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Fixed: Normalize unicode characters when comparing paths for equality
Closes #6657
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parent
675e3cd38a
commit
ceeec091f8
3 changed files with 16 additions and 2 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.IO;
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using System.Text;
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using FluentAssertions;
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using Moq;
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using NUnit.Framework;
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@ -434,5 +435,14 @@ namespace NzbDrone.Common.Test
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{
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parentPath.GetRelativePath(childPath).Should().Be(relativePath);
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}
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[Test]
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public void should_be_equal_with_different_unicode_representations()
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{
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var path1 = @"C:\Test\file.mkv".AsOsAgnostic().Normalize(NormalizationForm.FormC);
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var path2 = @"C:\Test\file.mkv".AsOsAgnostic().Normalize(NormalizationForm.FormD);
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path1.PathEquals(path2);
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}
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}
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}
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@ -54,6 +54,10 @@ namespace NzbDrone.Common.Extensions
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public static bool PathEquals(this string firstPath, string secondPath, StringComparison? comparison = null)
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{
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// Normalize paths to ensure unicode characters are represented the same way
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firstPath = firstPath.Normalize();
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secondPath = secondPath?.Normalize();
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if (!comparison.HasValue)
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{
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comparison = DiskProviderBase.PathStringComparison;
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@ -21,10 +21,10 @@ namespace NzbDrone.Common
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{
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if (OsInfo.IsWindows)
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{
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return obj.CleanFilePath().ToLower().GetHashCode();
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return obj.CleanFilePath().Normalize().ToLower().GetHashCode();
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}
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return obj.CleanFilePath().GetHashCode();
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return obj.CleanFilePath().Normalize().GetHashCode();
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}
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}
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}
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