects*. With this UI, you can:
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* <<managing-saved-objects-view, View, edit, and delete saved objects>>
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* <<managing-saved-objects-export-objects, Import and export saved objects>>
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* <<managing-saved-objects-copy-to-space, Copy saved objects to another {kib} space>>
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* <<managing-saved-objects-object-definition, Edit the object definition>>
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[role="screenshot"]
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image::images/management-saved-objects.png[Saved Objects]
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[float]
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[[managing-saved-objects-view]]
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=== View, edit, and delete
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* To view and edit an object in its associated application, click the object title.
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* To show objects that use this object, so you know the
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impact of deleting it, click the actions icon image:images/actions_icon.png[Actions icon]
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and select *Relationships*.
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* To delete one or more objects, select their checkboxes, and then click *Delete*.
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[float]
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[[managing-saved-objects-export-objects]]
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=== Import and export
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Using the import and export commands, you can move objects between different
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{kib} instances. This action is useful when you
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have multiple environments for development and production.
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Import and export also work well when you have a large number
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of objects to update and want to batch the process.
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[float]
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==== Import
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You can import multiple objects in a single operation. Click *Import* and
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navigate to the NDJSON file that
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represents the objects to import. By default,
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saved objects already in {kib} are overwritten.
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[float]
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==== Export
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You have two options for exporting saved objects.
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* Select the checkboxes of objects that you want to export, and then click *Export*.
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* Click *Export x objects*, and export objects by type.
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This action creates an NDJSON with all your saved objects. By default,
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the NDJSON includes related objects. Exported dashboards include their associated index patterns.
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[float]
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[role="xpack"]
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[[managing-saved-objects-copy-to-space]]
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=== Copy to other {kib} spaces
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To copy a saved object to another space, click the actions icon image:images/actions_icon.png[Actions icon]
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and select *Copy to space*. From here, you can select the spaces in which to copy the object.
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You can also select whether to automatically overwrite any conflicts in the target spaces, or
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resolve them manually.
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WARNING: The copy operation automatically includes related objects. If you don't want this behavior,
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use the <<spaces-api-copy-saved-objects, copy saved objects to space API>> instead.
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[float]
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[[managing-saved-objects-object-definition]]
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=== Advanced editing
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Some objects offer an advanced *Edit* page for modifying the object definition.
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To open the page, click the actions icon image:images/actions_icon.png[Actions icon]
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and select *Inspect*.
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You can change the object title, add a description, and modify
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the JSON that defines the object properties.
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If you access an object whose index has been deleted, you can:
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* Recreate the index so you can continue using the object.
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* Delete the object and recreate it using a different index.
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* Change the index name in the object's `reference` array to point to an existing
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index pattern. This is useful if the index you were working with has been renamed.
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WARNING: Validation is not performed for object properties. Submitting an invalid
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change will render the object unusable. A more failsafe approach is to use
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*Discover*, *Visualize*, or *Dashboard* to create new objects instead of
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directly editing an existing one.
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