mirror of
https://github.com/vortexgpgpu/vortex.git
synced 2025-04-23 21:39:10 -04:00
Merge pull request #155 from JacobLevinson/stencil3d
Added Stencil3d regression test
This commit is contained in:
commit
f4376e2c4a
6 changed files with 425 additions and 2 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -1,2 +1,3 @@
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/build*
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/.vscode
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/.vscode
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*.cache
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@ -15,6 +15,7 @@ all:
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$(MAKE) -C sgemmx
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$(MAKE) -C conv3x
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$(MAKE) -C sgemm2x
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$(MAKE) -C stencil3d
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run-simx:
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$(MAKE) -C basic run-simx
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@ -30,6 +31,7 @@ run-simx:
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$(MAKE) -C sgemmx run-simx
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$(MAKE) -C conv3x run-simx
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$(MAKE) -C sgemm2x run-simx
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$(MAKE) -C stencil3d run-simx
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run-rtlsim:
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$(MAKE) -C basic run-rtlsim
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@ -45,6 +47,7 @@ run-rtlsim:
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$(MAKE) -C sgemmx run-rtlsim
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$(MAKE) -C conv3x run-rtlsim
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$(MAKE) -C sgemm2x run-rtlsim
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$(MAKE) -C stencil3d run-rtlsim
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clean:
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$(MAKE) -C basic clean
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@ -59,4 +62,5 @@ clean:
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$(MAKE) -C vecaddx clean
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$(MAKE) -C sgemmx clean
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$(MAKE) -C conv3x clean
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$(MAKE) -C sgemm2x clean
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$(MAKE) -C sgemm2x clean
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$(MAKE) -C stencil3d clean
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14
tests/regression/stencil3d/Makefile
Normal file
14
tests/regression/stencil3d/Makefile
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ROOT_DIR := $(realpath ../../..)
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include $(ROOT_DIR)/config.mk
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PROJECT := stencil3d
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SRC_DIR := $(VORTEX_HOME)/tests/regression/$(PROJECT)
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SRCS := $(SRC_DIR)/main.cpp
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VX_SRCS := $(SRC_DIR)/kernel.cpp
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OPTS ?= -n32-b2 # 32x32x32 matrix and block size of 2x2x2
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include ../common.mk
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18
tests/regression/stencil3d/common.h
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18
tests/regression/stencil3d/common.h
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#ifndef _COMMON_H_
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#define _COMMON_H_
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#ifndef TYPE
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#define TYPE float
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#endif
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typedef struct
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{
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uint32_t grid_dim[3];
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uint32_t block_dim[3];
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uint32_t size;
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uint32_t block_size;
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uint64_t A_addr;
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uint64_t B_addr;
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} kernel_arg_t;
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#endif
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58
tests/regression/stencil3d/kernel.cpp
Normal file
58
tests/regression/stencil3d/kernel.cpp
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#include <vx_spawn.h>
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#include "common.h"
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void kernel_body(kernel_arg_t *arg)
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{
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auto A = reinterpret_cast<TYPE *>(arg->A_addr);
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auto B = reinterpret_cast<TYPE *>(arg->B_addr);
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auto size = arg->size; // Assuming 'size' now represents one dimension of a cubic space.
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// Calculate global column, row, and depth indices using both block and thread indices
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int col = blockIdx.x * blockDim.x + threadIdx.x;
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int row = blockIdx.y * blockDim.y + threadIdx.y;
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int dep = blockIdx.z * blockDim.z + threadIdx.z;
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TYPE sum = 0;
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int count = 0;
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// Stencil kernel size is assumed to be 3x3x3
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for (int dz = -1; dz <= 1; ++dz)
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{
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for (int dy = -1; dy <= 1; ++dy)
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{
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for (int dx = -1; dx <= 1; ++dx)
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{
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// Compute the neighbor's index, handling boundary conditions manually
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int nz = dep + dz;
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int ny = row + dy;
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int nx = col + dx;
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// Clamp the indices to be within the boundary of the array
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if (nz < 0) {nz = 0;}
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else if (nz >= size){
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nz = size - 1;}
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if (ny < 0) {
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ny = 0; }
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else if (ny >= size){
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ny = size - 1;}
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if (nx < 0) {
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nx = 0;}
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else if (nx >= size){
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nx = size - 1;}
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// Add the neighbor's value to sum
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sum += A[nz * size * size + ny * size + nx];
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count++;
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}
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}
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}
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// Compute the average of the sum of neighbors and write to the output array
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B[dep * size * size + row * size + col] = sum / count;
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}
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int main()
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{
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auto arg = (kernel_arg_t *)csr_read(VX_CSR_MSCRATCH);
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return vx_spawn_threads(3, arg->grid_dim, arg->block_dim, (vx_kernel_func_cb)kernel_body, arg);
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}
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328
tests/regression/stencil3d/main.cpp
Normal file
328
tests/regression/stencil3d/main.cpp
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#include <iostream>
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#include <unistd.h>
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#include <string.h>
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#include <vector>
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#include <vortex.h>
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#include "common.h"
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#define FLOAT_ULP 6
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#define RT_CHECK(_expr) \
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do \
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{ \
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int _ret = _expr; \
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if (0 == _ret) \
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break; \
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printf("Error: '%s' returned %d!\n", #_expr, (int)_ret); \
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cleanup(); \
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exit(-1); \
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} while (false)
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///////////////////////////////////////////////////////////////////////////////
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template <typename Type>
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class Comparator
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{
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};
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template <>
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class Comparator<int>
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{
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public:
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static const char *type_str()
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{
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return "integer";
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}
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static int generate()
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{
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return rand();
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}
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static bool compare(int a, int b, int index, int errors)
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{
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if (a != b)
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{
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if (errors < 100)
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{
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printf("*** error: [%d] expected=%d, actual=%d\n", index, a, b);
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}
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return false;
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}
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return true;
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}
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};
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template <>
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class Comparator<float>
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{
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private:
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union Float_t
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{
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float f;
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int i;
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};
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public:
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static const char *type_str()
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{
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return "float";
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}
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static float generate()
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{
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return static_cast<float>(rand()) / RAND_MAX;
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}
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static bool compare(float a, float b, int index, int errors)
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{
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union fi_t
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{
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float f;
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int32_t i;
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};
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fi_t fa, fb;
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fa.f = a;
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fb.f = b;
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auto d = std::abs(fa.i - fb.i);
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if (d > FLOAT_ULP)
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{
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if (errors < 100)
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{
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printf("*** error: [%d] expected=%f, actual=%f\n", index, a, b);
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}
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return false;
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}
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return true;
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}
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};
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static void stencil_cpu(TYPE *out, const TYPE *in, uint32_t width, uint32_t height, uint32_t depth)
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{
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// We'll need to handle boundary conditions. Let's assume we use boundary replication.
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for (uint32_t z = 0; z < depth; z++)
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{
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for (uint32_t y = 0; y < height; y++)
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{
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for (uint32_t x = 0; x < width; x++)
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{
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TYPE sum = 0;
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int count = 0;
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// Iterate over the neighborhood
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for (int dz = -1; dz <= 1; dz++)
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{
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for (int dy = -1; dy <= 1; dy++)
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{
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for (int dx = -1; dx <= 1; dx++)
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{
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// Compute the neighbor's index
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int nx = (int)x + dx;
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int ny = (int)y + dy;
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int nz = (int)z + dz;
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// Check bounds and replicate the boundary values
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if (nx < 0)
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{
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nx = 0;
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}
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else if (nx >= (int)width)
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{
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nx = width - 1;
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}
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if (ny < 0)
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{
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ny = 0;
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}
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else if (ny >= (int)height)
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{
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ny = height - 1;
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}
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if (nz < 0)
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{
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nz = 0;
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}
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else if (nz >= (int)depth)
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{
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nz = depth - 1;
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}
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// Sum up the values
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sum += in[nz * width * height + ny * width + nx];
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count++;
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}
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}
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}
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// Write the averaged value to the output array
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out[z * width * height + y * width + x] = sum / count;
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}
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}
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}
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}
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const char *kernel_file = "kernel.vxbin";
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uint32_t size = 64;
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uint32_t block_size = 2;
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vx_device_h device = nullptr;
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vx_buffer_h A_buffer = nullptr;
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vx_buffer_h B_buffer = nullptr;
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vx_buffer_h krnl_buffer = nullptr;
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vx_buffer_h args_buffer = nullptr;
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kernel_arg_t kernel_arg = {};
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static void show_usage()
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{
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std::cout << "Vortex Test." << std::endl;
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std::cout << "Usage: [-k: kernel] [-n matrix_size] [-b:block_size] [-h: help]" << std::endl;
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}
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static void parse_args(int argc, char **argv)
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{
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int c;
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while ((c = getopt(argc, argv, "n:t:k:h?")) != -1)
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{
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switch (c)
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{
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case 'n':
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size = atoi(optarg);
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break;
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case 'b':
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block_size = atoi(optarg);
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break;
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case 'k':
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kernel_file = optarg;
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break;
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case 'h':
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case '?':
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{
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show_usage();
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exit(0);
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}
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break;
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default:
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show_usage();
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exit(-1);
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}
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}
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}
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void cleanup()
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{
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if (device)
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{
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vx_mem_free(A_buffer);
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vx_mem_free(B_buffer);
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vx_mem_free(krnl_buffer);
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vx_mem_free(args_buffer);
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vx_dev_close(device);
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}
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}
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int main(int argc, char *argv[])
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{
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// parse command arguments
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parse_args(argc, argv);
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if ((size / block_size) * block_size != size)
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{
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printf("Error: matrix size %d must be a multiple of block size %d\n", size, block_size);
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return -1;
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}
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std::srand(50);
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// open device connection
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std::cout << "open device connection" << std::endl;
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RT_CHECK(vx_dev_open(&device));
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uint32_t size_cubed = size * size * size;
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uint32_t buf_size = size_cubed * sizeof(TYPE);
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std::cout << "data type: " << Comparator<TYPE>::type_str() << std::endl;
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std::cout << "matrix size: " << size << "x" << size << std::endl;
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std::cout << "block size: " << block_size << "x" << block_size << std::endl;
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kernel_arg.grid_dim[0] = size / block_size;
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kernel_arg.grid_dim[1] = size / block_size;
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kernel_arg.grid_dim[2] = size / block_size;
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kernel_arg.block_dim[0] = block_size;
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kernel_arg.block_dim[1] = block_size;
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kernel_arg.block_dim[2] = block_size;
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kernel_arg.size = size;
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kernel_arg.block_size = block_size;
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// allocate device memory
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std::cout << "allocate device memory" << std::endl;
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RT_CHECK(vx_mem_alloc(device, buf_size, VX_MEM_READ, &A_buffer));
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RT_CHECK(vx_mem_address(A_buffer, &kernel_arg.A_addr));
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RT_CHECK(vx_mem_alloc(device, buf_size, VX_MEM_WRITE, &B_buffer));
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RT_CHECK(vx_mem_address(B_buffer, &kernel_arg.B_addr));
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std::cout << "A_addr=0x" << std::hex << kernel_arg.A_addr << std::endl;
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std::cout << "B_addr=0x" << std::hex << kernel_arg.B_addr << std::endl;
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// allocate host buffers
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std::cout << "allocate host buffers" << std::endl;
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std::vector<TYPE> h_A(size_cubed);
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std::vector<TYPE> h_B(size_cubed);
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// generate source data
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for (uint32_t i = 0; i < size_cubed; ++i)
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{
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h_A[i] = Comparator<TYPE>::generate();
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}
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// upload source buffer0
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std::cout << "upload source buffer0" << std::endl;
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RT_CHECK(vx_copy_to_dev(A_buffer, h_A.data(), 0, buf_size));
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// upload program
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std::cout << "upload program" << std::endl;
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RT_CHECK(vx_upload_kernel_file(device, kernel_file, &krnl_buffer));
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// upload kernel argument
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std::cout << "upload kernel argument" << std::endl;
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RT_CHECK(vx_upload_bytes(device, &kernel_arg, sizeof(kernel_arg_t), &args_buffer));
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// start device
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std::cout << "start device" << std::endl;
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RT_CHECK(vx_start(device, krnl_buffer, args_buffer));
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// wait for completion
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std::cout << "wait for completion" << std::endl;
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RT_CHECK(vx_ready_wait(device, VX_MAX_TIMEOUT));
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// download destination buffer
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std::cout << "download destination buffer" << std::endl;
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RT_CHECK(vx_copy_from_dev(h_B.data(), B_buffer, 0, buf_size));
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// verify result
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std::cout << "verify result" << std::endl;
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int errors = 0;
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{
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std::vector<TYPE> h_ref(size_cubed);
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stencil_cpu(h_ref.data(), h_A.data(), size, size, size);
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for (uint32_t i = 0; i < h_ref.size(); ++i)
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{
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if (!Comparator<TYPE>::compare(h_B[i], h_ref[i], i, errors))
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{
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++errors;
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}
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}
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}
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// cleanup
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std::cout << "cleanup" << std::endl;
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cleanup();
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if (errors != 0)
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{
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std::cout << "Found " << std::dec << errors << " errors!" << std::endl;
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std::cout << "FAILED!" << std::endl;
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return errors;
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}
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std::cout << "PASSED!" << std::endl;
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return 0;
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}
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