mirror of
https://github.com/stnolting/neorv32.git
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176 lines
5.5 KiB
C
176 lines
5.5 KiB
C
// ================================================================================ //
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// The NEORV32 RISC-V Processor - https://github.com/stnolting/neorv32 //
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// Copyright (c) NEORV32 contributors. //
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// Copyright (c) 2020 - 2025 Stephan Nolting. All rights reserved. //
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// Licensed under the BSD-3-Clause license, see LICENSE for details. //
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// SPDX-License-Identifier: BSD-3-Clause //
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// ================================================================================ //
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/**********************************************************************//**
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* @file demo_neopixel/main.c
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* @author Stephan Nolting
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* @brief NeoPixel (WS2812) interface demo using the processor's smart LED interface (NEOLED).
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**************************************************************************/
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#include <neorv32.h>
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/**********************************************************************//**
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* @name User configuration
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**************************************************************************/
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/**@{*/
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/** UART BAUD rate */
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#define BAUD_RATE 19200
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/** Number of RGB LEDs in stripe (24-bit data) */
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#define NUM_LEDS_24BIT (12)
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/** Max intensity (0..255) */
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#define MAX_INTENSITY (16)
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/**@}*/
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// prototypes
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uint32_t hsv2rgb(int h, int v);
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/**********************************************************************//**
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* Simple bus-wait helper.
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*
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* @param[in] time_ms Time in ms to wait (unsigned 32-bit).
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**************************************************************************/
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void delay_ms(uint32_t time_ms) {
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neorv32_aux_delay_ms(neorv32_sysinfo_get_clk(), time_ms);
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}
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/**********************************************************************//**
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* Main function
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* This demo uses a 12-LED RGB ring
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*
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* @note This program requires the NEOLED controller to be synthesized (UART0 is optional).
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*
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* @return 0 if execution was successful
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**************************************************************************/
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int main() {
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// capture all exceptions and give debug info via UART0
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// this is not required, but keeps us safe
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neorv32_rte_setup();
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// setup UART at default baud rate, no interrupts
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neorv32_uart0_setup(BAUD_RATE, 0);
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// check if NEOLED unit is implemented at all, abort if not
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if (neorv32_neoled_available() == 0) {
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neorv32_uart0_printf("Error! No NEOLED unit synthesized!\n");
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return 1;
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}
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// illustrate setup
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neorv32_uart0_printf("<<< NEORV32 NeoPixel (WS2812) Controller (NEOLED) Demo Program >>>\n"
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"(TM) 'NeoPixel' is a trademark of Adafruit Industries.\n\n"
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"This demo uses the following LED setup:\n"
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"NEORV32.neoled_o -> %u RGB-LEDs (24-bit)\n\n", (uint32_t)NUM_LEDS_24BIT);
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// use the "neorv32_neoled_setup_ws2812()" setup function here instead the raw "neorv32_neoled_setup()"
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// neorv32_neoled_setup_ws2812() will configure all timing parameters according to the WS2812 specs. for the current processor clock speed
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neorv32_neoled_setup_ws2812(0); // interrupt configuration = fire IRQ if TX FIFO is empty (not used here)
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neorv32_neoled_set_mode(0); // mode = 0 = 24-bit
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// check NEOLED configuration
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neorv32_uart0_printf("Checking NEOLED configuration:\n"
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" Hardware FIFO size: %u entries\n"
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" Control register: 0x%x\n\n", neorv32_neoled_get_buffer_size(), NEORV32_NEOLED->CTRL);
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// clear all LEDs
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neorv32_uart0_printf("Clearing all LEDs...\n");
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int i;
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for (i=0; i<NUM_LEDS_24BIT; i++) {
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neorv32_neoled_write_blocking(0);
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}
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delay_ms(500);
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// a simple animation example: rotating rainbow
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// this example uses BLOCKING NEOLED functions that check the FIFO flags before writing new data
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// non-blocking functions should only be used when checking the FIFO flags (half-full) in advance (for example using the NEOLED interrupt)
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neorv32_uart0_printf("Starting animation...\n");
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int angle = 0, led_id = 0;
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while (1) {
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for (led_id=0; led_id<NUM_LEDS_24BIT; led_id++) {
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// give every LED a different color
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neorv32_neoled_write_blocking(hsv2rgb(angle + (360/NUM_LEDS_24BIT) * led_id, MAX_INTENSITY));
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}
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angle += 1; // rotation increment per frame
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neorv32_neoled_strobe_blocking(); // send strobe ("RESET") command
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delay_ms(10); // delay between frames
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}
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return 0;
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}
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/**********************************************************************//**
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* Convert HSV color to RGB.
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*
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* @note Very simple version: using integer arithmetic and ignoring saturation (saturation is always MAX).
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*
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* @param[in] h Hue (color angle), 0..359
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* @param[in] v Value (intensity), 0..255
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* @return LSB-aligned 24-bit RGB data [G,R,B]
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**************************************************************************/
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uint32_t hsv2rgb(int h, int v) {
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h = h % 360;
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int r, g, b;
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int i = h / 60;
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int difs = h % 60;
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int rgb_adj = (v * difs) / 60;
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switch (i) {
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case 0:
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r = v;
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g = 0 + rgb_adj;
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b = 0;
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break;
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case 1:
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r = v - rgb_adj;
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g = v;
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b = 0;
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break;
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case 2:
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r = 0;
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g = v;
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b = 0 + rgb_adj;
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break;
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case 3:
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r = 0;
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g = v - rgb_adj;
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b = v;
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break;
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case 4:
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r = 0 + rgb_adj;
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g = 0;
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b = v;
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break;
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default:
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r = v;
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g = 0;
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b = v - rgb_adj;
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break;
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}
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uint32_t res = 0;
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res |= (((uint32_t)g) & 0xff) << 16;
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res |= (((uint32_t)r) & 0xff) << 8;
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res |= (((uint32_t)b) & 0xff) << 0;
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return res;
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}
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