Modify Makefile + software example for SP/DP/QP

This commit is contained in:
James E. Stine 2023-10-03 08:02:39 -05:00
parent 1852304a2a
commit 2d6b5d3000
5 changed files with 272 additions and 83 deletions

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@ -2,14 +2,13 @@
CC = gcc
CFLAGS = -O3
LIBS = -lm
LFLAGS = -L.
# Link against the riscv-isa-sim version of SoftFloat rather than
# the regular version to get RISC-V NaN behavior
IFLAGS = -I$(RISCV)/riscv-isa-sim/softfloat
LIBS = $(RISCV)/riscv-isa-sim/build/libsoftfloat.a
#IFLAGS = -I../../../addins/SoftFloat-3e/source/include/
#LIBS = ../../../addins/SoftFloat-3e/build/Linux-x86_64-GCC/softfloat.a
#IFLAGS = -I$(RISCV)/riscv-isa-sim/softfloat
#LIBS = $(RISCV)/riscv-isa-sim/build/libsoftfloat.a
IFLAGS = -I../../../addins/SoftFloat-3e/source/include/
LIBS = ../../../addins/SoftFloat-3e/build/Linux-x86_64-GCC/softfloat.a -lm -lquadmath
SRCS = $(wildcard *.c)
PROGS = $(patsubst %.c,%,$(SRCS))
@ -17,7 +16,7 @@ PROGS = $(patsubst %.c,%,$(SRCS))
all: $(PROGS)
%: %.c
$(CC) $(CFLAGS) $(IFLAGS) $(LFLAGS) -o $@ $< $(LIBS)
$(CC) $(CFLAGS) -DSOFTFLOAT_FAST_INT64 $(IFLAGS) $(LFLAGS) -o $@ $< $(LIBS)
clean:
rm -f $(PROGS)

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@ -1,77 +0,0 @@
//
// softfloat_div.c
// james.stine@okstate.edu 12 April 2023
//
// Demonstrate using SoftFloat to compute 754 fp divide, then print results
// (adapted from original C built by David Harris)
//
#include <stdio.h>
#include <stdint.h>
#include "softfloat.h"
#include "softfloat_types.h"
typedef union sp {
uint32_t v;
unsigned short x[2];
float f;
} sp;
void printF32 (char *msg, float32_t f) {
sp conv;
int i, j;
conv.v = f.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%04x_%04x = %1.15g\n", (conv.v >> 16),(conv.v & 0xFFFF), conv.f);
}
void printFlags(void) {
int NX = softfloat_exceptionFlags % 2;
int UF = (softfloat_exceptionFlags >> 1) % 2;
int OF = (softfloat_exceptionFlags >> 2) % 2;
int DZ = (softfloat_exceptionFlags >> 3) % 2;
int NV = (softfloat_exceptionFlags >> 4) % 2;
printf ("Flags: Inexact %d Underflow %d Overflow %d DivideZero %d Invalid %d\n",
NX, UF, OF, DZ, NV);
}
void softfloatInit(void) {
// RNE: softfloat_round_near_even
// RZ: softfloat_round_minMag
// RU: softfloat_round_max
// RD: softfloat_round_min
// RM: softfloat_round_near_maxMag
softfloat_roundingMode = softfloat_round_near_even;
softfloat_exceptionFlags = 0; // clear exceptions
softfloat_detectTininess = softfloat_tininess_afterRounding; // RISC-V behavior for tininess
}
int main() {
// float32_t is typedef in SoftFloat
float32_t x, y, r1, r2;
sp convx, convy;
// Choose two random values
convx.f = 1.30308703073;
convy.f = 1.903038030370;
// Convert to SoftFloat format
x.v = (convx.x[1] << 16) + convx.x[0];
y.v = (convy.x[1] << 16) + convy.x[0];
printf("Example using SoftFloat\n");
softfloatInit();
r1 = f32_div(x, y);
printf("-------\n");
printF32("X", x);
printF32("Y", y);
printF32("result = X/Y", r1);
printFlags();
r2 = f32_sqrt(x);
printf("-------\n");
printF32("X", x);
printF32("result = sqrt(X)", r2);
printFlags();
}

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@ -0,0 +1,88 @@
// softfloat_demo3.c
// james.stine@okstate.edu 15 August 2023
//
// Demonstrate using SoftFloat do compute a floating-point for quad, then print results
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#include <quadmath.h> // GCC Quad-Math Library
#include "softfloat.h"
#include "softfloat_types.h"
typedef union sp {
uint32_t v;
float f;
} sp;
typedef union dp {
uint64_t v;
double d;
} dp;
typedef union qp {
uint64_t v[2];
__float128 q;
} qp;
void printF32 (char *msg, float32_t f) {
sp conv;
int i, j;
conv.v = f.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%04x_%04x = %g\n", (conv.v >> 16),(conv.v & 0xFFFF), conv.f);
}
void printF64 (char *msg, float64_t d) {
dp conv;
int i, j;
conv.v = d.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%08x_%08x = %g\n", (conv.v >> 32),(conv.v & 0xFFFFFFFF), conv.d);
}
void printF128 (char *msg, float128_t q) {
qp conv;
int i, j;
conv.v[0] = q.v[0]; // use union to convert between hexadecimal and floating-point views
conv.v[1] = q.v[1]; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%016" PRIx64 "_%016" PRIx64 " = %1.15Qe\n", q.v[1], q.v[0], conv.q);
}
void printFlags(void) {
int NX = softfloat_exceptionFlags % 2;
int UF = (softfloat_exceptionFlags >> 1) % 2;
int OF = (softfloat_exceptionFlags >> 2) % 2;
int DZ = (softfloat_exceptionFlags >> 3) % 2;
int NV = (softfloat_exceptionFlags >> 4) % 2;
printf ("Flags: Inexact %d Underflow %d Overflow %d DivideZero %d Invalid %d\n",
NX, UF, OF, DZ, NV);
}
void softfloatInit(void) {
// rounding modes: RNE: softfloat_round_near_even
// RZ: softfloat_round_minMag
// RP: softfloat_round_max
// RM: softfloat_round_min
softfloat_roundingMode = softfloat_round_near_even;
softfloat_exceptionFlags = 0; // clear exceptions
softfloat_detectTininess = softfloat_tininess_afterRounding; // RISC-V behavior for tininess
}
int main() {
float64_t x, y, z;
float64_t r;
x.v = 0xBFFF988ECE97DFEB;
y.v = 0x3F8EFFFFFFFFFFFF;
z.v = 0x4001000000000000;
softfloatInit();
printF64("X", x); printF64("Y", y); printF64("Z", z);
r = f64_mulAdd(x, y, z);
printf("\n");
printF64("r", r);
}

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@ -0,0 +1,91 @@
// softfloat_demo3.c
// james.stine@okstate.edu 15 August 2023
//
// Demonstrate using SoftFloat do compute a floating-point for quad, then print results
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#include <quadmath.h> // GCC Quad-Math Library
#include "softfloat.h"
#include "softfloat_types.h"
typedef union sp {
uint32_t v;
float f;
} sp;
typedef union dp {
uint64_t v;
double d;
} dp;
typedef union qp {
uint64_t v[2];
__float128 q;
} qp;
void printF32 (char *msg, float32_t f) {
sp conv;
int i, j;
conv.v = f.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%04x_%04x = %g\n", (conv.v >> 16),(conv.v & 0xFFFF), conv.f);
}
void printF64 (char *msg, float64_t d) {
dp conv;
int i, j;
conv.v = d.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%08x_%08x = %g\n", (conv.v >> 32),(conv.v & 0xFFFFFFFF), conv.d);
}
void printF128 (char *msg, float128_t q) {
qp conv;
int i, j;
conv.v[0] = q.v[0]; // use union to convert between hexadecimal and floating-point views
conv.v[1] = q.v[1]; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%016" PRIx64 "_%016" PRIx64 " = %1.15Qe\n", q.v[1], q.v[0], conv.q);
}
void printFlags(void) {
int NX = softfloat_exceptionFlags % 2;
int UF = (softfloat_exceptionFlags >> 1) % 2;
int OF = (softfloat_exceptionFlags >> 2) % 2;
int DZ = (softfloat_exceptionFlags >> 3) % 2;
int NV = (softfloat_exceptionFlags >> 4) % 2;
printf ("Flags: Inexact %d Underflow %d Overflow %d DivideZero %d Invalid %d\n",
NX, UF, OF, DZ, NV);
}
void softfloatInit(void) {
// rounding modes: RNE: softfloat_round_near_even
// RZ: softfloat_round_minMag
// RP: softfloat_round_max
// RM: softfloat_round_min
softfloat_roundingMode = softfloat_round_near_even;
softfloat_exceptionFlags = 0; // clear exceptions
softfloat_detectTininess = softfloat_tininess_afterRounding; // RISC-V behavior for tininess
}
int main() {
float128_t x, y, z;
float128_t r;
x.v[1] = 0xBFFF988ECE97DFEB;
x.v[0] = 0xC3BBA082445B4836;
y.v[1] = 0x3F8EFFFFFFFFFFFF;
y.v[0] = 0xFFFFFFFFFFFFFFFF;
z.v[1] = 0x4001000000000000;
z.v[0] = 0x0000000000000000;
softfloatInit();
printF128("X", x); printF128("Y", y); printF128("Z", z);
r = f128_mulAdd(x, y, z);
printf("\n");
printF128("r", r);
}

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@ -0,0 +1,88 @@
// softfloat_demo3.c
// james.stine@okstate.edu 15 August 2023
//
// Demonstrate using SoftFloat do compute a floating-point for quad, then print results
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#include <quadmath.h> // GCC Quad-Math Library
#include "softfloat.h"
#include "softfloat_types.h"
typedef union sp {
uint32_t v;
float f;
} sp;
typedef union dp {
uint64_t v;
double d;
} dp;
typedef union qp {
uint64_t v[2];
__float128 q;
} qp;
void printF32 (char *msg, float32_t f) {
sp conv;
int i, j;
conv.v = f.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%04x_%04x = %g\n", (conv.v >> 16),(conv.v & 0xFFFF), conv.f);
}
void printF64 (char *msg, float64_t d) {
dp conv;
int i, j;
conv.v = d.v; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%08x_%08x = %g\n", (conv.v >> 32),(conv.v & 0xFFFFFFFF), conv.d);
}
void printF128 (char *msg, float128_t q) {
qp conv;
int i, j;
conv.v[0] = q.v[0]; // use union to convert between hexadecimal and floating-point views
conv.v[1] = q.v[1]; // use union to convert between hexadecimal and floating-point views
printf("%s: ", msg); // print out nicely
printf("0x%016" PRIx64 "_%016" PRIx64 " = %1.15Qe\n", q.v[1], q.v[0], conv.q);
}
void printFlags(void) {
int NX = softfloat_exceptionFlags % 2;
int UF = (softfloat_exceptionFlags >> 1) % 2;
int OF = (softfloat_exceptionFlags >> 2) % 2;
int DZ = (softfloat_exceptionFlags >> 3) % 2;
int NV = (softfloat_exceptionFlags >> 4) % 2;
printf ("Flags: Inexact %d Underflow %d Overflow %d DivideZero %d Invalid %d\n",
NX, UF, OF, DZ, NV);
}
void softfloatInit(void) {
// rounding modes: RNE: softfloat_round_near_even
// RZ: softfloat_round_minMag
// RP: softfloat_round_max
// RM: softfloat_round_min
softfloat_roundingMode = softfloat_round_near_even;
softfloat_exceptionFlags = 0; // clear exceptions
softfloat_detectTininess = softfloat_tininess_afterRounding; // RISC-V behavior for tininess
}
int main() {
float32_t x, y, z;
float32_t r;
x.v = 0xBFFF988E;
y.v = 0x3F8EFFFF;
z.v = 0x40010000;
softfloatInit();
printF32("X", x); printF32("Y", y); printF32("Z", z);
r = f32_mulAdd(x, y, z);
printf("\n");
printF32("r", r);
}