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https://github.com/vortexgpgpu/vortex.git
synced 2025-04-23 21:39:10 -04:00
minor update
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parent
387fe55610
commit
8add5efe66
7 changed files with 96 additions and 25 deletions
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@ -1,2 +1,3 @@
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main.o: main.cpp ../../include/vortex.h common.h utils.h
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utils.o: utils.cpp utils.h
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main.o: main.cpp ../../include/vortex.h common.h utils.h blitter.h \
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format.h int24.h color.h
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utils.o: utils.cpp utils.h blitter.h format.h int24.h color.h
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@ -61,4 +61,11 @@ struct ColorARGB {
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void operator=(const ColorARGB &rhs) {
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this->value = rhs.value;
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}
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uint32_t toRGBA() const {
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// swap B/R channels
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return (this->value & 0xff00ff00)
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| ((this->value >> 16) & 0xff)
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| ((this->value & 0xff) << 16);
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}
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};
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Binary file not shown.
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@ -20,7 +20,7 @@
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///////////////////////////////////////////////////////////////////////////////
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const char* kernel_file = "kernel.bin";
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const char* input_file = "palette16.tga";
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const char* input_file = "palette64.tga";
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const char* output_file = "output.tga";
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int wrap = 0;
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int filter = 0;
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Binary file not shown.
Before Width: | Height: | Size: 108 B |
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@ -47,41 +47,52 @@ int LoadTGA(const char *filename,
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}
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switch (header.bitsperpixel) {
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case 16:
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case 24:
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case 32: {
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auto stride = header.bitsperpixel / 8;
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auto pitch = header.width * stride;
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pixels.resize(header.height * pitch);
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std::vector<uint8_t> staging(stride * header.width * header.height);
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// we are going to load the pixel data line by line
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for (int y = 0; y < header.height; ++y) {
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// Read current line of pixels
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auto line = pixels.data() + y * pitch;
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ifs.read(reinterpret_cast<char *>(line), pitch);
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if (ifs.fail()) {
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std::cerr << "invalid TGA file!" << std::endl;
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return -1;
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}
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// Read pixels data
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ifs.read((char*)staging.data(), staging.size());
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if (ifs.fail()) {
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std::cerr << "invalid TGA file!" << std::endl;
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return -1;
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}
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// TGA uses BGR instead of RGB, we must swap RG components
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if (stride >= 3) {
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for (int i = 0; i < pitch; i += stride) {
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auto tmp = line[i];
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line[i] = line[i + 2];
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line[i + 2] = tmp;
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}
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// format conversion to RGBA
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pixels.resize(4 * header.width * header.height);
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const uint8_t* src_bytes = staging.data();
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uint32_t* dst_bytes = (uint32_t*)pixels.data();
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for (const uint8_t* const src_end = src_bytes + staging.size();
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src_bytes != src_end;
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src_bytes += stride) {
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ColorARGB color;
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switch (stride) {
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case 2:
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color = Format::ConvertFrom<FORMAT_A1R5G5B5, true>(src_bytes);
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break;
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case 3:
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color = Format::ConvertFrom<FORMAT_R8G8B8, true>(src_bytes);
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break;
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case 4:
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color = Format::ConvertFrom<FORMAT_A8R8G8B8, true>(src_bytes);
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break;
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default:
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std::abort();
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}
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*dst_bytes++ = color.toRGBA();
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}
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break;
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}
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default:
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std::cerr << "unsupported TGA bitsperpixel!" << std::endl;
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return -1;
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}
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}
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*width = header.width;
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*height = header.height;
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*bpp = header.bitsperpixel / 8;
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*bpp = 4;
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return 0;
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}
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@ -111,14 +122,16 @@ int SaveTGA(const char *filename,
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header.bitsperpixel = bpp * 8;
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header.imagedescriptor = 0;
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// write header
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ofs.write(reinterpret_cast<char *>(&header), sizeof(tga_header_t));
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// write pixel data
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uint32_t pitch = bpp * width;
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const uint8_t* pixel_bytes = pixels.data() + (height - 1) * pitch;
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for (uint32_t y = 0; y < height; ++y) {
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const uint8_t* pixel_row = pixel_bytes;
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for (uint32_t x = 0; x < width; ++x) {
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// TGA uses BGR instead of RGB, we must swap RG components
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// swap R/B color channels
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if (bpp == 4) {
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ofs.write((const char*)pixel_row + 2, 1);
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ofs.write((const char*)pixel_row + 1, 1);
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@ -129,7 +142,8 @@ int SaveTGA(const char *filename,
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ofs.write((const char*)pixel_row + 1, 1);
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ofs.write((const char*)pixel_row + 0, 1);
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} else{
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ofs.write((const char*)pixel_row, bpp);
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std::cerr << "unsupported TGA bitsperpixel!" << std::endl;
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return -1;
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}
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pixel_row += bpp;
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}
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@ -154,4 +168,43 @@ void dump_image(const std::vector<uint8_t>& pixels, uint32_t width, uint32_t hei
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}
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std::cout << std::endl;
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}
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}
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int CopyBuffers(const GLSurfaceDesc &dstDesc,
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int32_t dstOffsetX,
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int32_t dstOffsetY,
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int32_t copyWidth,
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int32_t copyHeight,
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const GLSurfaceDesc &srcDesc,
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int32_t srcOffsetX,
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int32_t srcOffsetY) {
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static const BlitTable s_blitTable;
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if ((srcOffsetX >= srcDesc.Width) || (srcOffsetY >= srcDesc.Height) ||
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(dstOffsetX >= dstDesc.Width) || (dstOffsetY >= dstDesc.Height)) {
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return -1;
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}
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if (copyWidth > dstDesc.Width) {
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copyWidth = dstDesc.Width;
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}
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if (copyWidth > srcDesc.Width) {
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copyWidth = srcDesc.Width;
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}
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if (copyHeight > dstDesc.Height) {
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copyHeight = dstDesc.Height;
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}
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if (copyHeight > srcDesc.Height) {
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copyHeight = srcDesc.Height;
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}
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s_blitTable.get(srcDesc.Format, dstDesc.Format)(
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dstDesc, dstOffsetX, dstOffsetY, copyWidth, copyHeight, srcDesc,
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srcOffsetX, srcOffsetY);
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return 0;
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}
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@ -1,6 +1,7 @@
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#include <cstdint>
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#include <vector>
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#include <iostream>
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#include "blitter.h"
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int LoadTGA(const char *filename,
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std::vector<uint8_t> &pixels,
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uint32_t height,
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uint32_t bpp);
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int CopyBuffers(const GLSurfaceDesc &dstDesc,
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int32_t dstOffsetX,
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int32_t dstOffsetY,
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int32_t copyWidth,
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int32_t copyHeight,
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const GLSurfaceDesc &srcDesc,
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int32_t srcOffsetX,
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int32_t srcOffsetY);
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void dump_image(const std::vector<uint8_t>& pixels, uint32_t width, uint32_t height, uint32_t bpp);
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