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https://github.com/Ryujinx/Ryujinx.git
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52 lines
1.1 KiB
C#
52 lines
1.1 KiB
C#
using ARMeilleure.State;
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using Ryujinx.Cpu;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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class ProcessExecutionContext : IExecutionContext
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{
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public ulong Pc => 0UL;
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public long TpidrEl0 { get; set; }
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public long TpidrroEl0 { get; set; }
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public uint Pstate { get; set; }
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public uint Fpcr { get; set; }
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public uint Fpsr { get; set; }
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public bool IsAarch32 { get => false; set { } }
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public ulong ThreadUid { get; set; }
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public bool Running { get; private set; } = true;
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private readonly ulong[] _x = new ulong[32];
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public ulong DebugPc { get; set; }
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public ulong GetX(int index) => _x[index];
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public void SetX(int index, ulong value) => _x[index] = value;
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public V128 GetV(int index) => default;
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public void SetV(int index, V128 value) { }
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public void RequestInterrupt()
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{
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}
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public void RequestDebugStep()
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{
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}
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public void StopRunning()
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{
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Running = false;
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}
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public void Dispose()
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{
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}
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}
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}
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