mirror of
https://github.com/vortexgpgpu/vortex.git
synced 2025-04-23 13:27:29 -04:00
78 lines
No EOL
2 KiB
C++
78 lines
No EOL
2 KiB
C++
// Copyright © 2019-2023
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <assert.h>
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#include <vortex.h>
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#include <VX_config.h>
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#include <VX_types.h>
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#include <callbacks.h>
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#include <mem_alloc.h>
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#include <cstdint>
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#include <unordered_map>
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#include <array>
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#define CACHE_BLOCK_SIZE 64
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#define RAM_PAGE_SIZE 4096 // Please use MEM_PAGE_SIZE in VX_config.h
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#define ALLOC_BASE_ADDR USER_BASE_ADDR
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#if (XLEN == 64)
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#define GLOBAL_MEM_SIZE 0x200000000 // 8 GB
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#else
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#define GLOBAL_MEM_SIZE 0x100000000 // 4 GB
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#endif
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#ifndef NDEBUG
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#define DBGPRINT(format, ...) do { printf("[VXDRV] " format "", ##__VA_ARGS__); } while (0)
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#else
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#define DBGPRINT(format, ...) ((void)0)
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#endif
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#define CHECK_ERR(_expr, _cleanup) \
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do { \
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auto err = _expr; \
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if (err == 0) \
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break; \
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printf("[VXDRV] Error: '%s' returned %d!\n", #_expr, (int)err); \
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_cleanup \
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} while (false)
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class DeviceConfig {
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public:
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void write(uint32_t addr, uint32_t value) {
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store_[addr] = value;
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}
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int read(uint32_t addr, uint32_t* value) const {
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auto it = store_.find(addr);
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if (it == store_.end())
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return -1;
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*value = it->second;
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return 0;
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}
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private:
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std::unordered_map<uint32_t, uint32_t> store_;
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};
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inline uint64_t aligned_size(uint64_t size, uint64_t alignment) {
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assert(0 == (alignment & (alignment - 1)));
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return (size + alignment - 1) & ~(alignment - 1);
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}
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inline bool is_aligned(uint64_t addr, uint64_t alignment) {
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assert(0 == (alignment & (alignment - 1)));
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return 0 == (addr & (alignment - 1));
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} |