Merge branch 'beta' into deep-sea-items
2
.github/workflows/deploy-beta.yml
vendored
|
@ -15,7 +15,7 @@ jobs:
|
|||
submodules: 'recursive'
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: "20"
|
||||
node-version-file: '.nvmrc'
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
- name: Build
|
||||
|
|
2
.github/workflows/deploy.yml
vendored
|
@ -18,7 +18,7 @@ jobs:
|
|||
submodules: 'recursive'
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: "20"
|
||||
node-version-file: '.nvmrc'
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
- name: Build
|
||||
|
|
10
.github/workflows/github-pages.yml
vendored
|
@ -24,7 +24,7 @@ jobs:
|
|||
|
||||
steps:
|
||||
- name: Checkout repository for Typedoc
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
path: pokerogue_docs
|
||||
|
@ -34,14 +34,14 @@ jobs:
|
|||
sudo apt update
|
||||
sudo apt install -y git openssh-client
|
||||
|
||||
- name: Setup Node 20.13.1
|
||||
uses: actions/setup-node@v1
|
||||
- name: Setup Node 22.14.1
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
node-version: 22
|
||||
|
||||
- name: Checkout repository for Github Pages
|
||||
if: github.event_name == 'push'
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: pokerogue_gh
|
||||
ref: gh-pages
|
||||
|
|
1
.github/workflows/quality.yml
vendored
|
@ -29,6 +29,7 @@ jobs:
|
|||
uses: actions/setup-node@v4 # Use the setup-node action version 4
|
||||
with:
|
||||
node-version-file: '.nvmrc'
|
||||
cache: 'npm'
|
||||
|
||||
- name: Install Node.js dependencies # Step to install Node.js dependencies
|
||||
run: npm ci # Use 'npm ci' to install dependencies
|
||||
|
|
5
.github/workflows/test-shard-template.yml
vendored
|
@ -19,13 +19,14 @@ jobs:
|
|||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v4.2.2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
node-version-file: '.nvmrc'
|
||||
cache: 'npm'
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: Run tests
|
||||
|
|
48
.github/workflows/tests.yml
vendored
|
@ -5,18 +5,58 @@ on:
|
|||
# but only for the main branch
|
||||
push:
|
||||
branches:
|
||||
- main # Trigger on push events to the main branch
|
||||
- main # Trigger on push events to the main branch
|
||||
- beta # Trigger on push events to the beta branch
|
||||
# go upvote https://github.com/actions/runner/issues/1182 and yell at microsoft until they fix this or ditch yml for workflows
|
||||
paths:
|
||||
# src and test files
|
||||
- "src/**"
|
||||
- "test/**"
|
||||
- "public/**"
|
||||
# Workflows that can impact tests
|
||||
- ".github/workflows/test*.yml"
|
||||
# top-level files
|
||||
- "package*.json"
|
||||
- ".nvrmc" # Updates to node version can break tests
|
||||
- "vite.*.ts" # vite.config.ts, vite.vitest.config.ts, vitest.workspace.ts
|
||||
- "tsconfig*.json" # tsconfig.json tweaking can impact compilation
|
||||
- "global.d.ts"
|
||||
- ".env.*"
|
||||
# Blanket negations for files that cannot impact tests
|
||||
- "!**/*.py" # No .py files
|
||||
- "!**/*.sh" # No .sh files
|
||||
- "!**/*.md" # No .md files
|
||||
- "!**/.git*" # .gitkeep and family
|
||||
|
||||
pull_request:
|
||||
branches:
|
||||
- main # Trigger on pull request events targeting the main branch
|
||||
- main # Trigger on pull request events targeting the main branch
|
||||
- beta # Trigger on pull request events targeting the beta branch
|
||||
paths: # go upvote https://github.com/actions/runner/issues/1182 and yell at microsoft because until then we have to duplicate this
|
||||
# src and test files
|
||||
- "src/**"
|
||||
- "test/**"
|
||||
- "public/**"
|
||||
# Workflows that can impact tests
|
||||
- ".github/workflows/test*.yml"
|
||||
# top-level files
|
||||
- "package*.json"
|
||||
- ".nvrmc" # Updates to node version can break tests
|
||||
- "vite*" # vite.config.ts, vite.vitest.config.ts, vitest.workspace.ts
|
||||
- "tsconfig*.json" # tsconfig.json tweaking can impact compilation
|
||||
- "global.d.ts"
|
||||
- ".env.*"
|
||||
# Blanket negations for files that cannot impact tests
|
||||
- "!**/*.py" # No .py files
|
||||
- "!**/*.sh" # No .sh files
|
||||
- "!**/*.md" # No .md files
|
||||
- "!**/.git*" # .gitkeep and family
|
||||
merge_group:
|
||||
types: [checks_requested]
|
||||
|
||||
jobs:
|
||||
run-tests:
|
||||
name: Run Tests
|
||||
name: Run Tests
|
||||
strategy:
|
||||
matrix:
|
||||
shard: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
|
||||
|
@ -24,4 +64,4 @@ jobs:
|
|||
with:
|
||||
project: main
|
||||
shard: ${{ matrix.shard }}
|
||||
totalShards: 10
|
||||
totalShards: 10
|
||||
|
|
2
.nvmrc
|
@ -1 +1 @@
|
|||
v20.13.1
|
||||
v22.14.0
|
||||
|
|
|
@ -12,7 +12,7 @@ If you have the motivation and experience with Typescript/Javascript (or are wil
|
|||
|
||||
#### Prerequisites
|
||||
|
||||
- node: 20.13.1
|
||||
- node: 22.14.0
|
||||
- npm: [how to install](https://docs.npmjs.com/downloading-and-installing-node-js-and-npm)
|
||||
|
||||
#### Running Locally
|
||||
|
|
|
@ -65,7 +65,8 @@
|
|||
"useDefaultParameterLast": "off", // TODO: Fix spots in the codebase where this flag would be triggered, and then enable
|
||||
"useSingleVarDeclarator": "off",
|
||||
"useNodejsImportProtocol": "off",
|
||||
"useTemplate": "off" // string concatenation is faster: https://stackoverflow.com/questions/29055518/are-es6-template-literals-faster-than-string-concatenation
|
||||
"useTemplate": "off", // string concatenation is faster: https://stackoverflow.com/questions/29055518/are-es6-template-literals-faster-than-string-concatenation
|
||||
"noNamespaceImport": "error"
|
||||
},
|
||||
"suspicious": {
|
||||
"noDoubleEquals": "error",
|
||||
|
@ -99,6 +100,9 @@
|
|||
"rules": {
|
||||
"performance": {
|
||||
"noDelete": "off"
|
||||
},
|
||||
"style": {
|
||||
"noNamespaceImport": "off"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
28
package-lock.json
generated
|
@ -1,15 +1,16 @@
|
|||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.8.1",
|
||||
"version": "1.8.4",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.8.1",
|
||||
"version": "1.8.4",
|
||||
"hasInstallScript": true,
|
||||
"dependencies": {
|
||||
"@material/material-color-utilities": "^0.2.7",
|
||||
"compare-versions": "^6.1.1",
|
||||
"crypto-js": "^4.2.0",
|
||||
"i18next": "^24.2.2",
|
||||
"i18next-browser-languagedetector": "^8.0.4",
|
||||
|
@ -26,7 +27,7 @@
|
|||
"@hpcc-js/wasm": "^2.22.4",
|
||||
"@stylistic/eslint-plugin-ts": "^4.1.0",
|
||||
"@types/jsdom": "^21.1.7",
|
||||
"@types/node": "^20.12.13",
|
||||
"@types/node": "^22.13.14",
|
||||
"@typescript-eslint/eslint-plugin": "^8.28.0",
|
||||
"@typescript-eslint/parser": "^8.28.0",
|
||||
"@vitest/coverage-istanbul": "^3.0.9",
|
||||
|
@ -2581,12 +2582,13 @@
|
|||
"license": "MIT"
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "20.14.11",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-20.14.11.tgz",
|
||||
"integrity": "sha512-kprQpL8MMeszbz6ojB5/tU8PLN4kesnN8Gjzw349rDlNgsSzg90lAVj3llK99Dh7JON+t9AuscPPFW6mPbTnSA==",
|
||||
"version": "22.13.14",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.13.14.tgz",
|
||||
"integrity": "sha512-Zs/Ollc1SJ8nKUAgc7ivOEdIBM8JAKgrqqUYi2J997JuKO7/tpQC+WCetQ1sypiKCQWHdvdg9wBNpUPEWZae7w==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"undici-types": "~5.26.4"
|
||||
"undici-types": "~6.20.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/statuses": {
|
||||
|
@ -3605,6 +3607,12 @@
|
|||
"node": ">=18"
|
||||
}
|
||||
},
|
||||
"node_modules/compare-versions": {
|
||||
"version": "6.1.1",
|
||||
"resolved": "https://registry.npmjs.org/compare-versions/-/compare-versions-6.1.1.tgz",
|
||||
"integrity": "sha512-4hm4VPpIecmlg59CHXnRDnqGplJFrbLG4aFEl5vl6cK1u76ws3LLvX7ikFnTDl5vo39sjWD6AaDPYodJp/NNHg==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/concat-map": {
|
||||
"version": "0.0.1",
|
||||
"resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
|
||||
|
@ -7305,9 +7313,9 @@
|
|||
"dev": true
|
||||
},
|
||||
"node_modules/undici-types": {
|
||||
"version": "5.26.5",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-5.26.5.tgz",
|
||||
"integrity": "sha512-JlCMO+ehdEIKqlFxk6IfVoAUVmgz7cU7zD/h9XZ0qzeosSHmUJVOzSQvvYSYWXkFXC+IfLKSIffhv0sVZup6pA==",
|
||||
"version": "6.20.0",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-6.20.0.tgz",
|
||||
"integrity": "sha512-Ny6QZ2Nju20vw1SRHe3d9jVu6gJ+4e3+MMpqu7pqE5HT6WsTSlce++GQmK5UXS8mzV8DSYHrQH+Xrf2jVcuKNg==",
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"private": true,
|
||||
"version": "1.8.1",
|
||||
"version": "1.8.4",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"start": "vite",
|
||||
|
@ -33,7 +33,7 @@
|
|||
"@hpcc-js/wasm": "^2.22.4",
|
||||
"@stylistic/eslint-plugin-ts": "^4.1.0",
|
||||
"@types/jsdom": "^21.1.7",
|
||||
"@types/node": "^20.12.13",
|
||||
"@types/node": "^22.13.14",
|
||||
"@typescript-eslint/eslint-plugin": "^8.28.0",
|
||||
"@typescript-eslint/parser": "^8.28.0",
|
||||
"@vitest/coverage-istanbul": "^3.0.9",
|
||||
|
@ -55,6 +55,7 @@
|
|||
},
|
||||
"dependencies": {
|
||||
"@material/material-color-utilities": "^0.2.7",
|
||||
"compare-versions": "^6.1.1",
|
||||
"crypto-js": "^4.2.0",
|
||||
"i18next": "^24.2.2",
|
||||
"i18next-browser-languagedetector": "^8.0.4",
|
||||
|
@ -66,6 +67,6 @@
|
|||
"phaser3-rex-plugins": "^1.80.14"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=20.0.0"
|
||||
"node": ">=22.0.0"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,20 +1,755 @@
|
|||
{ "frames": [
|
||||
{
|
||||
"filename": "0001.png",
|
||||
"frame": { "x": 0, "y": 0, "w": 96, "h": 98 },
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"spriteSourceSize": { "x": 0, "y": 0, "w": 96, "h": 98 },
|
||||
"sourceSize": { "w": 96, "h": 98 },
|
||||
"duration": 100
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.aseprite.org/",
|
||||
"version": "1.3.13-x64",
|
||||
"image": "890-eternamax.png",
|
||||
"format": "RGBA8888",
|
||||
"size": { "w": 96, "h": 98 },
|
||||
"scale": "1"
|
||||
}
|
||||
{
|
||||
"textures": [
|
||||
{
|
||||
"image": "890-eternamax.png",
|
||||
"format": "RGBA8888",
|
||||
"size": {
|
||||
"w": 579,
|
||||
"h": 579
|
||||
},
|
||||
"scale": 1,
|
||||
"frames": [
|
||||
{
|
||||
"filename": "0035.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 8,
|
||||
"y": 9,
|
||||
"w": 100,
|
||||
"h": 98
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 100,
|
||||
"h": 98
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0031.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 8,
|
||||
"y": 8,
|
||||
"w": 95,
|
||||
"h": 100
|
||||
},
|
||||
"frame": {
|
||||
"x": 100,
|
||||
"y": 0,
|
||||
"w": 95,
|
||||
"h": 100
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0029.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 11,
|
||||
"y": 8,
|
||||
"w": 91,
|
||||
"h": 100
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 98,
|
||||
"w": 91,
|
||||
"h": 100
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0001.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 8,
|
||||
"y": 9,
|
||||
"w": 96,
|
||||
"h": 98
|
||||
},
|
||||
"frame": {
|
||||
"x": 91,
|
||||
"y": 100,
|
||||
"w": 96,
|
||||
"h": 98
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0032.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 8,
|
||||
"y": 9,
|
||||
"w": 95,
|
||||
"h": 99
|
||||
},
|
||||
"frame": {
|
||||
"x": 187,
|
||||
"y": 100,
|
||||
"w": 95,
|
||||
"h": 99
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0030.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 9,
|
||||
"y": 10,
|
||||
"w": 91,
|
||||
"h": 98
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 198,
|
||||
"w": 91,
|
||||
"h": 98
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0007.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 11,
|
||||
"y": 10,
|
||||
"w": 88,
|
||||
"h": 98
|
||||
},
|
||||
"frame": {
|
||||
"x": 91,
|
||||
"y": 198,
|
||||
"w": 88,
|
||||
"h": 98
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0002.png",
|
||||
"rotated": false,
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||||
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|
||||
"776": [0, 2, 2],
|
||||
"777": [0, 1, 1],
|
||||
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|
||||
"778-disguised": [0, 1, 1],
|
||||
"779": [0, 1, 1],
|
||||
"789": [1, 1, 1],
|
||||
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|
||||
"791": [1, 1, 1],
|
||||
"792": [0, 1, 1],
|
||||
"793": [0, 1, 1],
|
||||
"797": [0, 1, 1],
|
||||
"798": [0, 1, 1],
|
||||
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|
||||
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|
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|
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"800": [0, 1, 1],
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
"873": [1, 1, 1],
|
||||
"876-female": [0, 1, 1],
|
||||
"876": [0, 1, 1],
|
||||
"877-hangry": [1, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
"889": [0, 1, 1],
|
||||
"889-crowned": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
"892": [1, 1, 1],
|
||||
"894": [0, 1, 1],
|
||||
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|
||||
"896": [1, 1, 1],
|
||||
"897": [1, 1, 1],
|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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"911": [0, 1, 1],
|
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"912": [0, 1, 1],
|
||||
"913": [0, 1, 1],
|
||||
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|
||||
"919": [1, 1, 1],
|
||||
"920": [1, 1, 1],
|
||||
"924": [1, 1, 1],
|
||||
"925-four": [1, 2, 2],
|
||||
"925-three": [1, 2, 2],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"979": [1, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
"987": [1, 1, 1],
|
||||
"988": [0, 1, 1],
|
||||
"993": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"998": [0, 1, 1],
|
||||
"999": [1, 1, 1],
|
||||
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|
||||
"1001": [0, 1, 1],
|
||||
"1003": [0, 1, 1],
|
||||
"1004": [0, 1, 1],
|
||||
"1006": [0, 2, 2],
|
||||
"1007-apex-build": [0, 2, 2],
|
||||
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|
||||
"2026": [0, 1, 1],
|
||||
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|
||||
"2028": [0, 1, 1],
|
||||
"2052": [0, 1, 1],
|
||||
"2053": [0, 1, 1],
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"6705": [0, 1, 1],
|
||||
"6706": [0, 1, 1],
|
||||
"6713": [0, 1, 1],
|
||||
"female": {
|
||||
"6215": [0, 1, 1]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -719,7 +719,7 @@
|
|||
"888-crowned": [0, 1, 1],
|
||||
"889": [0, 1, 1],
|
||||
"889-crowned": [0, 1, 1],
|
||||
"890-eternamax": [0, 2, 2],
|
||||
"890-eternamax": [0, 1, 1],
|
||||
"890": [0, 1, 1],
|
||||
"891": [1, 1, 1],
|
||||
"892-gigantamax-rapid": [1, 2, 2],
|
||||
|
@ -1813,669 +1813,5 @@
|
|||
"593": [1, 1, 1],
|
||||
"6215": [0, 1, 1]
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
"6-mega-x": [0, 2, 2],
|
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"6-mega-y": [0, 2, 2],
|
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|
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|
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"130-mega": [0, 1, 1],
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|
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"181-mega": [0, 1, 2],
|
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"212-mega": [1, 1, 2],
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"229-mega": [0, 1, 1],
|
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"248-mega": [0, 1, 1],
|
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"257-mega": [0, 1, 1],
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"282-mega": [0, 2, 2],
|
||||
"302-mega": [0, 1, 1],
|
||||
"303-mega": [0, 1, 1],
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"306-mega": [1, 1, 1],
|
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"308-mega": [0, 1, 1],
|
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"310-mega": [0, 1, 1],
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|
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"381-mega": [0, 1, 1],
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"382-primal": [0, 1, 1],
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"383-primal": [0, 1, 1],
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||||
"384-mega": [0, 2, 1],
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||||
"428-mega": [0, 1, 1],
|
||||
"445-mega": [1, 1, 1],
|
||||
"448-mega": [1, 1, 1],
|
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|
||||
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|
||||
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|
||||
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|
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||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"666-sandstorm": [0, 1, 1],
|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
"772": [0, 1, 1],
|
||||
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|
||||
"773-psychic": [0, 1, 1],
|
||||
"773-poison": [0, 1, 1],
|
||||
"773-ground": [0, 1, 1],
|
||||
"773-ghost": [0, 1, 1],
|
||||
"773-steel": [0, 1, 1],
|
||||
"773-rock": [0, 1, 1],
|
||||
"773-grass": [0, 1, 1],
|
||||
"773-dragon": [0, 1, 1],
|
||||
"773-bug": [0, 1, 1],
|
||||
"773-ice": [0, 1, 1],
|
||||
"773-dark": [0, 1, 1],
|
||||
"773": [0, 1, 1],
|
||||
"773-fairy": [0, 1, 1],
|
||||
"773-water": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
"776": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"793": [0, 2, 2],
|
||||
"797": [0, 1, 1],
|
||||
"798": [0, 1, 1],
|
||||
"800-dawn-wings": [0, 1, 1],
|
||||
"800-dusk-mane": [0, 1, 1],
|
||||
"800-ultra": [0, 1, 1],
|
||||
"800": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"816": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
"822": [0, 1, 1],
|
||||
"823": [0, 1, 1],
|
||||
"829": [0, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"872": [1, 1, 1],
|
||||
"873": [1, 1, 1],
|
||||
"876-female": [0, 1, 1],
|
||||
"876": [0, 1, 1],
|
||||
"877-hangry": [1, 1, 1],
|
||||
"877": [1, 1, 1],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"886": [1, 1, 1],
|
||||
"887": [1, 1, 1],
|
||||
"888": [0, 1, 1],
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|
||||
"1008-ultimate-mode": [1, 1, 1],
|
||||
"2026": [0, 1, 1],
|
||||
"2027": [0, 1, 1],
|
||||
"2028": [0, 1, 1],
|
||||
"2052": [0, 1, 1],
|
||||
"2053": [0, 1, 1],
|
||||
"2103": [0, 1, 1],
|
||||
"4052": [0, 1, 1],
|
||||
"4077": [0, 1, 1],
|
||||
"4078": [0, 1, 1],
|
||||
"4079": [0, 1, 1],
|
||||
"4080": [2, 2, 2],
|
||||
"4144": [0, 1, 1],
|
||||
"4145": [0, 1, 1],
|
||||
"4146": [0, 1, 1],
|
||||
"4199": [2, 1, 1],
|
||||
"4222": [0, 1, 1],
|
||||
"4263": [0, 1, 1],
|
||||
"4264": [0, 1, 1],
|
||||
"4562": [0, 1, 1],
|
||||
"6100": [0, 1, 1],
|
||||
"6101": [0, 1, 1],
|
||||
"6215": [0, 1, 1],
|
||||
"6503": [0, 1, 1],
|
||||
"6549": [0, 1, 1],
|
||||
"6570": [0, 1, 1],
|
||||
"6571": [0, 1, 1],
|
||||
"6705": [0, 1, 1],
|
||||
"6706": [0, 1, 1],
|
||||
"6713": [0, 1, 1],
|
||||
"female": {
|
||||
"6215": [0, 1, 1]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,48 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"cbaa84": "44827c",
|
||||
"b3747e": "4b7465",
|
||||
"eeffbf": "cdffb5",
|
||||
"dcffb2": "8eeab9",
|
||||
"ffbfca": "43bf8d",
|
||||
"b7ffb2": "72d8ce",
|
||||
"fff2b2": "9bffa9",
|
||||
"85b4cc": "cf755d",
|
||||
"a6e1ff": "efab87",
|
||||
"101010": "101010",
|
||||
"cacaca": "cacaca",
|
||||
"537180": "b04f4b",
|
||||
"2eaeec": "4dc796",
|
||||
"1f75a0": "29988e",
|
||||
"fdfdfd": "fdfdfd",
|
||||
"d197a1": "d197a1",
|
||||
"ffdce6": "ffdce6",
|
||||
"217aa6": "7f99e1",
|
||||
"30b2f2": "b5dcff",
|
||||
"f9f9f9": "e6e3b4",
|
||||
"c0c0c0": "d7cca0"
|
||||
},
|
||||
"2": {
|
||||
"cbaa84": "cc78db",
|
||||
"b3747e": "c452a6",
|
||||
"eeffbf": "ed9ff2",
|
||||
"dcffb2": "d7bbf4",
|
||||
"ffbfca": "faccff",
|
||||
"b7ffb2": "dceeff",
|
||||
"fff2b2": "eb88b9",
|
||||
"85b4cc": "654a8a",
|
||||
"a6e1ff": "936daa",
|
||||
"101010": "101010",
|
||||
"cacaca": "cacaca",
|
||||
"537180": "392d65",
|
||||
"2eaeec": "ad4e6e",
|
||||
"1f75a0": "8d2656",
|
||||
"fdfdfd": "fdfdfd",
|
||||
"d197a1": "d197a1",
|
||||
"ffdce6": "ffdce6",
|
||||
"217aa6": "efaa51",
|
||||
"30b2f2": "ffd169",
|
||||
"f9f9f9": "373453",
|
||||
"c0c0c0": "282747"
|
||||
}
|
||||
}
|
|
@ -1,32 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"535763": "292638",
|
||||
"306090": "c35b2a",
|
||||
"c3c7d3": "68638e",
|
||||
"88aacc": "e67c37",
|
||||
"fefefe": "fefefe",
|
||||
"a3a7b3": "4d496b",
|
||||
"737783": "37344e",
|
||||
"101010": "101010",
|
||||
"bbddff": "ffa633",
|
||||
"1fbfdf": "ff9b44",
|
||||
"5f6060": "e6ac60",
|
||||
"fcfefe": "ffeed6",
|
||||
"bfbbbb": "ffd3a1"
|
||||
},
|
||||
"2": {
|
||||
"535763": "976ba9",
|
||||
"306090": "a03c69",
|
||||
"c3c7d3": "faecff",
|
||||
"88aacc": "e25493",
|
||||
"fefefe": "ffe2ee",
|
||||
"a3a7b3": "e4cdf9",
|
||||
"737783": "cca1db",
|
||||
"101010": "101010",
|
||||
"bbddff": "f591bd",
|
||||
"1fbfdf": "de5f8e",
|
||||
"5f6060": "5a3d84",
|
||||
"fcfefe": "a473bf",
|
||||
"bfbbbb": "8359a7"
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"101010": "101010",
|
||||
"2b2a3a": "722023",
|
||||
"603d2b": "36384f",
|
||||
"215738": "4d362e",
|
||||
"48484a": "a14743",
|
||||
"c18760": "7c808c",
|
||||
"3fa76c": "907f76",
|
||||
"915e45": "575a6a",
|
||||
"0b0c0b": "0b0c0b",
|
||||
"da585b": "5996d2",
|
||||
"ff8c8f": "87d1ff"
|
||||
},
|
||||
"2": {
|
||||
"101010": "101010",
|
||||
"2b2a3a": "6f5f80",
|
||||
"603d2b": "31161d",
|
||||
"215738": "a94079",
|
||||
"48484a": "9c92a4",
|
||||
"c18760": "7e5658",
|
||||
"3fa76c": "da7ea8",
|
||||
"915e45": "56323a",
|
||||
"0b0c0b": "0b0c0b",
|
||||
"da585b": "e18933",
|
||||
"ff8c8f": "ffc875"
|
||||
}
|
||||
}
|
|
@ -1,32 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"6a3f73": "731338",
|
||||
"bd70cc": "a42c54",
|
||||
"101010": "101010",
|
||||
"bfacbf": "7047ba",
|
||||
"8e5499": "8e1d4b",
|
||||
"f2daf2": "8d7be3",
|
||||
"404040": "202558",
|
||||
"665c66": "2f386b",
|
||||
"ccb43d": "ff8a58",
|
||||
"f8f8f8": "8d7be3",
|
||||
"595959": "2f386b",
|
||||
"ffe14c": "ffc182",
|
||||
"000000": "101010"
|
||||
},
|
||||
"2": {
|
||||
"6a3f73": "5f151c",
|
||||
"bd70cc": "c24430",
|
||||
"101010": "101010",
|
||||
"bfacbf": "f9e8dd",
|
||||
"8e5499": "882c27",
|
||||
"f2daf2": "f8f8f8",
|
||||
"404040": "5b1922",
|
||||
"665c66": "7c2928",
|
||||
"ccb43d": "33d8d0",
|
||||
"f8f8f8": "f8f8f8",
|
||||
"595959": "7c2928",
|
||||
"ffe14c": "49ffcd",
|
||||
"000000": "101010"
|
||||
}
|
||||
}
|
|
@ -1,38 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"b3747e": "4b7465",
|
||||
"ffbfca": "43bf8d",
|
||||
"fff2b2": "9bffa9",
|
||||
"537180": "b04f4b",
|
||||
"a6e1ff": "efab87",
|
||||
"101010": "101010",
|
||||
"85b4cc": "cf755d",
|
||||
"217aa6": "7f99e1",
|
||||
"30b2f2": "b5dcff",
|
||||
"fdfdfd": "fdfdfd",
|
||||
"c0c0c0": "d7cca0",
|
||||
"cacaca": "cacaca",
|
||||
"cbaa84": "44827c",
|
||||
"dcffb2": "8eeab9",
|
||||
"eeffbf": "cdffb5",
|
||||
"b7ffb2": "72d8ce"
|
||||
},
|
||||
"2": {
|
||||
"b3747e": "c452a6",
|
||||
"ffbfca": "faccff",
|
||||
"fff2b2": "eb88b9",
|
||||
"537180": "392d65",
|
||||
"a6e1ff": "936daa",
|
||||
"101010": "101010",
|
||||
"85b4cc": "654a8a",
|
||||
"217aa6": "efaa51",
|
||||
"30b2f2": "ffd169",
|
||||
"fdfdfd": "fdfdfd",
|
||||
"c0c0c0": "282747",
|
||||
"cacaca": "cacaca",
|
||||
"cbaa84": "cc78db",
|
||||
"dcffb2": "d7bbf4",
|
||||
"eeffbf": "ed9ff2",
|
||||
"b7ffb2": "dceeff"
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"306090": "c35b2a",
|
||||
"88aacc": "e67c37",
|
||||
"fefefe": "fefefe",
|
||||
"535763": "292638",
|
||||
"a3a7b3": "4d496b",
|
||||
"737783": "37344e",
|
||||
"bbddff": "ffa633",
|
||||
"101010": "101010",
|
||||
"5f6060": "e6ac60",
|
||||
"bfbbbb": "ffd3a1",
|
||||
"fcfefe": "ffeed6"
|
||||
},
|
||||
"2": {
|
||||
"306090": "a03c69",
|
||||
"88aacc": "e25493",
|
||||
"fefefe": "ffe2ee",
|
||||
"535763": "976ba9",
|
||||
"a3a7b3": "e4cdf9",
|
||||
"737783": "cca1db",
|
||||
"bbddff": "f591bd",
|
||||
"101010": "101010",
|
||||
"5f6060": "5a3d84",
|
||||
"bfbbbb": "8359a7",
|
||||
"fcfefe": "a473bf"
|
||||
}
|
||||
}
|
|
@ -1,40 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"1a1a1c": "1a1a1c",
|
||||
"686665": "646085",
|
||||
"103222": "802c26",
|
||||
"221b17": "221b17",
|
||||
"090606": "090606",
|
||||
"4ab38e": "a14743",
|
||||
"38956f": "a14743",
|
||||
"ab9074": "7c808c",
|
||||
"4e4e4e": "494e5b",
|
||||
"917860": "7c808c",
|
||||
"424244": "2b303c",
|
||||
"78604c": "575a6a",
|
||||
"6b5442": "40435a",
|
||||
"5f4939": "36384f",
|
||||
"4f2a09": "292929",
|
||||
"6c4513": "36384f",
|
||||
"353638": "353638"
|
||||
},
|
||||
"2": {
|
||||
"1a1a1c": "1a1a1c",
|
||||
"686665": "ccc3cf",
|
||||
"103222": "a94079",
|
||||
"221b17": "221b17",
|
||||
"090606": "090606",
|
||||
"4ab38e": "da7ea8",
|
||||
"38956f": "da7ea8",
|
||||
"ab9074": "7e5658",
|
||||
"4e4e4e": "9c92a4",
|
||||
"917860": "7e5658",
|
||||
"424244": "6f5f80",
|
||||
"78604c": "56323a",
|
||||
"6b5442": "47232b",
|
||||
"5f4939": "31161d",
|
||||
"4f2a09": "250e14",
|
||||
"6c4513": "31161d",
|
||||
"353638": "57496b"
|
||||
}
|
||||
}
|
|
@ -1,24 +0,0 @@
|
|||
{
|
||||
"1": {
|
||||
"101010": "101010",
|
||||
"6a3f73": "500a25",
|
||||
"bd70cc": "a42c54",
|
||||
"8e5499": "8e1d4b",
|
||||
"404040": "202558",
|
||||
"595959": "2f386b",
|
||||
"bfacbf": "8d7be3",
|
||||
"665c66": "2f386b",
|
||||
"f2daf2": "8d7be3"
|
||||
},
|
||||
"2": {
|
||||
"101010": "101010",
|
||||
"6a3f73": "5f151c",
|
||||
"bd70cc": "c24430",
|
||||
"8e5499": "882c27",
|
||||
"404040": "5b1922",
|
||||
"595959": "7c2928",
|
||||
"bfacbf": "f9e8dd",
|
||||
"665c66": "7c2928",
|
||||
"f2daf2": "f9e8dd"
|
||||
}
|
||||
}
|
|
@ -1 +1 @@
|
|||
Subproject commit 8538aa3e0f6f38c9c9c74fd0cf6df1e2f8a0bd6d
|
||||
Subproject commit e98f0eb9c2022bc78b53f0444424c636498e725a
|
|
@ -22,6 +22,9 @@ from typing import Literal as L
|
|||
MASTERLIST_PATH = os.path.join(
|
||||
os.path.dirname(os.path.dirname(__file__)), "public", "images", "pokemon", "variant", "_masterlist.json"
|
||||
)
|
||||
EXP_MASTERLIST_PATH = os.path.join(
|
||||
os.path.dirname(os.path.dirname(__file__)), "public", "images", "pokemon", "variant", "_exp_masterlist.json"
|
||||
)
|
||||
DEFAULT_OUTPUT_PATH = "sprite-mismatches.csv"
|
||||
|
||||
|
||||
|
@ -93,6 +96,7 @@ if __name__ == "__main__":
|
|||
help=f"The path to a file to save the output file. If not specified, will write to {DEFAULT_OUTPUT_PATH}.",
|
||||
)
|
||||
p.add_argument("--masterlist", default=MASTERLIST_PATH, help=f"The path to the masterlist file to validate. Defaults to {MASTERLIST_PATH}.")
|
||||
p.add_argument("--exp-masterlist", default=EXP_MASTERLIST_PATH, help=f"The path to the exp masterlist file to validate against. Defaults to {EXP_MASTERLIST_PATH}.")
|
||||
args = p.parse_args()
|
||||
mismatches = make_mismatch_sprite_list(args.masterlist)
|
||||
write_mismatch_csv(args.output, mismatches)
|
||||
|
|
6
src/@types/SessionSaveMigrator.ts
Normal file
|
@ -0,0 +1,6 @@
|
|||
import type { SessionSaveData } from "#app/system/game-data";
|
||||
|
||||
export interface SessionSaveMigrator {
|
||||
version: string;
|
||||
migrate: (data: SessionSaveData) => void;
|
||||
}
|
5
src/@types/SettingsSaveMigrator.ts
Normal file
|
@ -0,0 +1,5 @@
|
|||
export interface SettingsSaveMigrator {
|
||||
version: string;
|
||||
// biome-ignore lint/complexity/noBannedTypes: TODO - refactor settings
|
||||
migrate: (data: Object) => void;
|
||||
}
|
6
src/@types/SystemSaveMigrator.ts
Normal file
|
@ -0,0 +1,6 @@
|
|||
import type { SystemSaveData } from "#app/system/game-data";
|
||||
|
||||
export interface SystemSaveMigrator {
|
||||
version: string;
|
||||
migrate: (data: SystemSaveData) => void;
|
||||
}
|
|
@ -1,11 +1,11 @@
|
|||
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||
import type { UserInfo } from "#app/@types/UserInfo";
|
||||
import { bypassLogin } from "./battle-scene";
|
||||
import * as Utils from "./utils";
|
||||
import { bypassLogin } from "#app/battle-scene";
|
||||
import { randomString } from "#app/utils";
|
||||
|
||||
export let loggedInUser: UserInfo | null = null;
|
||||
// This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting
|
||||
export const clientSessionId = Utils.randomString(32);
|
||||
export const clientSessionId = randomString(32);
|
||||
|
||||
export function initLoggedInUser(): void {
|
||||
loggedInUser = {
|
||||
|
|
|
@ -5,9 +5,20 @@ import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
|||
import type { PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import type { Constructor } from "#app/utils";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import {
|
||||
fixedInt,
|
||||
deepMergeObjects,
|
||||
getIvsFromId,
|
||||
randSeedInt,
|
||||
getEnumValues,
|
||||
randomString,
|
||||
NumberHolder,
|
||||
shiftCharCodes,
|
||||
formatMoney,
|
||||
isNullOrUndefined,
|
||||
BooleanHolder,
|
||||
type Constructor,
|
||||
} from "#app/utils";
|
||||
import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import {
|
||||
ConsumableModifier,
|
||||
|
@ -106,8 +117,8 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container";
|
|||
import { biomeDepths, getBiomeName } from "#app/data/balance/biomes";
|
||||
import { SceneBase } from "#app/scene-base";
|
||||
import CandyBar from "#app/ui/candy-bar";
|
||||
import type { Variant, VariantSet } from "#app/data/variant";
|
||||
import { variantColorCache, variantData } from "#app/data/variant";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { variantData, clearVariantData } from "#app/sprites/variant";
|
||||
import type { Localizable } from "#app/interfaces/locales";
|
||||
import Overrides from "#app/overrides";
|
||||
import { InputsController } from "#app/inputs-controller";
|
||||
|
@ -167,9 +178,11 @@ import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
|||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { globalScene, initGlobalScene } from "#app/global-scene";
|
||||
import { initGlobalScene } from "#app/global-scene";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
|
||||
import { expSpriteKeys } from "./sprites/sprite-keys";
|
||||
import { hasExpSprite } from "./sprites/sprite-utils";
|
||||
import { timedEventManager } from "./global-event-manager";
|
||||
|
||||
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
||||
|
@ -182,8 +195,6 @@ const OPP_IVS_OVERRIDE_VALIDATED: number[] = (
|
|||
|
||||
export const startingWave = Overrides.STARTING_WAVE_OVERRIDE || 1;
|
||||
|
||||
const expSpriteKeys: string[] = [];
|
||||
|
||||
export let starterColors: StarterColors;
|
||||
interface StarterColors {
|
||||
[key: string]: [string, string];
|
||||
|
@ -409,7 +420,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
const variant = atlasPath.includes("variant/") || /_[0-3]$/.test(atlasPath);
|
||||
if (experimental) {
|
||||
experimental = this.hasExpSprite(key);
|
||||
experimental = hasExpSprite(key);
|
||||
}
|
||||
if (variant) {
|
||||
atlasPath = atlasPath.replace("variant/", "");
|
||||
|
@ -421,35 +432,6 @@ export default class BattleScene extends SceneBase {
|
|||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the variant assets for the given sprite and stores them in {@linkcode variantColorCache}
|
||||
*/
|
||||
public async loadPokemonVariantAssets(spriteKey: string, fileRoot: string, variant?: Variant): Promise<void> {
|
||||
const useExpSprite = this.experimentalSprites && this.hasExpSprite(spriteKey);
|
||||
if (useExpSprite) {
|
||||
fileRoot = `exp/${fileRoot}`;
|
||||
}
|
||||
let variantConfig = variantData;
|
||||
fileRoot.split("/").map(p => (variantConfig ? (variantConfig = variantConfig[p]) : null));
|
||||
const variantSet = variantConfig as VariantSet;
|
||||
|
||||
return new Promise<void>(resolve => {
|
||||
if (variantSet && variant !== undefined && variantSet[variant] === 1) {
|
||||
if (variantColorCache.hasOwnProperty(spriteKey)) {
|
||||
return resolve();
|
||||
}
|
||||
this.cachedFetch(`./images/pokemon/variant/${fileRoot}.json`)
|
||||
.then(res => res.json())
|
||||
.then(c => {
|
||||
variantColorCache[spriteKey] = c;
|
||||
resolve();
|
||||
});
|
||||
} else {
|
||||
resolve();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async preload() {
|
||||
if (DEBUG_RNG) {
|
||||
const originalRealInRange = Phaser.Math.RND.realInRange;
|
||||
|
@ -762,7 +744,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
|
||||
this.playTimeTimer = this.time.addEvent({
|
||||
delay: Utils.fixedInt(1000),
|
||||
delay: fixedInt(1000),
|
||||
repeat: -1,
|
||||
callback: () => {
|
||||
if (this.gameData) {
|
||||
|
@ -783,53 +765,36 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
|
||||
async initExpSprites(): Promise<void> {
|
||||
if (expSpriteKeys.length) {
|
||||
if (expSpriteKeys.size > 0) {
|
||||
return;
|
||||
}
|
||||
this.cachedFetch("./exp-sprites.json")
|
||||
.then(res => res.json())
|
||||
.then(keys => {
|
||||
if (Array.isArray(keys)) {
|
||||
expSpriteKeys.push(...keys);
|
||||
for (const key of keys) {
|
||||
expSpriteKeys.add(key);
|
||||
}
|
||||
}
|
||||
Promise.resolve();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the variant data.
|
||||
* If experimental sprites are enabled, their entries are replaced via this method.
|
||||
*/
|
||||
async initVariantData(): Promise<void> {
|
||||
for (const key of Object.keys(variantData)) {
|
||||
delete variantData[key];
|
||||
clearVariantData();
|
||||
const otherVariantData = await this.cachedFetch("./images/pokemon/variant/_masterlist.json").then(r => r.json());
|
||||
for (const k of Object.keys(otherVariantData)) {
|
||||
variantData[k] = otherVariantData[k];
|
||||
}
|
||||
await this.cachedFetch("./images/pokemon/variant/_masterlist.json")
|
||||
.then(res => res.json())
|
||||
.then(v => {
|
||||
for (const k of Object.keys(v)) {
|
||||
variantData[k] = v[k];
|
||||
}
|
||||
if (this.experimentalSprites) {
|
||||
const expVariantData = variantData["exp"];
|
||||
const traverseVariantData = (keys: string[]) => {
|
||||
let variantTree = variantData;
|
||||
let expTree = expVariantData;
|
||||
keys.map((k: string, i: number) => {
|
||||
if (i < keys.length - 1) {
|
||||
variantTree = variantTree[k];
|
||||
expTree = expTree[k];
|
||||
} else if (variantTree.hasOwnProperty(k) && expTree.hasOwnProperty(k)) {
|
||||
if (["back", "female"].includes(k)) {
|
||||
traverseVariantData(keys.concat(k));
|
||||
} else {
|
||||
variantTree[k] = expTree[k];
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
for (const ek of Object.keys(expVariantData)) {
|
||||
traverseVariantData([ek]);
|
||||
}
|
||||
}
|
||||
Promise.resolve();
|
||||
});
|
||||
if (!this.experimentalSprites) {
|
||||
return;
|
||||
}
|
||||
const expVariantData = await this.cachedFetch("./images/pokemon/variant/_exp_masterlist.json").then(r => r.json());
|
||||
deepMergeObjects(variantData, expVariantData);
|
||||
}
|
||||
|
||||
cachedFetch(url: string, init?: RequestInit): Promise<Response> {
|
||||
|
@ -843,48 +808,15 @@ export default class BattleScene extends SceneBase {
|
|||
return fetch(url, init);
|
||||
}
|
||||
|
||||
initStarterColors(): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
if (starterColors) {
|
||||
return resolve();
|
||||
}
|
||||
|
||||
this.cachedFetch("./starter-colors.json")
|
||||
.then(res => res.json())
|
||||
.then(sc => {
|
||||
starterColors = {};
|
||||
for (const key of Object.keys(sc)) {
|
||||
starterColors[key] = sc[key];
|
||||
}
|
||||
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
hasExpSprite(key: string): boolean {
|
||||
const keyMatch = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?(?:_[1-3])?$/g.exec(key);
|
||||
if (!keyMatch) {
|
||||
return false;
|
||||
async initStarterColors(): Promise<void> {
|
||||
if (starterColors) {
|
||||
return;
|
||||
}
|
||||
|
||||
let k = keyMatch[4]!;
|
||||
if (keyMatch[2]) {
|
||||
k += "s";
|
||||
const sc = await this.cachedFetch("./starter-colors.json").then(res => res.json());
|
||||
starterColors = {};
|
||||
for (const key of Object.keys(sc)) {
|
||||
starterColors[key] = sc[key];
|
||||
}
|
||||
if (keyMatch[1]) {
|
||||
k += "b";
|
||||
}
|
||||
if (keyMatch[3]) {
|
||||
k += "f";
|
||||
}
|
||||
if (keyMatch[5]) {
|
||||
k += keyMatch[5];
|
||||
}
|
||||
if (!expSpriteKeys.includes(k)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public getPlayerParty(): PlayerPokemon[] {
|
||||
|
@ -1067,7 +999,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
|
||||
if (boss && !dataSource) {
|
||||
const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967296));
|
||||
const secondaryIvs = getIvsFromId(randSeedInt(4294967296));
|
||||
|
||||
for (let s = 0; s < pokemon.ivs.length; s++) {
|
||||
pokemon.ivs[s] = Math.round(
|
||||
|
@ -1140,7 +1072,7 @@ export default class BattleScene extends SceneBase {
|
|||
|
||||
container.add(icon);
|
||||
|
||||
if (pokemon.isFusion()) {
|
||||
if (pokemon.isFusion(true)) {
|
||||
const fusionIcon = this.add.sprite(0, 0, pokemon.getFusionIconAtlasKey(ignoreOverride));
|
||||
fusionIcon.setName("sprite-fusion-icon");
|
||||
fusionIcon.setOrigin(0.5, 0);
|
||||
|
@ -1226,7 +1158,7 @@ export default class BattleScene extends SceneBase {
|
|||
* Generates a random number using the current battle's seed
|
||||
*
|
||||
* This calls {@linkcode Battle.randSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle.ts`
|
||||
* which calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`
|
||||
* which calls {@linkcode randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`
|
||||
*
|
||||
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
||||
* @param min The minimum integer to pick, default `0`
|
||||
|
@ -1251,7 +1183,7 @@ export default class BattleScene extends SceneBase {
|
|||
this.lockModifierTiers = false;
|
||||
|
||||
this.pokeballCounts = Object.fromEntries(
|
||||
Utils.getEnumValues(PokeballType)
|
||||
getEnumValues(PokeballType)
|
||||
.filter(p => p <= PokeballType.MASTER_BALL)
|
||||
.map(t => [t, 0]),
|
||||
);
|
||||
|
@ -1283,7 +1215,7 @@ export default class BattleScene extends SceneBase {
|
|||
|
||||
// Reset RNG after end of game or save & quit.
|
||||
// This needs to happen after clearing this.currentBattle or the seed will be affected by the last wave played
|
||||
this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
|
||||
this.setSeed(Overrides.SEED_OVERRIDE || randomString(24));
|
||||
console.log("Seed:", this.seed);
|
||||
this.resetSeed();
|
||||
|
||||
|
@ -1324,7 +1256,7 @@ export default class BattleScene extends SceneBase {
|
|||
...allSpecies,
|
||||
...allMoves,
|
||||
...allAbilities,
|
||||
...Utils.getEnumValues(ModifierPoolType)
|
||||
...getEnumValues(ModifierPoolType)
|
||||
.map(mpt => getModifierPoolForType(mpt))
|
||||
.flatMap(mp =>
|
||||
Object.values(mp)
|
||||
|
@ -1364,7 +1296,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
|
||||
getDoubleBattleChance(newWaveIndex: number, playerField: PlayerPokemon[]) {
|
||||
const doubleChance = new Utils.NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8);
|
||||
const doubleChance = new NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8);
|
||||
this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance);
|
||||
for (const p of playerField) {
|
||||
applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance);
|
||||
|
@ -1421,7 +1353,7 @@ export default class BattleScene extends SceneBase {
|
|||
if (trainerConfigs[trainerType].doubleOnly) {
|
||||
doubleTrainer = true;
|
||||
} else if (trainerConfigs[trainerType].hasDouble) {
|
||||
doubleTrainer = !Utils.randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
doubleTrainer = !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
// Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance
|
||||
if (
|
||||
trainerConfigs[trainerType].trainerTypeDouble &&
|
||||
|
@ -1432,7 +1364,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
const variant = doubleTrainer
|
||||
? TrainerVariant.DOUBLE
|
||||
: Utils.randSeedInt(2)
|
||||
: randSeedInt(2)
|
||||
? TrainerVariant.FEMALE
|
||||
: TrainerVariant.DEFAULT;
|
||||
newTrainer = trainerData !== undefined ? trainerData.toTrainer() : new Trainer(trainerType, variant);
|
||||
|
@ -1450,7 +1382,7 @@ export default class BattleScene extends SceneBase {
|
|||
|
||||
if (double === undefined && newWaveIndex > 1) {
|
||||
if (newBattleType === BattleType.WILD && !this.gameMode.isWaveFinal(newWaveIndex)) {
|
||||
newDouble = !Utils.randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
newDouble = !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
} else if (newBattleType === BattleType.TRAINER) {
|
||||
newDouble = newTrainer?.variant === TrainerVariant.DOUBLE;
|
||||
}
|
||||
|
@ -1526,8 +1458,6 @@ export default class BattleScene extends SceneBase {
|
|||
this.currentBattle.mysteryEncounterType = mysteryEncounterType;
|
||||
}
|
||||
|
||||
//this.pushPhase(new TrainerMessageTestPhase(this, TrainerType.RIVAL, TrainerType.RIVAL_2, TrainerType.RIVAL_3, TrainerType.RIVAL_4, TrainerType.RIVAL_5, TrainerType.RIVAL_6));
|
||||
|
||||
if (!waveIndex && lastBattle) {
|
||||
const isWaveIndexMultipleOfTen = !(lastBattle.waveIndex % 10);
|
||||
const isEndlessOrDaily = this.gameMode.hasShortBiomes || this.gameMode.isDaily;
|
||||
|
@ -1640,7 +1570,7 @@ export default class BattleScene extends SceneBase {
|
|||
scale: scale,
|
||||
x: (defaultWidth - scaledWidth) / 2,
|
||||
y: defaultHeight - scaledHeight,
|
||||
duration: !instant ? Utils.fixedInt(Math.abs(this.field.scale - scale) * 200) : 0,
|
||||
duration: !instant ? fixedInt(Math.abs(this.field.scale - scale) * 200) : 0,
|
||||
ease: "Sine.easeInOut",
|
||||
onComplete: () => resolve(),
|
||||
});
|
||||
|
@ -1737,12 +1667,12 @@ export default class BattleScene extends SceneBase {
|
|||
case Species.SQUAWKABILLY:
|
||||
case Species.TATSUGIRI:
|
||||
case Species.PALDEA_TAUROS:
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
return randSeedInt(species.forms.length);
|
||||
case Species.PIKACHU:
|
||||
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
|
||||
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
|
||||
}
|
||||
return Utils.randSeedInt(8);
|
||||
return randSeedInt(8);
|
||||
case Species.EEVEE:
|
||||
if (
|
||||
this.currentBattle?.battleType === BattleType.TRAINER &&
|
||||
|
@ -1751,22 +1681,22 @@ export default class BattleScene extends SceneBase {
|
|||
) {
|
||||
return 0; // No Partner Eevee for Wave 12 Preschoolers
|
||||
}
|
||||
return Utils.randSeedInt(2);
|
||||
return randSeedInt(2);
|
||||
case Species.FROAKIE:
|
||||
case Species.FROGADIER:
|
||||
case Species.GRENINJA:
|
||||
if (this.currentBattle?.battleType === BattleType.TRAINER && !isEggPhase) {
|
||||
return 0; // Don't give trainers Battle Bond Greninja, Froakie or Frogadier
|
||||
}
|
||||
return Utils.randSeedInt(2);
|
||||
return randSeedInt(2);
|
||||
case Species.URSHIFU:
|
||||
return Utils.randSeedInt(2);
|
||||
return randSeedInt(2);
|
||||
case Species.ZYGARDE:
|
||||
return Utils.randSeedInt(4);
|
||||
return randSeedInt(4);
|
||||
case Species.MINIOR:
|
||||
return Utils.randSeedInt(7);
|
||||
return randSeedInt(7);
|
||||
case Species.ALCREMIE:
|
||||
return Utils.randSeedInt(9);
|
||||
return randSeedInt(9);
|
||||
case Species.MEOWSTIC:
|
||||
case Species.INDEEDEE:
|
||||
case Species.BASCULEGION:
|
||||
|
@ -1797,7 +1727,7 @@ export default class BattleScene extends SceneBase {
|
|||
if (this.gameMode.hasMysteryEncounters && !isEggPhase) {
|
||||
return 1; // Wandering form
|
||||
}
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
return randSeedInt(species.forms.length);
|
||||
}
|
||||
|
||||
if (ignoreArena) {
|
||||
|
@ -1806,7 +1736,7 @@ export default class BattleScene extends SceneBase {
|
|||
case Species.WORMADAM:
|
||||
case Species.ROTOM:
|
||||
case Species.LYCANROC:
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
return randSeedInt(species.forms.length);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -1818,7 +1748,7 @@ export default class BattleScene extends SceneBase {
|
|||
let ret = false;
|
||||
this.executeWithSeedOffset(
|
||||
() => {
|
||||
ret = !Utils.randSeedInt(2);
|
||||
ret = !randSeedInt(2);
|
||||
},
|
||||
0,
|
||||
this.seed.toString(),
|
||||
|
@ -1830,7 +1760,7 @@ export default class BattleScene extends SceneBase {
|
|||
let ret = 0;
|
||||
this.executeWithSeedOffset(
|
||||
() => {
|
||||
ret = Utils.randSeedInt(8) * 5;
|
||||
ret = randSeedInt(8) * 5;
|
||||
},
|
||||
0,
|
||||
this.seed.toString(),
|
||||
|
@ -1859,7 +1789,7 @@ export default class BattleScene extends SceneBase {
|
|||
isBoss =
|
||||
waveIndex % 10 === 0 ||
|
||||
(this.gameMode.hasRandomBosses &&
|
||||
Utils.randSeedInt(100) < Math.min(Math.max(Math.ceil((waveIndex - 250) / 50), 0) * 2, 30));
|
||||
randSeedInt(100) < Math.min(Math.max(Math.ceil((waveIndex - 250) / 50), 0) * 2, 30));
|
||||
}, waveIndex << 2);
|
||||
}
|
||||
if (!isBoss) {
|
||||
|
@ -1886,7 +1816,7 @@ export default class BattleScene extends SceneBase {
|
|||
const infectedIndexes: number[] = [];
|
||||
const spread = (index: number, spreadTo: number) => {
|
||||
const partyMember = party[index + spreadTo];
|
||||
if (!partyMember.pokerus && !Utils.randSeedInt(10)) {
|
||||
if (!partyMember.pokerus && !randSeedInt(10)) {
|
||||
partyMember.pokerus = true;
|
||||
infectedIndexes.push(index + spreadTo);
|
||||
}
|
||||
|
@ -1912,7 +1842,7 @@ export default class BattleScene extends SceneBase {
|
|||
|
||||
resetSeed(waveIndex?: number): void {
|
||||
const wave = waveIndex || this.currentBattle?.waveIndex || 0;
|
||||
this.waveSeed = Utils.shiftCharCodes(this.seed, wave);
|
||||
this.waveSeed = shiftCharCodes(this.seed, wave);
|
||||
Phaser.Math.RND.sow([this.waveSeed]);
|
||||
console.log("Wave Seed:", this.waveSeed, wave);
|
||||
this.rngCounter = 0;
|
||||
|
@ -1931,7 +1861,7 @@ export default class BattleScene extends SceneBase {
|
|||
const tempRngOffset = this.rngOffset;
|
||||
const tempRngSeedOverride = this.rngSeedOverride;
|
||||
const state = Phaser.Math.RND.state();
|
||||
Phaser.Math.RND.sow([Utils.shiftCharCodes(seedOverride || this.seed, offset)]);
|
||||
Phaser.Math.RND.sow([shiftCharCodes(seedOverride || this.seed, offset)]);
|
||||
this.rngCounter = 0;
|
||||
this.rngOffset = offset;
|
||||
this.rngSeedOverride = seedOverride || "";
|
||||
|
@ -2076,7 +2006,7 @@ export default class BattleScene extends SceneBase {
|
|||
if (this.money === undefined) {
|
||||
return;
|
||||
}
|
||||
const formattedMoney = Utils.formatMoney(this.moneyFormat, this.money);
|
||||
const formattedMoney = formatMoney(this.moneyFormat, this.money);
|
||||
this.moneyText.setText(i18next.t("battleScene:moneyOwned", { formattedMoney }));
|
||||
this.fieldUI.moveAbove(this.moneyText, this.luckText);
|
||||
if (forceVisible) {
|
||||
|
@ -2233,12 +2163,12 @@ export default class BattleScene extends SceneBase {
|
|||
),
|
||||
]
|
||||
: allSpecies.filter(s => s.isCatchable());
|
||||
return filteredSpecies[Utils.randSeedInt(filteredSpecies.length)];
|
||||
return filteredSpecies[randSeedInt(filteredSpecies.length)];
|
||||
}
|
||||
|
||||
generateRandomBiome(waveIndex: number): Biome {
|
||||
const relWave = waveIndex % 250;
|
||||
const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
|
||||
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
|
||||
const maxDepth = biomeDepths[Biome.END][0] - 2;
|
||||
const depthWeights = new Array(maxDepth + 1)
|
||||
.fill(null)
|
||||
|
@ -2250,7 +2180,7 @@ export default class BattleScene extends SceneBase {
|
|||
biomeThresholds.push(totalWeight);
|
||||
}
|
||||
|
||||
const randInt = Utils.randSeedInt(totalWeight);
|
||||
const randInt = randSeedInt(totalWeight);
|
||||
|
||||
for (let i = 0; i < biomes.length; i++) {
|
||||
if (randInt < biomeThresholds[i]) {
|
||||
|
@ -2258,7 +2188,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
}
|
||||
|
||||
return biomes[Utils.randSeedInt(biomes.length)];
|
||||
return biomes[randSeedInt(biomes.length)];
|
||||
}
|
||||
|
||||
isBgmPlaying(): boolean {
|
||||
|
@ -2443,7 +2373,7 @@ export default class BattleScene extends SceneBase {
|
|||
this.bgmResumeTimer.destroy();
|
||||
}
|
||||
if (resumeBgm) {
|
||||
this.bgmResumeTimer = this.time.delayedCall(pauseDuration || Utils.fixedInt(sound.totalDuration * 1000), () => {
|
||||
this.bgmResumeTimer = this.time.delayedCall(pauseDuration || fixedInt(sound.totalDuration * 1000), () => {
|
||||
this.resumeBgm();
|
||||
this.bgmResumeTimer = null;
|
||||
});
|
||||
|
@ -2665,7 +2595,7 @@ export default class BattleScene extends SceneBase {
|
|||
case "mystery_encounter_delibirdy": // Firel Delibirdy
|
||||
return 82.28;
|
||||
case "title_afd": // Andr06 - PokéRogue Title Remix (AFD)
|
||||
return 47.660;
|
||||
return 47.66;
|
||||
case "battle_rival_3_afd": // Andr06 - Final N Battle Remix (AFD)
|
||||
return 49.147;
|
||||
}
|
||||
|
@ -2937,14 +2867,19 @@ export default class BattleScene extends SceneBase {
|
|||
* @param show Whether to show or hide the bar
|
||||
*/
|
||||
public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void {
|
||||
this.unshiftPhase(
|
||||
show
|
||||
? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive)
|
||||
: new HideAbilityPhase(pokemon.getBattlerIndex(), passive),
|
||||
);
|
||||
this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase());
|
||||
this.clearPhaseQueueSplice();
|
||||
}
|
||||
|
||||
/**
|
||||
* Hides the ability bar if it is currently visible
|
||||
*/
|
||||
public hideAbilityBar(): void {
|
||||
if (this.abilityBar.isVisible()) {
|
||||
this.unshiftPhase(new HideAbilityPhase());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order)
|
||||
*/
|
||||
|
@ -3031,7 +2966,7 @@ export default class BattleScene extends SceneBase {
|
|||
const args: unknown[] = [];
|
||||
if (modifier instanceof PokemonHpRestoreModifier) {
|
||||
if (!(modifier as PokemonHpRestoreModifier).fainted) {
|
||||
const hpRestoreMultiplier = new Utils.NumberHolder(1);
|
||||
const hpRestoreMultiplier = new NumberHolder(1);
|
||||
this.applyModifiers(HealingBoosterModifier, true, hpRestoreMultiplier);
|
||||
args.push(hpRestoreMultiplier.value);
|
||||
} else {
|
||||
|
@ -3039,7 +2974,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
} else if (modifier instanceof FusePokemonModifier) {
|
||||
args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon);
|
||||
} else if (modifier instanceof RememberMoveModifier && !Utils.isNullOrUndefined(cost)) {
|
||||
} else if (modifier instanceof RememberMoveModifier && !isNullOrUndefined(cost)) {
|
||||
args.push(cost);
|
||||
}
|
||||
|
||||
|
@ -3108,7 +3043,7 @@ export default class BattleScene extends SceneBase {
|
|||
itemLost = true,
|
||||
): boolean {
|
||||
const source = itemModifier.pokemonId ? itemModifier.getPokemon() : null;
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
const cancelled = new BooleanHolder(false);
|
||||
|
||||
if (source && source.isPlayer() !== target.isPlayer()) {
|
||||
applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
|
||||
|
@ -3177,7 +3112,7 @@ export default class BattleScene extends SceneBase {
|
|||
canTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, transferQuantity = 1): boolean {
|
||||
const mod = itemModifier.clone() as PokemonHeldItemModifier;
|
||||
const source = mod.pokemonId ? mod.getPokemon() : null;
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
const cancelled = new BooleanHolder(false);
|
||||
|
||||
if (source && source.isPlayer() !== target.isPlayer()) {
|
||||
applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
|
||||
|
@ -3271,7 +3206,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
let count = 0;
|
||||
for (let c = 0; c < chances; c++) {
|
||||
if (!Utils.randSeedInt(this.gameMode.getEnemyModifierChance(isBoss))) {
|
||||
if (!randSeedInt(this.gameMode.getEnemyModifierChance(isBoss))) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
@ -3447,7 +3382,7 @@ export default class BattleScene extends SceneBase {
|
|||
if (mods.length < 1) {
|
||||
return mods;
|
||||
}
|
||||
const rand = Utils.randSeedInt(mods.length);
|
||||
const rand = randSeedInt(mods.length);
|
||||
return [mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand))];
|
||||
};
|
||||
modifiers = shuffleModifiers(modifiers);
|
||||
|
@ -3673,7 +3608,7 @@ export default class BattleScene extends SceneBase {
|
|||
*/
|
||||
initFinalBossPhaseTwo(pokemon: Pokemon): void {
|
||||
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
|
||||
this.fadeOutBgm(Utils.fixedInt(2000), false);
|
||||
this.fadeOutBgm(fixedInt(2000), false);
|
||||
this.ui.showDialogue(
|
||||
battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin,
|
||||
pokemon.species.name,
|
||||
|
@ -3776,7 +3711,7 @@ export default class BattleScene extends SceneBase {
|
|||
if (Overrides.XP_MULTIPLIER_OVERRIDE !== null) {
|
||||
expMultiplier = Overrides.XP_MULTIPLIER_OVERRIDE;
|
||||
}
|
||||
const pokemonExp = new Utils.NumberHolder(expValue * expMultiplier);
|
||||
const pokemonExp = new NumberHolder(expValue * expMultiplier);
|
||||
this.applyModifiers(PokemonExpBoosterModifier, true, partyMember, pokemonExp);
|
||||
partyMemberExp.push(Math.floor(pokemonExp.value));
|
||||
}
|
||||
|
@ -3925,7 +3860,7 @@ export default class BattleScene extends SceneBase {
|
|||
while (i < this.mysteryEncounterSaveData.queuedEncounters.length && !!encounter) {
|
||||
const candidate = this.mysteryEncounterSaveData.queuedEncounters[i];
|
||||
const forcedChance = candidate.spawnPercent;
|
||||
if (Utils.randSeedInt(100) < forcedChance) {
|
||||
if (randSeedInt(100) < forcedChance) {
|
||||
encounter = allMysteryEncounters[candidate.type];
|
||||
}
|
||||
|
||||
|
@ -3958,7 +3893,7 @@ export default class BattleScene extends SceneBase {
|
|||
}
|
||||
|
||||
const totalWeight = tierWeights.reduce((a, b) => a + b);
|
||||
const tierValue = Utils.randSeedInt(totalWeight);
|
||||
const tierValue = randSeedInt(totalWeight);
|
||||
const commonThreshold = totalWeight - tierWeights[0];
|
||||
const greatThreshold = totalWeight - tierWeights[0] - tierWeights[1];
|
||||
const ultraThreshold = totalWeight - tierWeights[0] - tierWeights[1] - tierWeights[2];
|
||||
|
@ -4050,7 +3985,7 @@ export default class BattleScene extends SceneBase {
|
|||
console.log("No Mystery Encounters found, falling back to Mysterious Challengers.");
|
||||
return allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHALLENGERS];
|
||||
}
|
||||
encounter = availableEncounters[Utils.randSeedInt(availableEncounters.length)];
|
||||
encounter = availableEncounters[randSeedInt(availableEncounters.length)];
|
||||
// New encounter object to not dirty flags
|
||||
encounter = new MysteryEncounter(encounter);
|
||||
encounter.populateDialogueTokensFromRequirements();
|
||||
|
|
|
@ -1,6 +1,14 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import type { Command } from "./ui/command-ui-handler";
|
||||
import * as Utils from "./utils";
|
||||
import {
|
||||
randomString,
|
||||
getEnumValues,
|
||||
NumberHolder,
|
||||
randSeedInt,
|
||||
shiftCharCodes,
|
||||
randSeedItem,
|
||||
randInt,
|
||||
} from "#app/utils";
|
||||
import Trainer, { TrainerVariant } from "./field/trainer";
|
||||
import type { GameMode } from "./game-mode";
|
||||
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
||||
|
@ -99,7 +107,7 @@ export default class Battle {
|
|||
public postBattleLoot: PokemonHeldItemModifier[] = [];
|
||||
public escapeAttempts = 0;
|
||||
public lastMove: Moves;
|
||||
public battleSeed: string = Utils.randomString(16, true);
|
||||
public battleSeed: string = randomString(16, true);
|
||||
private battleSeedState: string | null = null;
|
||||
public moneyScattered = 0;
|
||||
/** Primarily for double battles, keeps track of last enemy and player pokemon that triggered its ability or used a move */
|
||||
|
@ -181,8 +189,8 @@ export default class Battle {
|
|||
|
||||
incrementTurn(): void {
|
||||
this.turn++;
|
||||
this.turnCommands = Object.fromEntries(Utils.getEnumValues(BattlerIndex).map(bt => [bt, null]));
|
||||
this.preTurnCommands = Object.fromEntries(Utils.getEnumValues(BattlerIndex).map(bt => [bt, null]));
|
||||
this.turnCommands = Object.fromEntries(getEnumValues(BattlerIndex).map(bt => [bt, null]));
|
||||
this.preTurnCommands = Object.fromEntries(getEnumValues(BattlerIndex).map(bt => [bt, null]));
|
||||
this.battleSeedState = null;
|
||||
}
|
||||
|
||||
|
@ -211,7 +219,7 @@ export default class Battle {
|
|||
}
|
||||
|
||||
pickUpScatteredMoney(): void {
|
||||
const moneyAmount = new Utils.NumberHolder(globalScene.currentBattle.moneyScattered);
|
||||
const moneyAmount = new NumberHolder(globalScene.currentBattle.moneyScattered);
|
||||
globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
|
||||
|
||||
if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) {
|
||||
|
@ -448,7 +456,7 @@ export default class Battle {
|
|||
}
|
||||
|
||||
/**
|
||||
* Generates a random number using the current battle's seed. Calls {@linkcode Utils.randSeedInt}
|
||||
* Generates a random number using the current battle's seed. Calls {@linkcode randSeedInt}
|
||||
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
||||
* @param min The minimum integer to pick, default `0`
|
||||
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
|
||||
|
@ -463,12 +471,12 @@ export default class Battle {
|
|||
if (this.battleSeedState) {
|
||||
Phaser.Math.RND.state(this.battleSeedState);
|
||||
} else {
|
||||
Phaser.Math.RND.sow([Utils.shiftCharCodes(this.battleSeed, this.turn << 6)]);
|
||||
Phaser.Math.RND.sow([shiftCharCodes(this.battleSeed, this.turn << 6)]);
|
||||
console.log("Battle Seed:", this.battleSeed);
|
||||
}
|
||||
globalScene.rngCounter = this.rngCounter++;
|
||||
globalScene.rngSeedOverride = this.battleSeed;
|
||||
const ret = Utils.randSeedInt(range, min);
|
||||
const ret = randSeedInt(range, min);
|
||||
this.battleSeedState = Phaser.Math.RND.state();
|
||||
Phaser.Math.RND.state(state);
|
||||
globalScene.rngCounter = tempRngCounter;
|
||||
|
@ -554,19 +562,19 @@ export function getRandomTrainerFunc(
|
|||
seedOffset = 0,
|
||||
): GetTrainerFunc {
|
||||
return () => {
|
||||
const rand = Utils.randSeedInt(trainerPool.length);
|
||||
const rand = randSeedInt(trainerPool.length);
|
||||
const trainerTypes: TrainerType[] = [];
|
||||
|
||||
globalScene.executeWithSeedOffset(() => {
|
||||
for (const trainerPoolEntry of trainerPool) {
|
||||
const trainerType = Array.isArray(trainerPoolEntry) ? Utils.randSeedItem(trainerPoolEntry) : trainerPoolEntry;
|
||||
const trainerType = Array.isArray(trainerPoolEntry) ? randSeedItem(trainerPoolEntry) : trainerPoolEntry;
|
||||
trainerTypes.push(trainerType);
|
||||
}
|
||||
}, seedOffset);
|
||||
|
||||
let trainerGender = TrainerVariant.DEFAULT;
|
||||
if (randomGender) {
|
||||
trainerGender = Utils.randInt(2) === 0 ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT;
|
||||
trainerGender = randInt(2) === 0 ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT;
|
||||
}
|
||||
|
||||
/* 1/3 chance for evil team grunts to be double battles */
|
||||
|
@ -585,7 +593,7 @@ export function getRandomTrainerFunc(
|
|||
const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]);
|
||||
|
||||
if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) {
|
||||
return new Trainer(trainerTypes[rand], Utils.randInt(3) === 0 ? TrainerVariant.DOUBLE : trainerGender);
|
||||
return new Trainer(trainerTypes[rand], randInt(3) === 0 ? TrainerVariant.DOUBLE : trainerGender);
|
||||
}
|
||||
|
||||
return new Trainer(trainerTypes[rand], trainerGender);
|
||||
|
@ -608,7 +616,7 @@ export const classicFixedBattles: FixedBattleConfigs = {
|
|||
[ClassicFixedBossWaves.TOWN_YOUNGSTER]: new FixedBattleConfig()
|
||||
.setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(
|
||||
() => new Trainer(TrainerType.YOUNGSTER, Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT),
|
||||
() => new Trainer(TrainerType.YOUNGSTER, randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT),
|
||||
),
|
||||
[ClassicFixedBossWaves.RIVAL_1]: new FixedBattleConfig()
|
||||
.setBattleType(BattleType.TRAINER)
|
||||
|
|
|
@ -28,7 +28,6 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||
import { Moves } from "#enums/moves";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
|
||||
|
@ -1160,9 +1159,11 @@ class TailwindTag extends ArenaTag {
|
|||
);
|
||||
}
|
||||
// Raise attack by one stage if party member has WIND_RIDER ability
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.getBattlerIndex()));
|
||||
globalScene.queueAbilityDisplay(pokemon, false, true);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
|
||||
globalScene.queueAbilityDisplay(pokemon, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedInt, getEnumValues } from "#app/utils";
|
||||
import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import i18next from "i18next";
|
||||
|
@ -7710,7 +7710,7 @@ export function initBiomes() {
|
|||
if (biome === Biome.END) {
|
||||
const biomeList = Object.keys(Biome).filter(key => !Number.isNaN(Number(key)));
|
||||
biomeList.pop(); // Removes Biome.END from the list
|
||||
const randIndex = Utils.randSeedInt(biomeList.length, 1); // Will never be Biome.TOWN
|
||||
const randIndex = randSeedInt(biomeList.length, 1); // Will never be Biome.TOWN
|
||||
biome = Biome[biomeList[randIndex]];
|
||||
}
|
||||
const linkedBiomes: (Biome | [ Biome, number ])[] = Array.isArray(biomeLinks[biome])
|
||||
|
@ -7733,15 +7733,15 @@ export function initBiomes() {
|
|||
traverseBiome(Biome.TOWN, 0);
|
||||
biomeDepths[Biome.END] = [ Object.values(biomeDepths).map(d => d[0]).reduce((max: number, value: number) => Math.max(max, value), 0) + 1, 1 ];
|
||||
|
||||
for (const biome of Utils.getEnumValues(Biome)) {
|
||||
for (const biome of getEnumValues(Biome)) {
|
||||
biomePokemonPools[biome] = {};
|
||||
biomeTrainerPools[biome] = {};
|
||||
|
||||
for (const tier of Utils.getEnumValues(BiomePoolTier)) {
|
||||
for (const tier of getEnumValues(BiomePoolTier)) {
|
||||
biomePokemonPools[biome][tier] = {};
|
||||
biomeTrainerPools[biome][tier] = [];
|
||||
|
||||
for (const tod of Utils.getEnumValues(TimeOfDay)) {
|
||||
for (const tod of getEnumValues(TimeOfDay)) {
|
||||
biomePokemonPools[biome][tier][tod] = [];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import { allMoves } from "#app/data/moves/move";
|
||||
import * as Utils from "#app/utils";
|
||||
import { getEnumKeys, getEnumValues } from "#app/utils";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
|
||||
|
@ -587,8 +587,8 @@ export const speciesEggMoves = {
|
|||
function parseEggMoves(content: string): void {
|
||||
let output = "";
|
||||
|
||||
const speciesNames = Utils.getEnumKeys(Species);
|
||||
const speciesValues = Utils.getEnumValues(Species);
|
||||
const speciesNames = getEnumKeys(Species);
|
||||
const speciesValues = getEnumValues(Species);
|
||||
const lines = content.split(/\n/g);
|
||||
|
||||
for (const line of lines) {
|
||||
|
|
|
@ -15,7 +15,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.VENUSAUR]: { 0: Abilities.GRASSY_SURGE, 1: Abilities.SEED_SOWER, 2: Abilities.FLOWER_VEIL },
|
||||
[Species.CHARMANDER]: { 0: Abilities.SHEER_FORCE },
|
||||
[Species.CHARMELEON]: { 0: Abilities.BEAST_BOOST },
|
||||
[Species.CHARIZARD]: { 0: Abilities.BEAST_BOOST, 1: Abilities.LEVITATE, 2: Abilities.INTIMIDATE, 3: Abilities.UNNERVE },
|
||||
[Species.CHARIZARD]: { 0: Abilities.BEAST_BOOST, 1: Abilities.LEVITATE, 2: Abilities.TURBOBLAZE, 3: Abilities.UNNERVE },
|
||||
[Species.SQUIRTLE]: { 0: Abilities.DAUNTLESS_SHIELD },
|
||||
[Species.WARTORTLE]: { 0: Abilities.DAUNTLESS_SHIELD },
|
||||
[Species.BLASTOISE]: { 0: Abilities.DAUNTLESS_SHIELD, 1: Abilities.BULLETPROOF, 2: Abilities.BULLETPROOF },
|
||||
|
@ -154,14 +154,14 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.LEAFEON]: { 0: Abilities.GRASSY_SURGE },
|
||||
[Species.GLACEON]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.SYLVEON]: { 0: Abilities.COMPETITIVE },
|
||||
[Species.PORYGON]: { 0: Abilities.LEVITATE },
|
||||
[Species.PORYGON2]: { 0: Abilities.LEVITATE },
|
||||
[Species.PORYGON]: { 0: Abilities.TRANSISTOR },
|
||||
[Species.PORYGON2]: { 0: Abilities.TRANSISTOR },
|
||||
[Species.PORYGON_Z]: { 0: Abilities.PROTEAN },
|
||||
[Species.OMANYTE]: { 0: Abilities.STURDY },
|
||||
[Species.OMASTAR]: { 0: Abilities.STURDY },
|
||||
[Species.KABUTO]: { 0: Abilities.TOUGH_CLAWS },
|
||||
[Species.KABUTOPS]: { 0: Abilities.TOUGH_CLAWS },
|
||||
[Species.AERODACTYL]: { 0: Abilities.INTIMIDATE, 1: Abilities.DELTA_STREAM },
|
||||
[Species.AERODACTYL]: { 0: Abilities.INTIMIDATE, 1: Abilities.INTIMIDATE },
|
||||
[Species.ARTICUNO]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.ZAPDOS]: { 0: Abilities.DRIZZLE },
|
||||
[Species.MOLTRES]: { 0: Abilities.DROUGHT },
|
||||
|
@ -309,7 +309,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.SHIFTRY]: { 0: Abilities.SHARPNESS },
|
||||
[Species.TAILLOW]: { 0: Abilities.AERILATE },
|
||||
[Species.SWELLOW]: { 0: Abilities.AERILATE },
|
||||
[Species.WINGULL]: { 0: Abilities.DRIZZLE },
|
||||
[Species.WINGULL]: { 0: Abilities.WATER_ABSORB },
|
||||
[Species.PELIPPER]: { 0: Abilities.SWIFT_SWIM },
|
||||
[Species.RALTS]: { 0: Abilities.NEUROFORCE },
|
||||
[Species.KIRLIA]: { 0: Abilities.NEUROFORCE },
|
||||
|
@ -612,8 +612,8 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.REUNICLUS]: { 0: Abilities.PSYCHIC_SURGE },
|
||||
[Species.DUCKLETT]: { 0: Abilities.DRIZZLE },
|
||||
[Species.SWANNA]: { 0: Abilities.DRIZZLE },
|
||||
[Species.VANILLITE]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.VANILLISH]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.VANILLITE]: { 0: Abilities.REFRIGERATE },
|
||||
[Species.VANILLISH]: { 0: Abilities.REFRIGERATE },
|
||||
[Species.VANILLUXE]: { 0: Abilities.SLUSH_RUSH },
|
||||
[Species.DEERLING]: { 0: Abilities.FLOWER_VEIL, 1: Abilities.CUD_CHEW, 2: Abilities.HARVEST, 3: Abilities.FUR_COAT },
|
||||
[Species.SAWSBUCK]: { 0: Abilities.FLOWER_VEIL, 1: Abilities.CUD_CHEW, 2: Abilities.HARVEST, 3: Abilities.FUR_COAT },
|
||||
|
@ -838,7 +838,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.CELESTEELA]: { 0: Abilities.HEATPROOF },
|
||||
[Species.KARTANA]: { 0: Abilities.TECHNICIAN },
|
||||
[Species.GUZZLORD]: { 0: Abilities.POISON_HEAL },
|
||||
[Species.NECROZMA]: { 0: Abilities.BEAST_BOOST, 1: Abilities.FULL_METAL_BODY, 2: Abilities.SHADOW_SHIELD, 3: Abilities.PRISM_ARMOR },
|
||||
[Species.NECROZMA]: { 0: Abilities.BEAST_BOOST, 1: Abilities.FULL_METAL_BODY, 2: Abilities.SHADOW_SHIELD, 3: Abilities.UNNERVE },
|
||||
[Species.MAGEARNA]: { 0: Abilities.STEELY_SPIRIT, 1: Abilities.STEELY_SPIRIT },
|
||||
[Species.MARSHADOW]: { 0: Abilities.IRON_FIST },
|
||||
[Species.POIPOLE]: { 0: Abilities.LEVITATE },
|
||||
|
|
|
@ -3,7 +3,7 @@ import { Gender } from "#app/data/gender";
|
|||
import { PokeballType } from "#enums/pokeball";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedInt } from "#app/utils";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { Biome } from "#enums/biome";
|
||||
|
@ -333,7 +333,7 @@ class DunsparceEvolutionCondition extends SpeciesEvolutionCondition {
|
|||
super(p => {
|
||||
let ret = false;
|
||||
if (p.moveset.filter(m => m.moveId === Moves.HYPER_DRILL).length > 0) {
|
||||
globalScene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
|
||||
globalScene.executeWithSeedOffset(() => ret = !randSeedInt(4), p.id);
|
||||
}
|
||||
return ret;
|
||||
});
|
||||
|
@ -346,7 +346,7 @@ class TandemausEvolutionCondition extends SpeciesEvolutionCondition {
|
|||
constructor() {
|
||||
super(p => {
|
||||
let ret = false;
|
||||
globalScene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
|
||||
globalScene.executeWithSeedOffset(() => ret = !randSeedInt(4), p.id);
|
||||
return ret;
|
||||
});
|
||||
}
|
||||
|
|
|
@ -19126,6 +19126,8 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.KROOKODILE,
|
||||
Species.SCRAGGY,
|
||||
Species.SCRAFTY,
|
||||
Species.YAMASK,
|
||||
Species.COFAGRIGUS,
|
||||
Species.SAWSBUCK,
|
||||
Species.LITWICK,
|
||||
Species.LAMPENT,
|
||||
|
@ -19163,6 +19165,7 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.SINISTEA,
|
||||
Species.POLTEAGEIST,
|
||||
Species.PERRSERKER,
|
||||
Species.RUNERIGUS,
|
||||
Species.PINCURCHIN,
|
||||
Species.STONJOURNER,
|
||||
Species.CUFANT,
|
||||
|
@ -19228,6 +19231,7 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.GALAR_SLOWBRO,
|
||||
Species.GALAR_WEEZING,
|
||||
Species.GALAR_SLOWKING,
|
||||
Species.GALAR_YAMASK,
|
||||
Species.HISUI_ELECTRODE,
|
||||
Species.HISUI_TYPHLOSION,
|
||||
Species.HISUI_QWILFISH,
|
||||
|
@ -30922,6 +30926,7 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.MURKROW,
|
||||
Species.SLOWKING,
|
||||
Species.MISDREAVUS,
|
||||
Species.UNOWN,
|
||||
Species.GIRAFARIG,
|
||||
Species.PINECO,
|
||||
Species.FORRETRESS,
|
||||
|
@ -40134,6 +40139,8 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.MEOWSTIC,
|
||||
Species.SPRITZEE,
|
||||
Species.AROMATISSE,
|
||||
Species.INKAY,
|
||||
Species.MALAMAR,
|
||||
Species.SYLVEON,
|
||||
Species.CARBINK,
|
||||
Species.PHANTUMP,
|
||||
|
@ -49173,6 +49180,7 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.KANGASKHAN,
|
||||
Species.GOLDEEN,
|
||||
Species.SEAKING,
|
||||
Species.GYARADOS,
|
||||
Species.LAPRAS,
|
||||
Species.VAPOREON,
|
||||
Species.KABUTOPS,
|
||||
|
@ -52587,6 +52595,7 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.SNORLAX,
|
||||
Species.MEWTWO,
|
||||
Species.MEW,
|
||||
Species.MEGANIUM,
|
||||
Species.CYNDAQUIL,
|
||||
Species.QUILAVA,
|
||||
Species.TYPHLOSION,
|
||||
|
@ -66205,7 +66214,11 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.SQUIRTLE,
|
||||
Species.WARTORTLE,
|
||||
Species.BLASTOISE,
|
||||
Species.CATERPIE,
|
||||
Species.METAPOD,
|
||||
Species.BUTTERFREE,
|
||||
Species.WEEDLE,
|
||||
Species.KAKUNA,
|
||||
Species.BEEDRILL,
|
||||
Species.PIDGEY,
|
||||
Species.PIDGEOTTO,
|
||||
|
@ -66451,7 +66464,10 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.MIGHTYENA,
|
||||
Species.ZIGZAGOON,
|
||||
Species.LINOONE,
|
||||
Species.WURMPLE,
|
||||
Species.SILCOON,
|
||||
Species.BEAUTIFLY,
|
||||
Species.CASCOON,
|
||||
Species.DUSTOX,
|
||||
Species.LOTAD,
|
||||
Species.LOMBRE,
|
||||
|
@ -66987,6 +67003,8 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.STAKATAKA,
|
||||
Species.BLACEPHALON,
|
||||
Species.ZERAORA,
|
||||
Species.MELTAN,
|
||||
Species.MELMETAL,
|
||||
Species.ALOLA_RATTATA,
|
||||
Species.ALOLA_RATICATE,
|
||||
Species.ALOLA_RAICHU,
|
||||
|
@ -67020,8 +67038,19 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.ROOKIDEE,
|
||||
Species.CORVISQUIRE,
|
||||
Species.CORVIKNIGHT,
|
||||
Species.BLIPBUG,
|
||||
Species.DOTTLER,
|
||||
Species.ORBEETLE,
|
||||
Species.NICKIT,
|
||||
Species.THIEVUL,
|
||||
Species.GOSSIFLEUR,
|
||||
Species.ELDEGOSS,
|
||||
Species.WOOLOO,
|
||||
Species.DUBWOOL,
|
||||
Species.CHEWTLE,
|
||||
Species.DREDNAW,
|
||||
Species.YAMPER,
|
||||
Species.BOLTUND,
|
||||
Species.ROLYCOLY,
|
||||
Species.CARKOL,
|
||||
Species.COALOSSAL,
|
||||
|
@ -67035,6 +67064,10 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.BARRASKEWDA,
|
||||
Species.TOXEL,
|
||||
Species.TOXTRICITY,
|
||||
Species.SIZZLIPEDE,
|
||||
Species.CENTISKORCH,
|
||||
Species.CLOBBOPUS,
|
||||
Species.GRAPPLOCT,
|
||||
Species.SINISTEA,
|
||||
Species.POLTEAGEIST,
|
||||
Species.HATENNA,
|
||||
|
@ -67043,7 +67076,14 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.IMPIDIMP,
|
||||
Species.MORGREM,
|
||||
Species.GRIMMSNARL,
|
||||
Species.OBSTAGOON,
|
||||
Species.PERRSERKER,
|
||||
Species.CURSOLA,
|
||||
Species.SIRFETCHD,
|
||||
Species.MR_RIME,
|
||||
Species.RUNERIGUS,
|
||||
Species.MILCERY,
|
||||
Species.ALCREMIE,
|
||||
Species.FALINKS,
|
||||
Species.PINCURCHIN,
|
||||
Species.SNOM,
|
||||
|
@ -67054,6 +67094,11 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.MORPEKO,
|
||||
Species.CUFANT,
|
||||
Species.COPPERAJAH,
|
||||
Species.DRACOZOLT,
|
||||
Species.ARCTOZOLT,
|
||||
Species.DRACOVISH,
|
||||
Species.ARCTOVISH,
|
||||
Species.DURALUDON,
|
||||
Species.DREEPY,
|
||||
Species.DRAKLOAK,
|
||||
Species.DRAGAPULT,
|
||||
|
@ -67195,13 +67240,24 @@ export const tmSpecies: TmSpecies = {
|
|||
Species.IRON_CROWN,
|
||||
Species.PECHARUNT,
|
||||
Species.GALAR_MEOWTH,
|
||||
Species.GALAR_PONYTA,
|
||||
Species.GALAR_RAPIDASH,
|
||||
Species.GALAR_SLOWPOKE,
|
||||
Species.GALAR_SLOWBRO,
|
||||
Species.GALAR_FARFETCHD,
|
||||
Species.GALAR_WEEZING,
|
||||
Species.GALAR_MR_MIME,
|
||||
Species.GALAR_ARTICUNO,
|
||||
Species.GALAR_ZAPDOS,
|
||||
Species.GALAR_MOLTRES,
|
||||
Species.GALAR_SLOWKING,
|
||||
Species.GALAR_CORSOLA,
|
||||
Species.GALAR_ZIGZAGOON,
|
||||
Species.GALAR_LINOONE,
|
||||
Species.GALAR_DARUMAKA,
|
||||
Species.GALAR_DARMANITAN,
|
||||
Species.GALAR_YAMASK,
|
||||
Species.GALAR_STUNFISK,
|
||||
Species.HISUI_GROWLITHE,
|
||||
Species.HISUI_ARCANINE,
|
||||
Species.HISUI_VOLTORB,
|
||||
|
|
|
@ -1428,7 +1428,8 @@ export class MoveAnim extends BattleAnim {
|
|||
public move: Moves;
|
||||
|
||||
constructor(move: Moves, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) {
|
||||
super(user, globalScene.getField()[target], playOnEmptyField);
|
||||
// Set target to the user pokemon if no target is found to avoid crashes
|
||||
super(user, globalScene.getField()[target] ?? user, playOnEmptyField);
|
||||
|
||||
this.move = move;
|
||||
}
|
||||
|
|
|
@ -30,7 +30,6 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
|||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -43,7 +42,7 @@ import { Species } from "#enums/species";
|
|||
import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import * as Utils from "../utils";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
|
||||
export enum BattlerTagLapseType {
|
||||
FAINT,
|
||||
|
@ -303,7 +302,7 @@ export class DisabledTag extends MoveRestrictionBattlerTag {
|
|||
super.onAdd(pokemon);
|
||||
|
||||
const move = pokemon.getLastXMoves(-1).find(m => !m.virtual);
|
||||
if (Utils.isNullOrUndefined(move) || move.move === Moves.STRUGGLE || move.move === Moves.NONE) {
|
||||
if (isNullOrUndefined(move) || move.move === Moves.STRUGGLE || move.move === Moves.NONE) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1901,12 +1900,14 @@ export class TruantTag extends AbilityBattlerTag {
|
|||
|
||||
if (lastMove && lastMove.move !== Moves.NONE) {
|
||||
(globalScene.getCurrentPhase() as MovePhase).cancel();
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, passive));
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(pokemon, passive, true);
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battlerTags:truantLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.queueAbilityDisplay(pokemon, passive, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -2,7 +2,7 @@ import { getPokemonNameWithAffix } from "../messages";
|
|||
import type Pokemon from "../field/pokemon";
|
||||
import { HitResult } from "../field/pokemon";
|
||||
import { getStatusEffectHealText } from "./status-effect";
|
||||
import * as Utils from "../utils";
|
||||
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils";
|
||||
import {
|
||||
DoubleBerryEffectAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
|
@ -43,7 +43,7 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
|||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
const threshold = new NumberHolder(0.25);
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
|
@ -51,19 +51,19 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
|||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
const threshold = new NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
const threshold = new NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25;
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
const threshold = new NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return !!pokemon.getMoveset().find(m => !m.getPpRatio());
|
||||
};
|
||||
|
@ -80,7 +80,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const hpHealed = new Utils.NumberHolder(Utils.toDmgValue(pokemon.getMaxHp() / 4));
|
||||
const hpHealed = new NumberHolder(toDmgValue(pokemon.getMaxHp() / 4));
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
||||
globalScene.unshiftPhase(
|
||||
new PokemonHealPhase(
|
||||
|
@ -118,7 +118,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||
}
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
const statStages = new Utils.NumberHolder(1);
|
||||
const statStages = new NumberHolder(1);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [stat], statStages.value));
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
|
@ -136,8 +136,8 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const randStat = Utils.randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new Utils.NumberHolder(2);
|
||||
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new NumberHolder(2);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [randStat], stages.value));
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import * as Utils from "#app/utils";
|
||||
import { BooleanHolder, type NumberHolder, randSeedItem, deepCopy } from "#app/utils";
|
||||
import i18next from "i18next";
|
||||
import type { DexAttrProps, GameData } from "#app/system/game-data";
|
||||
import { defaultStarterSpecies } from "#app/system/game-data";
|
||||
|
@ -283,30 +283,30 @@ export abstract class Challenge {
|
|||
/**
|
||||
* An apply function for STARTER_CHOICE challenges. Derived classes should alter this.
|
||||
* @param _pokemon {@link PokemonSpecies} The pokemon to check the validity of.
|
||||
* @param _valid {@link Utils.BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param _valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param _dexAttr {@link DexAttrProps} The dex attributes of the pokemon.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyStarterChoice(_pokemon: PokemonSpecies, _valid: Utils.BooleanHolder, _dexAttr: DexAttrProps): boolean {
|
||||
applyStarterChoice(_pokemon: PokemonSpecies, _valid: BooleanHolder, _dexAttr: DexAttrProps): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_POINTS challenges. Derived classes should alter this.
|
||||
* @param _points {@link Utils.NumberHolder} The amount of points you have available.
|
||||
* @param _points {@link NumberHolder} The amount of points you have available.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyStarterPoints(_points: Utils.NumberHolder): boolean {
|
||||
applyStarterPoints(_points: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_COST challenges. Derived classes should alter this.
|
||||
* @param _species {@link Species} The pokemon to change the cost of.
|
||||
* @param _cost {@link Utils.NumberHolder} The cost of the starter.
|
||||
* @param _cost {@link NumberHolder} The cost of the starter.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyStarterCost(_species: Species, _cost: Utils.NumberHolder): boolean {
|
||||
applyStarterCost(_species: Species, _cost: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -322,10 +322,10 @@ export abstract class Challenge {
|
|||
/**
|
||||
* An apply function for POKEMON_IN_BATTLE challenges. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} The pokemon to check the validity of.
|
||||
* @param _valid {@link Utils.BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param _valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyPokemonInBattle(_pokemon: Pokemon, _valid: Utils.BooleanHolder): boolean {
|
||||
applyPokemonInBattle(_pokemon: Pokemon, _valid: BooleanHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -341,42 +341,42 @@ export abstract class Challenge {
|
|||
|
||||
/**
|
||||
* An apply function for TYPE_EFFECTIVENESS challenges. Derived classes should alter this.
|
||||
* @param _effectiveness {@linkcode Utils.NumberHolder} The current effectiveness of the move.
|
||||
* @param _effectiveness {@linkcode NumberHolder} The current effectiveness of the move.
|
||||
* @returns Whether this function did anything.
|
||||
*/
|
||||
applyTypeEffectiveness(_effectiveness: Utils.NumberHolder): boolean {
|
||||
applyTypeEffectiveness(_effectiveness: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* An apply function for AI_LEVEL challenges. Derived classes should alter this.
|
||||
* @param _level {@link Utils.NumberHolder} The generated level.
|
||||
* @param _level {@link NumberHolder} The generated level.
|
||||
* @param _levelCap {@link Number} The current level cap.
|
||||
* @param _isTrainer {@link Boolean} Whether this is a trainer pokemon.
|
||||
* @param _isBoss {@link Boolean} Whether this is a non-trainer boss pokemon.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyLevelChange(_level: Utils.NumberHolder, _levelCap: number, _isTrainer: boolean, _isBoss: boolean): boolean {
|
||||
applyLevelChange(_level: NumberHolder, _levelCap: number, _isTrainer: boolean, _isBoss: boolean): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* An apply function for AI_MOVE_SLOTS challenges. Derived classes should alter this.
|
||||
* @param pokemon {@link Pokemon} The pokemon that is being considered.
|
||||
* @param moveSlots {@link Utils.NumberHolder} The amount of move slots.
|
||||
* @param moveSlots {@link NumberHolder} The amount of move slots.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyMoveSlot(_pokemon: Pokemon, _moveSlots: Utils.NumberHolder): boolean {
|
||||
applyMoveSlot(_pokemon: Pokemon, _moveSlots: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* An apply function for PASSIVE_ACCESS challenges. Derived classes should alter this.
|
||||
* @param pokemon {@link Pokemon} The pokemon to change.
|
||||
* @param hasPassive {@link Utils.BooleanHolder} Whether it should have its passive.
|
||||
* @param hasPassive {@link BooleanHolder} Whether it should have its passive.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyPassiveAccess(_pokemon: Pokemon, _hasPassive: Utils.BooleanHolder): boolean {
|
||||
applyPassiveAccess(_pokemon: Pokemon, _hasPassive: BooleanHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -393,15 +393,10 @@ export abstract class Challenge {
|
|||
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
||||
* @param _move {@link Moves} The move in question.
|
||||
* @param _level {@link Utils.NumberHolder} The level threshold for access.
|
||||
* @param _level {@link NumberHolder} The level threshold for access.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyMoveAccessLevel(
|
||||
_pokemon: Pokemon,
|
||||
_moveSource: MoveSourceType,
|
||||
_move: Moves,
|
||||
_level: Utils.NumberHolder,
|
||||
): boolean {
|
||||
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -410,10 +405,10 @@ export abstract class Challenge {
|
|||
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
||||
* @param _move {@link Moves} The move in question.
|
||||
* @param _weight {@link Utils.NumberHolder} The base weight of the move
|
||||
* @param _weight {@link NumberHolder} The base weight of the move
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
*/
|
||||
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: Utils.NumberHolder): boolean {
|
||||
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -438,7 +433,7 @@ export class SingleGenerationChallenge extends Challenge {
|
|||
super(Challenges.SINGLE_GENERATION, 9);
|
||||
}
|
||||
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder): boolean {
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder): boolean {
|
||||
if (pokemon.generation !== this.value) {
|
||||
valid.value = false;
|
||||
return true;
|
||||
|
@ -446,7 +441,7 @@ export class SingleGenerationChallenge extends Challenge {
|
|||
return false;
|
||||
}
|
||||
|
||||
applyPokemonInBattle(pokemon: Pokemon, valid: Utils.BooleanHolder): boolean {
|
||||
applyPokemonInBattle(pokemon: Pokemon, valid: BooleanHolder): boolean {
|
||||
const baseGeneration = getPokemonSpecies(pokemon.species.speciesId).generation;
|
||||
const fusionGeneration = pokemon.isFusion() ? getPokemonSpecies(pokemon.fusionSpecies!.speciesId).generation : 0;
|
||||
if (
|
||||
|
@ -575,7 +570,7 @@ export class SingleGenerationChallenge extends Challenge {
|
|||
TrainerType.AARON,
|
||||
TrainerType.SHAUNTAL,
|
||||
TrainerType.MALVA,
|
||||
Utils.randSeedItem([TrainerType.HALA, TrainerType.MOLAYNE]),
|
||||
randSeedItem([TrainerType.HALA, TrainerType.MOLAYNE]),
|
||||
TrainerType.MARNIE_ELITE,
|
||||
TrainerType.RIKA,
|
||||
];
|
||||
|
@ -602,7 +597,7 @@ export class SingleGenerationChallenge extends Challenge {
|
|||
TrainerType.GRIMSLEY,
|
||||
TrainerType.WIKSTROM,
|
||||
TrainerType.ACEROLA,
|
||||
Utils.randSeedItem([TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE]),
|
||||
randSeedItem([TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE]),
|
||||
TrainerType.LARRY_ELITE,
|
||||
];
|
||||
break;
|
||||
|
@ -622,14 +617,14 @@ export class SingleGenerationChallenge extends Challenge {
|
|||
case ClassicFixedBossWaves.CHAMPION:
|
||||
trainerTypes = [
|
||||
TrainerType.BLUE,
|
||||
Utils.randSeedItem([TrainerType.RED, TrainerType.LANCE_CHAMPION]),
|
||||
Utils.randSeedItem([TrainerType.STEVEN, TrainerType.WALLACE]),
|
||||
randSeedItem([TrainerType.RED, TrainerType.LANCE_CHAMPION]),
|
||||
randSeedItem([TrainerType.STEVEN, TrainerType.WALLACE]),
|
||||
TrainerType.CYNTHIA,
|
||||
Utils.randSeedItem([TrainerType.ALDER, TrainerType.IRIS]),
|
||||
randSeedItem([TrainerType.ALDER, TrainerType.IRIS]),
|
||||
TrainerType.DIANTHA,
|
||||
Utils.randSeedItem([TrainerType.KUKUI, TrainerType.HAU]),
|
||||
Utils.randSeedItem([TrainerType.LEON, TrainerType.MUSTARD]),
|
||||
Utils.randSeedItem([TrainerType.GEETA, TrainerType.NEMONA]),
|
||||
randSeedItem([TrainerType.KUKUI, TrainerType.HAU]),
|
||||
randSeedItem([TrainerType.LEON, TrainerType.MUSTARD]),
|
||||
randSeedItem([TrainerType.GEETA, TrainerType.NEMONA]),
|
||||
];
|
||||
break;
|
||||
}
|
||||
|
@ -718,7 +713,7 @@ export class SingleTypeChallenge extends Challenge {
|
|||
super(Challenges.SINGLE_TYPE, 18);
|
||||
}
|
||||
|
||||
override applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps): boolean {
|
||||
override applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder, dexAttr: DexAttrProps): boolean {
|
||||
const speciesForm = getPokemonSpeciesForm(pokemon.speciesId, dexAttr.formIndex);
|
||||
const types = [speciesForm.type1, speciesForm.type2];
|
||||
if (!types.includes(this.value - 1)) {
|
||||
|
@ -728,7 +723,7 @@ export class SingleTypeChallenge extends Challenge {
|
|||
return false;
|
||||
}
|
||||
|
||||
applyPokemonInBattle(pokemon: Pokemon, valid: Utils.BooleanHolder): boolean {
|
||||
applyPokemonInBattle(pokemon: Pokemon, valid: BooleanHolder): boolean {
|
||||
if (
|
||||
pokemon.isPlayer() &&
|
||||
!pokemon.isOfType(this.value - 1, false, false, true) &&
|
||||
|
@ -798,7 +793,7 @@ export class FreshStartChallenge extends Challenge {
|
|||
super(Challenges.FRESH_START, 1);
|
||||
}
|
||||
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder): boolean {
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder): boolean {
|
||||
if (!defaultStarterSpecies.includes(pokemon.speciesId)) {
|
||||
valid.value = false;
|
||||
return true;
|
||||
|
@ -806,7 +801,7 @@ export class FreshStartChallenge extends Challenge {
|
|||
return false;
|
||||
}
|
||||
|
||||
applyStarterCost(species: Species, cost: Utils.NumberHolder): boolean {
|
||||
applyStarterCost(species: Species, cost: NumberHolder): boolean {
|
||||
if (defaultStarterSpecies.includes(species)) {
|
||||
cost.value = speciesStarterCosts[species];
|
||||
return true;
|
||||
|
@ -864,7 +859,7 @@ export class InverseBattleChallenge extends Challenge {
|
|||
return 0;
|
||||
}
|
||||
|
||||
applyTypeEffectiveness(effectiveness: Utils.NumberHolder): boolean {
|
||||
applyTypeEffectiveness(effectiveness: NumberHolder): boolean {
|
||||
if (effectiveness.value < 1) {
|
||||
effectiveness.value = 2;
|
||||
return true;
|
||||
|
@ -887,7 +882,7 @@ export class FlipStatChallenge extends Challenge {
|
|||
}
|
||||
|
||||
override applyFlipStat(_pokemon: Pokemon, baseStats: number[]) {
|
||||
const origStats = Utils.deepCopy(baseStats);
|
||||
const origStats = deepCopy(baseStats);
|
||||
baseStats[0] = origStats[5];
|
||||
baseStats[1] = origStats[4];
|
||||
baseStats[2] = origStats[3];
|
||||
|
@ -923,7 +918,7 @@ export class LowerStarterMaxCostChallenge extends Challenge {
|
|||
return (DEFAULT_PARTY_MAX_COST - overrideValue).toString();
|
||||
}
|
||||
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder): boolean {
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder): boolean {
|
||||
if (speciesStarterCosts[pokemon.speciesId] > DEFAULT_PARTY_MAX_COST - this.value) {
|
||||
valid.value = false;
|
||||
return true;
|
||||
|
@ -957,7 +952,7 @@ export class LowerStarterPointsChallenge extends Challenge {
|
|||
return (DEFAULT_PARTY_MAX_COST - overrideValue).toString();
|
||||
}
|
||||
|
||||
applyStarterPoints(points: Utils.NumberHolder): boolean {
|
||||
applyStarterPoints(points: NumberHolder): boolean {
|
||||
points.value -= this.value;
|
||||
return true;
|
||||
}
|
||||
|
@ -974,34 +969,34 @@ export class LowerStarterPointsChallenge extends Challenge {
|
|||
* Apply all challenges that modify starter choice.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_CHOICE
|
||||
* @param pokemon {@link PokemonSpecies} The pokemon to check the validity of.
|
||||
* @param valid {@link Utils.BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param dexAttr {@link DexAttrProps} The dex attributes of the pokemon.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.STARTER_CHOICE,
|
||||
pokemon: PokemonSpecies,
|
||||
valid: Utils.BooleanHolder,
|
||||
valid: BooleanHolder,
|
||||
dexAttr: DexAttrProps,
|
||||
): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify available total starter points.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_POINTS
|
||||
* @param points {@link Utils.NumberHolder} The amount of points you have available.
|
||||
* @param points {@link NumberHolder} The amount of points you have available.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(challengeType: ChallengeType.STARTER_POINTS, points: Utils.NumberHolder): boolean;
|
||||
export function applyChallenges(challengeType: ChallengeType.STARTER_POINTS, points: NumberHolder): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify the cost of a starter.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_COST
|
||||
* @param species {@link Species} The pokemon to change the cost of.
|
||||
* @param points {@link Utils.NumberHolder} The cost of the pokemon.
|
||||
* @param points {@link NumberHolder} The cost of the pokemon.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.STARTER_COST,
|
||||
species: Species,
|
||||
cost: Utils.NumberHolder,
|
||||
cost: NumberHolder,
|
||||
): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify a starter after selection.
|
||||
|
@ -1014,13 +1009,13 @@ export function applyChallenges(challengeType: ChallengeType.STARTER_MODIFY, pok
|
|||
* Apply all challenges that what pokemon you can have in battle.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.POKEMON_IN_BATTLE
|
||||
* @param pokemon {@link Pokemon} The pokemon to check the validity of.
|
||||
* @param valid {@link Utils.BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.POKEMON_IN_BATTLE,
|
||||
pokemon: Pokemon,
|
||||
valid: Utils.BooleanHolder,
|
||||
valid: BooleanHolder,
|
||||
): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify what fixed battles there are.
|
||||
|
@ -1037,17 +1032,14 @@ export function applyChallenges(
|
|||
/**
|
||||
* Apply all challenges that modify type effectiveness.
|
||||
* @param challengeType {@linkcode ChallengeType} ChallengeType.TYPE_EFFECTIVENESS
|
||||
* @param effectiveness {@linkcode Utils.NumberHolder} The current effectiveness of the move.
|
||||
* @param effectiveness {@linkcode NumberHolder} The current effectiveness of the move.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.TYPE_EFFECTIVENESS,
|
||||
effectiveness: Utils.NumberHolder,
|
||||
): boolean;
|
||||
export function applyChallenges(challengeType: ChallengeType.TYPE_EFFECTIVENESS, effectiveness: NumberHolder): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify what level AI are.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.AI_LEVEL
|
||||
* @param level {@link Utils.NumberHolder} The generated level of the pokemon.
|
||||
* @param level {@link NumberHolder} The generated level of the pokemon.
|
||||
* @param levelCap {@link Number} The maximum level cap for the current wave.
|
||||
* @param isTrainer {@link Boolean} Whether this is a trainer pokemon.
|
||||
* @param isBoss {@link Boolean} Whether this is a non-trainer boss pokemon.
|
||||
|
@ -1055,7 +1047,7 @@ export function applyChallenges(
|
|||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.AI_LEVEL,
|
||||
level: Utils.NumberHolder,
|
||||
level: NumberHolder,
|
||||
levelCap: number,
|
||||
isTrainer: boolean,
|
||||
isBoss: boolean,
|
||||
|
@ -1064,25 +1056,25 @@ export function applyChallenges(
|
|||
* Apply all challenges that modify how many move slots the AI has.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.AI_MOVE_SLOTS
|
||||
* @param pokemon {@link Pokemon} The pokemon being considered.
|
||||
* @param moveSlots {@link Utils.NumberHolder} The amount of move slots.
|
||||
* @param moveSlots {@link NumberHolder} The amount of move slots.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.AI_MOVE_SLOTS,
|
||||
pokemon: Pokemon,
|
||||
moveSlots: Utils.NumberHolder,
|
||||
moveSlots: NumberHolder,
|
||||
): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify whether a pokemon has its passive.
|
||||
* @param challengeType {@link ChallengeType} ChallengeType.PASSIVE_ACCESS
|
||||
* @param pokemon {@link Pokemon} The pokemon to modify.
|
||||
* @param hasPassive {@link Utils.BooleanHolder} Whether it has its passive.
|
||||
* @param hasPassive {@link BooleanHolder} Whether it has its passive.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.PASSIVE_ACCESS,
|
||||
pokemon: Pokemon,
|
||||
hasPassive: Utils.BooleanHolder,
|
||||
hasPassive: BooleanHolder,
|
||||
): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify the game modes settings.
|
||||
|
@ -1096,7 +1088,7 @@ export function applyChallenges(challengeType: ChallengeType.GAME_MODE_MODIFY):
|
|||
* @param pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
||||
* @param move {@link Moves} The move in question.
|
||||
* @param level {@link Utils.NumberHolder} The level threshold for access.
|
||||
* @param level {@link NumberHolder} The level threshold for access.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
|
@ -1104,7 +1096,7 @@ export function applyChallenges(
|
|||
pokemon: Pokemon,
|
||||
moveSource: MoveSourceType,
|
||||
move: Moves,
|
||||
level: Utils.NumberHolder,
|
||||
level: NumberHolder,
|
||||
): boolean;
|
||||
/**
|
||||
* Apply all challenges that modify what weight a pokemon gives to move generation
|
||||
|
@ -1112,7 +1104,7 @@ export function applyChallenges(
|
|||
* @param pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
||||
* @param move {@link Moves} The move in question.
|
||||
* @param weight {@link Utils.NumberHolder} The weight of the move.
|
||||
* @param weight {@link NumberHolder} The weight of the move.
|
||||
* @returns True if any challenge was successfully applied.
|
||||
*/
|
||||
export function applyChallenges(
|
||||
|
@ -1120,7 +1112,7 @@ export function applyChallenges(
|
|||
pokemon: Pokemon,
|
||||
moveSource: MoveSourceType,
|
||||
move: Moves,
|
||||
weight: Utils.NumberHolder,
|
||||
weight: NumberHolder,
|
||||
): boolean;
|
||||
|
||||
export function applyChallenges(challengeType: ChallengeType.FLIP_STAT, pokemon: Pokemon, baseStats: number[]): boolean;
|
||||
|
@ -1225,7 +1217,7 @@ export function initChallenges() {
|
|||
*/
|
||||
export function checkStarterValidForChallenge(species: PokemonSpecies, props: DexAttrProps, soft: boolean) {
|
||||
if (!soft) {
|
||||
const isValidForChallenge = new Utils.BooleanHolder(true);
|
||||
const isValidForChallenge = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isValidForChallenge, props);
|
||||
return isValidForChallenge.value;
|
||||
}
|
||||
|
@ -1263,7 +1255,7 @@ export function checkStarterValidForChallenge(species: PokemonSpecies, props: De
|
|||
* @returns `true` if the species is considered valid.
|
||||
*/
|
||||
function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrProps, soft: boolean) {
|
||||
const isValidForChallenge = new Utils.BooleanHolder(true);
|
||||
const isValidForChallenge = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isValidForChallenge, props);
|
||||
if (!soft || !pokemonFormChanges.hasOwnProperty(species.speciesId)) {
|
||||
return isValidForChallenge.value;
|
||||
|
@ -1272,23 +1264,22 @@ function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrPr
|
|||
if (soft && isValidForChallenge.value) {
|
||||
return true;
|
||||
}
|
||||
pokemonFormChanges[species.speciesId].forEach(f1 => {
|
||||
// Exclude form changes that require the mon to be on the field to begin with,
|
||||
// such as Castform
|
||||
if (!("item" in f1)) {
|
||||
return;
|
||||
|
||||
const result = pokemonFormChanges[species.speciesId].some(f1 => {
|
||||
// Exclude form changes that require the mon to be on the field to begin with
|
||||
if (!("item" in f1.trigger)) {
|
||||
return false;
|
||||
}
|
||||
species.forms.forEach((f2, formIndex) => {
|
||||
|
||||
return species.forms.some((f2, formIndex) => {
|
||||
if (f1.formKey === f2.formKey) {
|
||||
const formProps = { ...props };
|
||||
formProps.formIndex = formIndex;
|
||||
const isFormValidForChallenge = new Utils.BooleanHolder(true);
|
||||
const formProps = { ...props, formIndex };
|
||||
const isFormValidForChallenge = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isFormValidForChallenge, formProps);
|
||||
if (isFormValidForChallenge.value) {
|
||||
return true;
|
||||
}
|
||||
return isFormValidForChallenge.value;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
});
|
||||
return false;
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@ import type { Species } from "#enums/species";
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { Starter } from "#app/ui/starter-select-ui-handler";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedGauss, randSeedInt, randSeedItem, getEnumValues } from "#app/utils";
|
||||
import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
|
@ -43,8 +43,8 @@ export function getDailyRunStarters(seed: string): Starter[] {
|
|||
}
|
||||
|
||||
const starterCosts: number[] = [];
|
||||
starterCosts.push(Math.min(Math.round(3.5 + Math.abs(Utils.randSeedGauss(1))), 8));
|
||||
starterCosts.push(Utils.randSeedInt(9 - starterCosts[0], 1));
|
||||
starterCosts.push(Math.min(Math.round(3.5 + Math.abs(randSeedGauss(1))), 8));
|
||||
starterCosts.push(randSeedInt(9 - starterCosts[0], 1));
|
||||
starterCosts.push(10 - (starterCosts[0] + starterCosts[1]));
|
||||
|
||||
for (let c = 0; c < starterCosts.length; c++) {
|
||||
|
@ -52,7 +52,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
|
|||
const costSpecies = Object.keys(speciesStarterCosts)
|
||||
.map(s => Number.parseInt(s) as Species)
|
||||
.filter(s => speciesStarterCosts[s] === cost);
|
||||
const randPkmSpecies = getPokemonSpecies(Utils.randSeedItem(costSpecies));
|
||||
const randPkmSpecies = getPokemonSpecies(randSeedItem(costSpecies));
|
||||
const starterSpecies = getPokemonSpecies(
|
||||
randPkmSpecies.getTrainerSpeciesForLevel(startingLevel, true, PartyMemberStrength.STRONGER),
|
||||
);
|
||||
|
@ -143,7 +143,7 @@ const dailyBiomeWeights: BiomeWeights = {
|
|||
};
|
||||
|
||||
export function getDailyStartingBiome(): Biome {
|
||||
const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
|
||||
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
|
||||
|
||||
let totalWeight = 0;
|
||||
const biomeThresholds: number[] = [];
|
||||
|
@ -155,7 +155,7 @@ export function getDailyStartingBiome(): Biome {
|
|||
biomeThresholds.push(totalWeight);
|
||||
}
|
||||
|
||||
const randInt = Utils.randSeedInt(totalWeight);
|
||||
const randInt = randSeedInt(totalWeight);
|
||||
|
||||
for (let i = 0; i < biomes.length; i++) {
|
||||
if (randInt < biomeThresholds[i]) {
|
||||
|
@ -164,5 +164,5 @@ export function getDailyStartingBiome(): Biome {
|
|||
}
|
||||
|
||||
// Fallback in case something went wrong
|
||||
return biomes[Utils.randSeedInt(biomes.length)];
|
||||
return biomes[randSeedInt(biomes.length)];
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ import type PokemonSpecies from "#app/data/pokemon-species";
|
|||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { VariantTier } from "#enums/variant-tier";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randInt, randomString, randSeedInt, getIvsFromId } from "#app/utils";
|
||||
import Overrides from "#app/overrides";
|
||||
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
|
@ -171,7 +171,7 @@ export class Egg {
|
|||
this.checkForPityTierOverrides();
|
||||
}
|
||||
|
||||
this._id = eggOptions?.id ?? Utils.randInt(EGG_SEED, EGG_SEED * this._tier);
|
||||
this._id = eggOptions?.id ?? randInt(EGG_SEED, EGG_SEED * this._tier);
|
||||
|
||||
this._sourceType = eggOptions?.sourceType ?? undefined;
|
||||
this._hatchWaves = eggOptions?.hatchWaves ?? this.getEggTierDefaultHatchWaves();
|
||||
|
@ -203,7 +203,7 @@ export class Egg {
|
|||
}
|
||||
};
|
||||
|
||||
const seedOverride = Utils.randomString(24);
|
||||
const seedOverride = randomString(24);
|
||||
globalScene.executeWithSeedOffset(
|
||||
() => {
|
||||
generateEggProperties(eggOptions);
|
||||
|
@ -248,18 +248,15 @@ export class Egg {
|
|||
let pokemonSpecies = getPokemonSpecies(this._species);
|
||||
// Special condition to have Phione eggs also have a chance of generating Manaphy
|
||||
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
|
||||
pokemonSpecies = getPokemonSpecies(
|
||||
Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY,
|
||||
);
|
||||
pokemonSpecies = getPokemonSpecies(randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY);
|
||||
}
|
||||
|
||||
// Sets the hidden ability if a hidden ability exists and
|
||||
// the override is set or the egg hits the chance
|
||||
let abilityIndex: number | undefined = undefined;
|
||||
const sameSpeciesEggHACheck =
|
||||
this._sourceType === EggSourceType.SAME_SPECIES_EGG && !Utils.randSeedInt(SAME_SPECIES_EGG_HA_RATE);
|
||||
const gachaEggHACheck =
|
||||
!(this._sourceType === EggSourceType.SAME_SPECIES_EGG) && !Utils.randSeedInt(GACHA_EGG_HA_RATE);
|
||||
this._sourceType === EggSourceType.SAME_SPECIES_EGG && !randSeedInt(SAME_SPECIES_EGG_HA_RATE);
|
||||
const gachaEggHACheck = !(this._sourceType === EggSourceType.SAME_SPECIES_EGG) && !randSeedInt(GACHA_EGG_HA_RATE);
|
||||
if (pokemonSpecies.abilityHidden && (this._overrideHiddenAbility || sameSpeciesEggHACheck || gachaEggHACheck)) {
|
||||
abilityIndex = 2;
|
||||
}
|
||||
|
@ -269,7 +266,7 @@ export class Egg {
|
|||
ret.shiny = this._isShiny;
|
||||
ret.variant = this._variantTier;
|
||||
|
||||
const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295));
|
||||
const secondaryIvs = getIvsFromId(randSeedInt(4294967295));
|
||||
|
||||
for (let s = 0; s < ret.ivs.length; s++) {
|
||||
ret.ivs[s] = Math.max(ret.ivs[s], secondaryIvs[s]);
|
||||
|
@ -370,7 +367,7 @@ export class Egg {
|
|||
}
|
||||
|
||||
const tierMultiplier = this.isManaphyEgg() ? 2 : Math.pow(2, 3 - this.tier);
|
||||
return Utils.randSeedInt(baseChance * tierMultiplier) ? Utils.randSeedInt(3) : 3;
|
||||
return randSeedInt(baseChance * tierMultiplier) ? randSeedInt(3) : 3;
|
||||
}
|
||||
|
||||
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
|
||||
|
@ -392,7 +389,7 @@ export class Egg {
|
|||
private rollEggTier(): EggTier {
|
||||
const tierValueOffset =
|
||||
this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
|
||||
const tierValue = Utils.randInt(256);
|
||||
const tierValue = randInt(256);
|
||||
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset
|
||||
? EggTier.COMMON
|
||||
: tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset
|
||||
|
@ -417,11 +414,11 @@ export class Egg {
|
|||
* when Utils.randSeedInt(8) = 1, and by making the generatePlayerPokemon() species
|
||||
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
|
||||
*/
|
||||
const rand = Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1;
|
||||
const rand = randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1;
|
||||
return rand ? Species.PHIONE : Species.MANAPHY;
|
||||
}
|
||||
if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) {
|
||||
if (!Utils.randSeedInt(2)) {
|
||||
if (!randSeedInt(2)) {
|
||||
return getLegendaryGachaSpeciesForTimestamp(this.timestamp);
|
||||
}
|
||||
}
|
||||
|
@ -501,7 +498,7 @@ export class Egg {
|
|||
|
||||
let species: Species;
|
||||
|
||||
const rand = Utils.randSeedInt(totalWeight);
|
||||
const rand = randSeedInt(totalWeight);
|
||||
for (let s = 0; s < speciesWeights.length; s++) {
|
||||
if (rand < speciesWeights[s]) {
|
||||
species = speciesPool[s];
|
||||
|
@ -539,7 +536,7 @@ export class Egg {
|
|||
break;
|
||||
}
|
||||
|
||||
return !Utils.randSeedInt(shinyChance);
|
||||
return !randSeedInt(shinyChance);
|
||||
}
|
||||
|
||||
// Uses the same logic as pokemon.generateVariant(). I would like to only have this logic in one
|
||||
|
@ -550,7 +547,7 @@ export class Egg {
|
|||
return VariantTier.STANDARD;
|
||||
}
|
||||
|
||||
const rand = Utils.randSeedInt(10);
|
||||
const rand = randSeedInt(10);
|
||||
if (rand >= SHINY_VARIANT_CHANCE) {
|
||||
return VariantTier.STANDARD; // 6/10
|
||||
}
|
||||
|
|
|
@ -985,12 +985,11 @@ function doTradeReceivedSequence(
|
|||
function generateRandomTraderName() {
|
||||
const length = TrainerType.YOUNGSTER - TrainerType.ACE_TRAINER + 1;
|
||||
// +1 avoids TrainerType.UNKNOWN
|
||||
const trainerTypePool = i18next.t("trainersCommon:" + TrainerType[randInt(length) + 1], { returnObjects: true });
|
||||
const classKey = `trainersCommon:${TrainerType[randInt(length) + 1]}`;
|
||||
// Some trainers have 2 gendered pools, some do not
|
||||
const gender = randInt(2) === 0 ? "MALE" : "FEMALE";
|
||||
const trainerNameString = randSeedItem(
|
||||
Object.values(trainerTypePool.hasOwnProperty(gender) ? trainerTypePool[gender] : trainerTypePool),
|
||||
) as string;
|
||||
const genderKey = i18next.exists(`${classKey}.MALE`) ? (randInt(2) === 0 ? ".MALE" : ".FEMALE") : "";
|
||||
const trainerNameKey = randSeedItem(Object.keys(i18next.t(`${classKey}${genderKey}`, { returnObjects: true })));
|
||||
const trainerNameString = i18next.t(`${classKey}${genderKey}.${trainerNameKey}`);
|
||||
// Some names have an '&' symbol and need to be trimmed to a single name instead of a double name
|
||||
const trainerNames = trainerNameString.split(" & ");
|
||||
return trainerNames[randInt(trainerNames.length)];
|
||||
|
|
|
@ -12,7 +12,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
|
|||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedInt } from "#app/utils";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
|
@ -46,7 +46,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
|||
const normalConfig = trainerConfigs[normalTrainerType].clone();
|
||||
let female = false;
|
||||
if (normalConfig.hasGenders) {
|
||||
female = !!Utils.randSeedInt(2);
|
||||
female = !!randSeedInt(2);
|
||||
}
|
||||
const normalSpriteKey = normalConfig.getSpriteKey(female, normalConfig.doubleOnly);
|
||||
encounter.enemyPartyConfigs.push({
|
||||
|
@ -76,7 +76,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
|||
hardConfig.setPartyTemplates(hardTemplate);
|
||||
female = false;
|
||||
if (hardConfig.hasGenders) {
|
||||
female = !!Utils.randSeedInt(2);
|
||||
female = !!randSeedInt(2);
|
||||
}
|
||||
const hardSpriteKey = hardConfig.getSpriteKey(female, hardConfig.doubleOnly);
|
||||
encounter.enemyPartyConfigs.push({
|
||||
|
@ -96,7 +96,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
|||
brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func
|
||||
female = false;
|
||||
if (brutalConfig.hasGenders) {
|
||||
female = !!Utils.randSeedInt(2);
|
||||
female = !!randSeedInt(2);
|
||||
}
|
||||
const brutalSpriteKey = brutalConfig.getSpriteKey(female, brutalConfig.doubleOnly);
|
||||
encounter.enemyPartyConfigs.push({
|
||||
|
|
|
@ -5,7 +5,7 @@ import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils";
|
|||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||
import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedInt } from "#app/utils";
|
||||
import type { StatusEffect } from "#enums/status-effect";
|
||||
import type { OptionTextDisplay } from "./mystery-encounter-dialogue";
|
||||
import type MysteryEncounterDialogue from "./mystery-encounter-dialogue";
|
||||
|
@ -378,13 +378,13 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
|||
}
|
||||
if (truePrimaryPool.length > 0) {
|
||||
// Always choose from the non-overlapping pokemon first
|
||||
this.primaryPokemon = truePrimaryPool[Utils.randSeedInt(truePrimaryPool.length, 0)];
|
||||
this.primaryPokemon = truePrimaryPool[randSeedInt(truePrimaryPool.length, 0)];
|
||||
return true;
|
||||
}
|
||||
// If there are multiple overlapping pokemon, we're okay - just choose one and take it out of the primary pokemon pool
|
||||
if (overlap.length > 1 || this.secondaryPokemon.length - overlap.length >= 1) {
|
||||
// is this working?
|
||||
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
||||
this.primaryPokemon = overlap[randSeedInt(overlap.length, 0)];
|
||||
this.secondaryPokemon = this.secondaryPokemon.filter(supp => supp !== this.primaryPokemon);
|
||||
return true;
|
||||
}
|
||||
|
@ -394,7 +394,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
|||
return false;
|
||||
}
|
||||
// this means we CAN have the same pokemon be a primary and secondary pokemon, so just choose any qualifying one randomly.
|
||||
this.primaryPokemon = qualified[Utils.randSeedInt(qualified.length, 0)];
|
||||
this.primaryPokemon = qualified[randSeedInt(qualified.length, 0)];
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -30,8 +30,7 @@ import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-optio
|
|||
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
|
||||
import { PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import * as Utils from "#app/utils";
|
||||
import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils";
|
||||
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils";
|
||||
import type { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Biome } from "#enums/biome";
|
||||
import type { TrainerType } from "#enums/trainer-type";
|
||||
|
@ -58,7 +57,7 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
|||
import { GameOverPhase } from "#app/phases/game-over-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { PartyExpPhase } from "#app/phases/party-exp-phase";
|
||||
import type { Variant } from "#app/data/variant";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
|
@ -168,7 +167,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
|||
|
||||
const doubleTrainer = trainerConfig.doubleOnly || (trainerConfig.hasDouble && !!partyConfig.doubleBattle);
|
||||
doubleBattle = doubleTrainer;
|
||||
const trainerFemale = isNullOrUndefined(partyConfig.female) ? !!Utils.randSeedInt(2) : partyConfig.female;
|
||||
const trainerFemale = isNullOrUndefined(partyConfig.female) ? !!randSeedInt(2) : partyConfig.female;
|
||||
const newTrainer = new Trainer(
|
||||
trainerConfig.trainerType,
|
||||
doubleTrainer ? TrainerVariant.DOUBLE : trainerFemale ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
|
||||
|
@ -286,7 +285,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
|||
|
||||
// Generate new id, reset status and HP in case using data source
|
||||
if (config.dataSource) {
|
||||
enemyPokemon.id = Utils.randSeedInt(4294967296);
|
||||
enemyPokemon.id = randSeedInt(4294967296);
|
||||
}
|
||||
|
||||
// Set form
|
||||
|
@ -1115,7 +1114,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
|
|||
const validMEfloorsByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
|
||||
let currentBiome = Biome.TOWN;
|
||||
let currentArena = globalScene.newArena(currentBiome);
|
||||
globalScene.setSeed(Utils.randomString(24));
|
||||
globalScene.setSeed(randomString(24));
|
||||
globalScene.resetSeed();
|
||||
for (let i = 10; i < 180; i++) {
|
||||
// Boss
|
||||
|
@ -1130,16 +1129,16 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
|
|||
globalScene.executeWithSeedOffset(() => {
|
||||
biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[])
|
||||
.filter(b => {
|
||||
return !Array.isArray(b) || !Utils.randSeedInt(b[1]);
|
||||
return !Array.isArray(b) || !randSeedInt(b[1]);
|
||||
})
|
||||
.map(b => (!Array.isArray(b) ? b : b[0]));
|
||||
}, i * 100);
|
||||
if (biomes! && biomes.length > 0) {
|
||||
const specialBiomes = biomes.filter(b => alwaysPickTheseBiomes.includes(b));
|
||||
if (specialBiomes.length > 0) {
|
||||
currentBiome = specialBiomes[Utils.randSeedInt(specialBiomes.length)];
|
||||
currentBiome = specialBiomes[randSeedInt(specialBiomes.length)];
|
||||
} else {
|
||||
currentBiome = biomes[Utils.randSeedInt(biomes.length)];
|
||||
currentBiome = biomes[randSeedInt(biomes.length)];
|
||||
}
|
||||
}
|
||||
} else if (biomeLinks.hasOwnProperty(currentBiome)) {
|
||||
|
@ -1167,7 +1166,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
|
|||
|
||||
// Otherwise, roll encounter
|
||||
|
||||
const roll = Utils.randSeedInt(256);
|
||||
const roll = randSeedInt(256);
|
||||
validMEfloorsByBiome.set(Biome[currentBiome], (validMEfloorsByBiome.get(Biome[currentBiome]) ?? 0) + 1);
|
||||
|
||||
// If total number of encounters is lower than expected for the run, slightly favor a new encounter
|
||||
|
@ -1192,7 +1191,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
|
|||
tierWeights[1] = tierWeights[1] - 4 * numEncounters[1];
|
||||
|
||||
const totalWeight = tierWeights.reduce((a, b) => a + b);
|
||||
const tierValue = Utils.randSeedInt(totalWeight);
|
||||
const tierValue = randSeedInt(totalWeight);
|
||||
const commonThreshold = totalWeight - tierWeights[0]; // 64 - 32 = 32
|
||||
const uncommonThreshold = totalWeight - tierWeights[0] - tierWeights[1]; // 64 - 32 - 16 = 16
|
||||
const rareThreshold = totalWeight - tierWeights[0] - tierWeights[1] - tierWeights[2]; // 64 - 32 - 16 - 10 = 6
|
||||
|
@ -1281,7 +1280,7 @@ export function calculateRareSpawnAggregateStats(luckValue: number) {
|
|||
|
||||
const calculateNumRareEncounters = (): any[] => {
|
||||
const bossEncountersByRarity = [0, 0, 0, 0];
|
||||
globalScene.setSeed(Utils.randomString(24));
|
||||
globalScene.setSeed(randomString(24));
|
||||
globalScene.resetSeed();
|
||||
// There are 12 wild boss floors
|
||||
for (let i = 0; i < 12; i++) {
|
||||
|
@ -1291,7 +1290,7 @@ export function calculateRareSpawnAggregateStats(luckValue: number) {
|
|||
if (!Number.isNaN(luckValue)) {
|
||||
luckModifier = luckValue * 0.5;
|
||||
}
|
||||
const tierValue = Utils.randSeedInt(64 - luckModifier);
|
||||
const tierValue = randSeedInt(64 - luckModifier);
|
||||
const tier =
|
||||
tierValue >= 20
|
||||
? BiomePoolTier.BOSS
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import * as Utils from "../utils";
|
||||
import { toReadableString } from "#app/utils";
|
||||
import { TextStyle, getBBCodeFrag } from "../ui/text";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
|
@ -12,7 +12,7 @@ export function getNatureName(
|
|||
ignoreBBCode = false,
|
||||
uiTheme: UiTheme = UiTheme.DEFAULT,
|
||||
): string {
|
||||
let ret = Utils.toReadableString(Nature[nature]);
|
||||
let ret = toReadableString(Nature[nature]);
|
||||
//Translating nature
|
||||
if (i18next.exists(`nature:${ret}`)) {
|
||||
ret = i18next.t(`nature:${ret}` as any);
|
||||
|
|
|
@ -8,7 +8,7 @@ import type { AnySound } from "#app/battle-scene";
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import type { GameMode } from "#app/game-mode";
|
||||
import { DexAttr, type StarterMoveset } from "#app/system/game-data";
|
||||
import * as Utils from "#app/utils";
|
||||
import { isNullOrUndefined, capitalizeString, randSeedInt, randSeedGauss, randSeedItem } from "#app/utils";
|
||||
import { uncatchableSpecies } from "#app/data/balance/biomes";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { GrowthRate } from "#app/data/exp";
|
||||
|
@ -26,11 +26,12 @@ import {
|
|||
pokemonSpeciesLevelMoves,
|
||||
} from "#app/data/balance/pokemon-level-moves";
|
||||
import type { Stat } from "#enums/stat";
|
||||
import type { Variant, VariantSet } from "#app/data/variant";
|
||||
import { variantData } from "#app/data/variant";
|
||||
import type { Variant, VariantSet } from "#app/sprites/variant";
|
||||
import { variantData } from "#app/sprites/variant";
|
||||
import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
|
||||
|
||||
export enum Region {
|
||||
NORMAL,
|
||||
|
@ -289,7 +290,7 @@ export abstract class PokemonSpeciesForm {
|
|||
* @returns The id of the ability
|
||||
*/
|
||||
getPassiveAbility(formIndex?: number): Abilities {
|
||||
if (Utils.isNullOrUndefined(formIndex)) {
|
||||
if (isNullOrUndefined(formIndex)) {
|
||||
formIndex = this.formIndex;
|
||||
}
|
||||
let starterSpeciesId = this.speciesId;
|
||||
|
@ -387,6 +388,7 @@ export abstract class PokemonSpeciesForm {
|
|||
return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`;
|
||||
}
|
||||
|
||||
/** Compute the sprite ID of the pokemon form. */
|
||||
getSpriteId(female: boolean, formIndex?: number, shiny?: boolean, variant = 0, back?: boolean): string {
|
||||
if (formIndex === undefined || this instanceof PokemonForm) {
|
||||
formIndex = this.formIndex;
|
||||
|
@ -394,7 +396,9 @@ export abstract class PokemonSpeciesForm {
|
|||
|
||||
const formSpriteKey = this.getFormSpriteKey(formIndex);
|
||||
const showGenderDiffs =
|
||||
this.genderDiffs && female && ![SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX].find(k => formSpriteKey === k);
|
||||
this.genderDiffs &&
|
||||
female &&
|
||||
![SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX].includes(formSpriteKey as SpeciesFormKey);
|
||||
|
||||
const baseSpriteKey = `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`;
|
||||
|
||||
|
@ -585,18 +589,19 @@ export abstract class PokemonSpeciesForm {
|
|||
return true;
|
||||
}
|
||||
|
||||
loadAssets(
|
||||
async loadAssets(
|
||||
female: boolean,
|
||||
formIndex?: number,
|
||||
shiny?: boolean,
|
||||
shiny = false,
|
||||
variant?: Variant,
|
||||
startLoad?: boolean,
|
||||
back?: boolean,
|
||||
startLoad = false,
|
||||
back = false,
|
||||
): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant, back);
|
||||
globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant, back));
|
||||
globalScene.load.audio(`${this.getCryKey(formIndex)}`, `audio/${this.getCryKey(formIndex)}.m4a`);
|
||||
const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant, back);
|
||||
globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant, back));
|
||||
globalScene.load.audio(this.getCryKey(formIndex), `audio/${this.getCryKey(formIndex)}.m4a`);
|
||||
|
||||
return new Promise<void>(resolve => {
|
||||
globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => {
|
||||
const originalWarn = console.warn;
|
||||
// Ignore warnings for missing frames, because there will be a lot
|
||||
|
@ -621,7 +626,9 @@ export abstract class PokemonSpeciesForm {
|
|||
const spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant, back)
|
||||
.replace("variant/", "")
|
||||
.replace(/_[1-3]$/, "");
|
||||
globalScene.loadPokemonVariantAssets(spriteKey, spritePath, variant).then(() => resolve());
|
||||
if (!isNullOrUndefined(variant)) {
|
||||
loadPokemonVariantAssets(spriteKey, spritePath, variant).then(() => resolve());
|
||||
}
|
||||
});
|
||||
if (startLoad) {
|
||||
if (!globalScene.load.isLoading()) {
|
||||
|
@ -845,8 +852,8 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
*/
|
||||
getFormNameToDisplay(formIndex = 0, append = false): string {
|
||||
const formKey = this.forms?.[formIndex!]?.formKey;
|
||||
const formText = Utils.capitalizeString(formKey, "-", false, false) || "";
|
||||
const speciesName = Utils.capitalizeString(Species[this.speciesId], "_", true, false);
|
||||
const formText = capitalizeString(formKey, "-", false, false) || "";
|
||||
const speciesName = capitalizeString(Species[this.speciesId], "_", true, false);
|
||||
let ret = "";
|
||||
|
||||
const region = this.getRegion();
|
||||
|
@ -877,7 +884,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
if (i18next.exists(i18key)) {
|
||||
ret = i18next.t(i18key);
|
||||
} else {
|
||||
const rootSpeciesName = Utils.capitalizeString(Species[this.getRootSpeciesId()], "_", true, false);
|
||||
const rootSpeciesName = capitalizeString(Species[this.getRootSpeciesId()], "_", true, false);
|
||||
const i18RootKey = `pokemonForm:${rootSpeciesName}${formText}`;
|
||||
ret = i18next.exists(i18RootKey) ? i18next.t(i18RootKey) : formText;
|
||||
}
|
||||
|
@ -1072,7 +1079,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
return this.speciesId;
|
||||
}
|
||||
|
||||
const randValue = evolutionPool.size === 1 ? 0 : Utils.randSeedInt(totalWeight);
|
||||
const randValue = evolutionPool.size === 1 ? 0 : randSeedInt(totalWeight);
|
||||
|
||||
for (const weight of evolutionPool.keys()) {
|
||||
if (randValue < weight) {
|
||||
|
@ -1157,7 +1164,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
Math.min(
|
||||
Math.max(
|
||||
evolution?.level! +
|
||||
Math.round(Utils.randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5) -
|
||||
Math.round(randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5) -
|
||||
1,
|
||||
2,
|
||||
evolution?.level!,
|
||||
|
@ -1175,7 +1182,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
Math.min(
|
||||
Math.max(
|
||||
lastPrevolutionLevel +
|
||||
Math.round(Utils.randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5),
|
||||
Math.round(randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5),
|
||||
lastPrevolutionLevel + 1,
|
||||
evolution?.level!,
|
||||
),
|
||||
|
@ -1360,7 +1367,7 @@ export function getPokerusStarters(): PokemonSpecies[] {
|
|||
globalScene.executeWithSeedOffset(
|
||||
() => {
|
||||
while (pokerusStarters.length < POKERUS_STARTER_COUNT) {
|
||||
const randomSpeciesId = Number.parseInt(Utils.randSeedItem(Object.keys(speciesStarterCosts)), 10);
|
||||
const randomSpeciesId = Number.parseInt(randSeedItem(Object.keys(speciesStarterCosts)), 10);
|
||||
const species = getPokemonSpecies(randomSpeciesId);
|
||||
if (!pokerusStarters.includes(species)) {
|
||||
pokerusStarters.push(species);
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
import { TrainerType } from "#enums/trainer-type";
|
||||
import * as Utils from "../utils";
|
||||
import { toReadableString } from "#app/utils";
|
||||
|
||||
class TrainerNameConfig {
|
||||
public urls: string[];
|
||||
public femaleUrls: string[] | null;
|
||||
|
||||
constructor(type: TrainerType, ...urls: string[]) {
|
||||
this.urls = urls.length ? urls : [Utils.toReadableString(TrainerType[type]).replace(/ /g, "_")];
|
||||
this.urls = urls.length ? urls : [toReadableString(TrainerType[type]).replace(/ /g, "_")];
|
||||
}
|
||||
|
||||
hasGenderVariant(...femaleUrls: string[]): TrainerNameConfig {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { PokemonMove } from "#app/field/pokemon";
|
||||
import * as Utils from "#app/utils";
|
||||
import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt } from "#app/utils";
|
||||
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { tmSpecies } from "#app/data/balance/tms";
|
||||
|
@ -116,7 +116,6 @@ export class TrainerConfig {
|
|||
public modifierRewardFuncs: ModifierTypeFunc[] = [];
|
||||
public partyTemplates: TrainerPartyTemplate[];
|
||||
public partyTemplateFunc: PartyTemplateFunc;
|
||||
public eventRewardFuncs: ModifierTypeFunc[] = [];
|
||||
public partyMemberFuncs: PartyMemberFuncs = {};
|
||||
public speciesPools: TrainerTierPools;
|
||||
public speciesFilter: PokemonSpeciesFilter;
|
||||
|
@ -139,7 +138,7 @@ export class TrainerConfig {
|
|||
constructor(trainerType: TrainerType, allowLegendaries?: boolean) {
|
||||
this.trainerType = trainerType;
|
||||
this.trainerAI = new TrainerAI();
|
||||
this.name = Utils.toReadableString(TrainerType[this.getDerivedType()]);
|
||||
this.name = toReadableString(TrainerType[this.getDerivedType()]);
|
||||
this.battleBgm = "battle_trainer";
|
||||
this.mixedBattleBgm = "battle_trainer";
|
||||
this.victoryBgm = "victory_trainer";
|
||||
|
@ -482,10 +481,10 @@ export class TrainerConfig {
|
|||
.fill(null)
|
||||
.map((_, i) => i)
|
||||
.filter(i => shedinjaCanTera || party[i].species.speciesId !== Species.SHEDINJA); // Shedinja can only Tera on Bug specialty type (or no specialty type)
|
||||
const setPartySlot = !Utils.isNullOrUndefined(slot) ? Phaser.Math.Wrap(slot, 0, party.length) : -1; // If we have a tera slot defined, wrap it to party size.
|
||||
const setPartySlot = !isNullOrUndefined(slot) ? Phaser.Math.Wrap(slot, 0, party.length) : -1; // If we have a tera slot defined, wrap it to party size.
|
||||
for (let t = 0; t < Math.min(count(), party.length); t++) {
|
||||
const randomIndex =
|
||||
partyMemberIndexes.indexOf(setPartySlot) > -1 ? setPartySlot : Utils.randSeedItem(partyMemberIndexes);
|
||||
partyMemberIndexes.indexOf(setPartySlot) > -1 ? setPartySlot : randSeedItem(partyMemberIndexes);
|
||||
partyMemberIndexes.splice(partyMemberIndexes.indexOf(randomIndex), 1);
|
||||
if (this.hasSpecialtyType()) {
|
||||
party[randomIndex].teraType = this.specialtyType;
|
||||
|
@ -517,16 +516,6 @@ export class TrainerConfig {
|
|||
// return ret;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Sets eventRewardFuncs to the active event rewards for the specified wave
|
||||
* @param wave Associated with {@linkcode getFixedBattleEventRewards}
|
||||
* @returns this
|
||||
*/
|
||||
setEventModifierRewardFuncs(wave: number): TrainerConfig {
|
||||
this.eventRewardFuncs = timedEventManager.getFixedBattleEventRewards(wave).map(r => modifierTypes[r]);
|
||||
return this;
|
||||
}
|
||||
|
||||
setModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig {
|
||||
this.modifierRewardFuncs = modifierTypeFuncs.map(func => () => {
|
||||
const modifierTypeFunc = func();
|
||||
|
@ -555,7 +544,7 @@ export class TrainerConfig {
|
|||
initI18n();
|
||||
}
|
||||
|
||||
if (!Utils.isNullOrUndefined(specialtyType)) {
|
||||
if (!isNullOrUndefined(specialtyType)) {
|
||||
this.setSpecialtyType(specialtyType);
|
||||
}
|
||||
|
||||
|
@ -636,7 +625,7 @@ export class TrainerConfig {
|
|||
}
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
});
|
||||
if (!Utils.isNullOrUndefined(specialtyType)) {
|
||||
if (!isNullOrUndefined(specialtyType)) {
|
||||
this.setSpeciesFilter(p => p.isOfType(specialtyType));
|
||||
this.setSpecialtyType(specialtyType);
|
||||
}
|
||||
|
@ -749,7 +738,7 @@ export class TrainerConfig {
|
|||
});
|
||||
|
||||
// Set species filter and specialty type if provided, otherwise filter by base total.
|
||||
if (!Utils.isNullOrUndefined(specialtyType)) {
|
||||
if (!isNullOrUndefined(specialtyType)) {
|
||||
this.setSpeciesFilter(p => p.isOfType(specialtyType) && p.baseTotal >= ELITE_FOUR_MINIMUM_BST);
|
||||
this.setSpecialtyType(specialtyType);
|
||||
} else {
|
||||
|
@ -927,7 +916,7 @@ export class TrainerConfig {
|
|||
* @returns true if specialtyType is defined and not Type.UNKNOWN
|
||||
*/
|
||||
hasSpecialtyType(): boolean {
|
||||
return !Utils.isNullOrUndefined(this.specialtyType) && this.specialtyType !== PokemonType.UNKNOWN;
|
||||
return !isNullOrUndefined(this.specialtyType) && this.specialtyType !== PokemonType.UNKNOWN;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1006,7 +995,7 @@ export function getRandomPartyMemberFunc(
|
|||
postProcess?: (enemyPokemon: EnemyPokemon) => void,
|
||||
) {
|
||||
return (level: number, strength: PartyMemberStrength) => {
|
||||
let species = Utils.randSeedItem(speciesPool);
|
||||
let species = randSeedItem(speciesPool);
|
||||
if (!ignoreEvolution) {
|
||||
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(
|
||||
level,
|
||||
|
@ -1329,7 +1318,16 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
[TrainerPoolTier.RARE]: [Species.BELLOSSOM, Species.HITMONTOP, Species.MIME_JR, Species.ORICORIO],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.QUAXLY, Species.JANGMO_O],
|
||||
}),
|
||||
[TrainerType.DEPOT_AGENT]: new TrainerConfig(++t).setMoneyMultiplier(1.45).setEncounterBgm(TrainerType.CLERK),
|
||||
[TrainerType.DEPOT_AGENT]: new TrainerConfig(++t)
|
||||
.setMoneyMultiplier(1.45)
|
||||
.setEncounterBgm(TrainerType.CLERK)
|
||||
.setPartyTemplates(
|
||||
trainerPartyTemplates.TWO_AVG,
|
||||
trainerPartyTemplates.THREE_WEAK,
|
||||
trainerPartyTemplates.THREE_AVG,
|
||||
trainerPartyTemplates.FOUR_WEAK,
|
||||
)
|
||||
.setSpeciesFilter(s => s.isOfType(PokemonType.GROUND)),
|
||||
[TrainerType.DOCTOR]: new TrainerConfig(++t)
|
||||
.setHasGenders("Nurse", "lass")
|
||||
.setHasDouble("Medical Team")
|
||||
|
@ -1380,7 +1378,6 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
Species.CHINCHOU,
|
||||
Species.CORSOLA,
|
||||
Species.WAILMER,
|
||||
Species.BARBOACH,
|
||||
Species.CLAMPERL,
|
||||
Species.LUVDISC,
|
||||
Species.MANTYKE,
|
||||
|
@ -2236,12 +2233,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
Species.PHANTUMP,
|
||||
Species.PUMPKABOO,
|
||||
],
|
||||
[TrainerPoolTier.RARE]: [
|
||||
Species.SNEASEL,
|
||||
Species.LITWICK,
|
||||
Species.PAWNIARD,
|
||||
Species.NOIBAT,
|
||||
],
|
||||
[TrainerPoolTier.RARE]: [Species.SNEASEL, Species.LITWICK, Species.PAWNIARD, Species.NOIBAT],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.SLIGGOO, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG],
|
||||
}),
|
||||
[TrainerType.BRYONY]: new TrainerConfig(++t)
|
||||
|
@ -3554,7 +3546,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
.setPartyMemberFunc(
|
||||
5,
|
||||
getRandomPartyMemberFunc([Species.URSHIFU], TrainerSlot.TRAINER, true, p => {
|
||||
p.formIndex = Utils.randSeedInt(2, 2); // Random G-Max Urshifu
|
||||
p.formIndex = randSeedInt(2, 2); // Random G-Max Urshifu
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
p.gender = Gender.MALE;
|
||||
|
@ -3664,10 +3656,10 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
.setPartyMemberFunc(
|
||||
4,
|
||||
getRandomPartyMemberFunc([Species.OGERPON], TrainerSlot.TRAINER, true, p => {
|
||||
p.formIndex = Utils.randSeedInt(4); // Random Ogerpon Tera Mask
|
||||
p.formIndex = randSeedInt(4); // Random Ogerpon Tera Mask
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.IVY_CUDGEL)) {
|
||||
if (!p.moveset.some(move => !isNullOrUndefined(move) && move.moveId === Moves.IVY_CUDGEL)) {
|
||||
// Check if Ivy Cudgel is in the moveset, if not, replace the first move with Ivy Cudgel.
|
||||
p.moveset[0] = new PokemonMove(Moves.IVY_CUDGEL);
|
||||
}
|
||||
|
@ -3697,7 +3689,6 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
() => modifierTypes.SUPER_EXP_CHARM,
|
||||
() => modifierTypes.EXP_SHARE,
|
||||
)
|
||||
.setEventModifierRewardFuncs(8)
|
||||
.setPartyMemberFunc(
|
||||
0,
|
||||
getRandomPartyMemberFunc(
|
||||
|
@ -3765,7 +3756,6 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
.setMixedBattleBgm("battle_rival")
|
||||
.setPartyTemplates(trainerPartyTemplates.RIVAL_2)
|
||||
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE)
|
||||
.setEventModifierRewardFuncs(25)
|
||||
.setPartyMemberFunc(
|
||||
0,
|
||||
getRandomPartyMemberFunc(
|
||||
|
@ -4718,10 +4708,10 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
.setPartyMemberFunc(
|
||||
2,
|
||||
getRandomPartyMemberFunc([Species.SILVALLY], TrainerSlot.TRAINER, true, p => {
|
||||
p.formIndex = Utils.randSeedInt(18); // Random Silvally Form
|
||||
p.formIndex = randSeedInt(18); // Random Silvally Form
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.MULTI_ATTACK)) {
|
||||
if (!p.moveset.some(move => !isNullOrUndefined(move) && move.moveId === Moves.MULTI_ATTACK)) {
|
||||
// Check if Multi Attack is in the moveset, if not, replace the first move with Multi Attack.
|
||||
p.moveset[0] = new PokemonMove(Moves.MULTI_ATTACK);
|
||||
}
|
||||
|
@ -4838,8 +4828,8 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = Utils.randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive
|
||||
if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.TECHNO_BLAST)) {
|
||||
p.formIndex = randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive
|
||||
if (!p.moveset.some(move => !isNullOrUndefined(move) && move.moveId === Moves.TECHNO_BLAST)) {
|
||||
// Check if Techno Blast is in the moveset, if not, replace the first move with Techno Blast.
|
||||
p.moveset[2] = new PokemonMove(Moves.TECHNO_BLAST);
|
||||
}
|
||||
|
@ -5011,7 +5001,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
1,
|
||||
getRandomPartyMemberFunc([Species.ROTOM], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow
|
||||
p.formIndex = randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow
|
||||
}),
|
||||
)
|
||||
.setPartyMemberFunc(
|
||||
|
@ -5024,7 +5014,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
.setPartyMemberFunc(
|
||||
3,
|
||||
getRandomPartyMemberFunc([Species.REVAVROOM], TrainerSlot.TRAINER, true, p => {
|
||||
p.formIndex = Utils.randSeedInt(5, 1); // Random Starmobile form
|
||||
p.formIndex = randSeedInt(5, 1); // Random Starmobile form
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
}),
|
||||
|
|
|
@ -1,31 +0,0 @@
|
|||
import { VariantTier } from "#app/enums/variant-tier";
|
||||
|
||||
export type Variant = 0 | 1 | 2;
|
||||
|
||||
export type VariantSet = [Variant, Variant, Variant];
|
||||
|
||||
export const variantData: any = {};
|
||||
|
||||
export const variantColorCache = {};
|
||||
|
||||
export function getVariantTint(variant: Variant): number {
|
||||
switch (variant) {
|
||||
case 0:
|
||||
return 0xf8c020;
|
||||
case 1:
|
||||
return 0x20f8f0;
|
||||
case 2:
|
||||
return 0xe81048;
|
||||
}
|
||||
}
|
||||
|
||||
export function getVariantIcon(variant: Variant): number {
|
||||
switch (variant) {
|
||||
case 0:
|
||||
return VariantTier.STANDARD;
|
||||
case 1:
|
||||
return VariantTier.RARE;
|
||||
case 2:
|
||||
return VariantTier.EPIC;
|
||||
}
|
||||
}
|
|
@ -5,7 +5,7 @@ import type Pokemon from "../field/pokemon";
|
|||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import type Move from "./moves/move";
|
||||
import { AttackMove } from "./moves/move";
|
||||
import * as Utils from "../utils";
|
||||
import { randSeedInt } from "#app/utils";
|
||||
import { SuppressWeatherEffectAbAttr } from "./ability";
|
||||
import { TerrainType, getTerrainName } from "./terrain";
|
||||
import i18next from "i18next";
|
||||
|
@ -416,7 +416,7 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
|
|||
totalWeight += w.weight;
|
||||
}
|
||||
|
||||
const rand = Utils.randSeedInt(totalWeight);
|
||||
const rand = randSeedInt(totalWeight);
|
||||
let w = 0;
|
||||
for (const weather of weatherPool) {
|
||||
w += weather.weight;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import type { Variant } from "#app/data/variant";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { getFrameMs, randGauss } from "#app/utils";
|
||||
|
||||
export function addPokeballOpenParticles(x: number, y: number, pokeballType: PokeballType): void {
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import type { BiomeTierTrainerPools, PokemonPools } from "#app/data/balance/biomes";
|
||||
import { biomePokemonPools, BiomePoolTier, biomeTrainerPools } from "#app/data/balance/biomes";
|
||||
import type { Constructor } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedInt, NumberHolder, isNullOrUndefined, type Constructor } from "#app/utils";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import {
|
||||
|
@ -40,7 +39,6 @@ import { TrainerType } from "#enums/trainer-type";
|
|||
import { Abilities } from "#enums/abilities";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { FieldEffectModifier } from "#app/modifier/modifier";
|
||||
|
||||
|
@ -125,7 +123,7 @@ export class Arena {
|
|||
if (typeof luckValue !== "undefined") {
|
||||
luckModifier = luckValue * (isBossSpecies ? 0.5 : 2);
|
||||
}
|
||||
const tierValue = Utils.randSeedInt(randVal - luckModifier);
|
||||
const tierValue = randSeedInt(randVal - luckModifier);
|
||||
let tier = !isBossSpecies
|
||||
? tierValue >= 156
|
||||
? BiomePoolTier.COMMON
|
||||
|
@ -154,7 +152,7 @@ export class Arena {
|
|||
if (!tierPool.length) {
|
||||
ret = globalScene.randomSpecies(waveIndex, level);
|
||||
} else {
|
||||
const entry = tierPool[Utils.randSeedInt(tierPool.length)];
|
||||
const entry = tierPool[randSeedInt(tierPool.length)];
|
||||
let species: Species;
|
||||
if (typeof entry === "number") {
|
||||
species = entry as Species;
|
||||
|
@ -165,7 +163,7 @@ export class Arena {
|
|||
if (level >= levelThreshold) {
|
||||
const speciesIds = entry[levelThreshold];
|
||||
if (speciesIds.length > 1) {
|
||||
species = speciesIds[Utils.randSeedInt(speciesIds.length)];
|
||||
species = speciesIds[randSeedInt(speciesIds.length)];
|
||||
} else {
|
||||
species = speciesIds[0];
|
||||
}
|
||||
|
@ -212,7 +210,7 @@ export class Arena {
|
|||
!!this.trainerPool[BiomePoolTier.BOSS].length &&
|
||||
(globalScene.gameMode.isTrainerBoss(waveIndex, this.biomeType, globalScene.offsetGym) || isBoss);
|
||||
console.log(isBoss, this.trainerPool);
|
||||
const tierValue = Utils.randSeedInt(!isTrainerBoss ? 512 : 64);
|
||||
const tierValue = randSeedInt(!isTrainerBoss ? 512 : 64);
|
||||
let tier = !isTrainerBoss
|
||||
? tierValue >= 156
|
||||
? BiomePoolTier.COMMON
|
||||
|
@ -236,7 +234,7 @@ export class Arena {
|
|||
tier--;
|
||||
}
|
||||
const tierPool = this.trainerPool[tier] || [];
|
||||
return !tierPool.length ? TrainerType.BREEDER : tierPool[Utils.randSeedInt(tierPool.length)];
|
||||
return !tierPool.length ? TrainerType.BREEDER : tierPool[randSeedInt(tierPool.length)];
|
||||
}
|
||||
|
||||
getSpeciesFormIndex(species: PokemonSpecies): number {
|
||||
|
@ -337,9 +335,9 @@ export class Arena {
|
|||
return false;
|
||||
}
|
||||
|
||||
const weatherDuration = new Utils.NumberHolder(0);
|
||||
const weatherDuration = new NumberHolder(0);
|
||||
|
||||
if (!Utils.isNullOrUndefined(user)) {
|
||||
if (!isNullOrUndefined(user)) {
|
||||
weatherDuration.value = 5;
|
||||
globalScene.applyModifier(FieldEffectModifier, user.isPlayer(), user, weatherDuration);
|
||||
}
|
||||
|
@ -378,7 +376,6 @@ export class Arena {
|
|||
const isCherrimWithFlowerGift = p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM;
|
||||
|
||||
if (isCastformWithForecast || isCherrimWithFlowerGift) {
|
||||
new ShowAbilityPhase(p.getBattlerIndex());
|
||||
globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger);
|
||||
}
|
||||
});
|
||||
|
@ -395,7 +392,6 @@ export class Arena {
|
|||
p.hasAbility(Abilities.FLOWER_GIFT, false, true) && p.species.speciesId === Species.CHERRIM;
|
||||
|
||||
if (isCastformWithForecast || isCherrimWithFlowerGift) {
|
||||
new ShowAbilityPhase(p.getBattlerIndex());
|
||||
return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger);
|
||||
}
|
||||
});
|
||||
|
@ -420,9 +416,9 @@ export class Arena {
|
|||
|
||||
const oldTerrainType = this.terrain?.terrainType || TerrainType.NONE;
|
||||
|
||||
const terrainDuration = new Utils.NumberHolder(0);
|
||||
const terrainDuration = new NumberHolder(0);
|
||||
|
||||
if (!Utils.isNullOrUndefined(user)) {
|
||||
if (!isNullOrUndefined(user)) {
|
||||
terrainDuration.value = 5;
|
||||
globalScene.applyModifier(FieldEffectModifier, user.isPlayer(), user, terrainDuration);
|
||||
}
|
||||
|
@ -1016,7 +1012,7 @@ export class ArenaBase extends Phaser.GameObjects.Container {
|
|||
if (!this.player) {
|
||||
globalScene.executeWithSeedOffset(
|
||||
() => {
|
||||
this.propValue = propValue === undefined ? (hasProps ? Utils.randSeedInt(8) : 0) : propValue;
|
||||
this.propValue = propValue === undefined ? (hasProps ? randSeedInt(8) : 0) : propValue;
|
||||
this.props.forEach((prop, p) => {
|
||||
const propKey = `${biomeKey}_b${hasProps ? `_${p + 1}` : ""}`;
|
||||
prop.setTexture(propKey);
|
||||
|
|
|
@ -2,7 +2,7 @@ import { TextStyle, addTextObject } from "../ui/text";
|
|||
import type { DamageResult } from "./pokemon";
|
||||
import type Pokemon from "./pokemon";
|
||||
import { HitResult } from "./pokemon";
|
||||
import * as Utils from "../utils";
|
||||
import { formatStat, fixedInt } from "#app/utils";
|
||||
import type { BattlerIndex } from "../battle";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
|
@ -30,7 +30,7 @@ export default class DamageNumberHandler {
|
|||
const damageNumber = addTextObject(
|
||||
target.x,
|
||||
-(globalScene.game.canvas.height / 6) + target.y - target.getSprite().height / 2,
|
||||
Utils.formatStat(amount, true),
|
||||
formatStat(amount, true),
|
||||
TextStyle.SUMMARY,
|
||||
);
|
||||
damageNumber.setName("text-damage-number");
|
||||
|
@ -86,14 +86,14 @@ export default class DamageNumberHandler {
|
|||
if (globalScene.damageNumbersMode === 1) {
|
||||
globalScene.tweens.add({
|
||||
targets: damageNumber,
|
||||
duration: Utils.fixedInt(750),
|
||||
duration: fixedInt(750),
|
||||
alpha: 1,
|
||||
y: "-=32",
|
||||
});
|
||||
globalScene.tweens.add({
|
||||
delay: 375,
|
||||
targets: damageNumber,
|
||||
duration: Utils.fixedInt(625),
|
||||
duration: fixedInt(625),
|
||||
alpha: 0,
|
||||
ease: "Sine.easeIn",
|
||||
onComplete: () => {
|
||||
|
@ -110,7 +110,7 @@ export default class DamageNumberHandler {
|
|||
targets: damageNumber,
|
||||
tweens: [
|
||||
{
|
||||
duration: Utils.fixedInt(250),
|
||||
duration: fixedInt(250),
|
||||
alpha: 1,
|
||||
scaleX: 0.75 * baseScale,
|
||||
scaleY: 1.25 * baseScale,
|
||||
|
@ -118,7 +118,7 @@ export default class DamageNumberHandler {
|
|||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(175),
|
||||
duration: fixedInt(175),
|
||||
alpha: 1,
|
||||
scaleX: 0.875 * baseScale,
|
||||
scaleY: 1.125 * baseScale,
|
||||
|
@ -126,59 +126,59 @@ export default class DamageNumberHandler {
|
|||
ease: "Cubic.easeIn",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(100),
|
||||
duration: fixedInt(100),
|
||||
scaleX: 1.25 * baseScale,
|
||||
scaleY: 0.75 * baseScale,
|
||||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(175),
|
||||
duration: fixedInt(175),
|
||||
scaleX: 0.875 * baseScale,
|
||||
scaleY: 1.125 * baseScale,
|
||||
y: "-=8",
|
||||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(50),
|
||||
duration: fixedInt(50),
|
||||
scaleX: 0.925 * baseScale,
|
||||
scaleY: 1.075 * baseScale,
|
||||
y: "+=8",
|
||||
ease: "Cubic.easeIn",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(100),
|
||||
duration: fixedInt(100),
|
||||
scaleX: 1.125 * baseScale,
|
||||
scaleY: 0.875 * baseScale,
|
||||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(175),
|
||||
duration: fixedInt(175),
|
||||
scaleX: 0.925 * baseScale,
|
||||
scaleY: 1.075 * baseScale,
|
||||
y: "-=4",
|
||||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(50),
|
||||
duration: fixedInt(50),
|
||||
scaleX: 0.975 * baseScale,
|
||||
scaleY: 1.025 * baseScale,
|
||||
y: "+=4",
|
||||
ease: "Cubic.easeIn",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(100),
|
||||
duration: fixedInt(100),
|
||||
scaleX: 1.075 * baseScale,
|
||||
scaleY: 0.925 * baseScale,
|
||||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
duration: Utils.fixedInt(25),
|
||||
duration: fixedInt(25),
|
||||
scaleX: baseScale,
|
||||
scaleY: baseScale,
|
||||
ease: "Cubic.easeOut",
|
||||
},
|
||||
{
|
||||
delay: Utils.fixedInt(500),
|
||||
delay: fixedInt(500),
|
||||
alpha: 0,
|
||||
onComplete: () => {
|
||||
this.damageNumbers
|
||||
|
|
|
@ -4,9 +4,10 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
|
|||
import type { Species } from "#enums/species";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import type { Variant } from "#app/data/variant";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { doShinySparkleAnim } from "#app/field/anims";
|
||||
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
|
||||
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
|
||||
|
||||
type KnownFileRoot =
|
||||
| "arenas"
|
||||
|
@ -233,8 +234,8 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||
this.spriteConfigs.forEach(config => {
|
||||
if (config.isPokemon) {
|
||||
globalScene.loadPokemonAtlas(config.spriteKey, config.fileRoot);
|
||||
if (config.isShiny) {
|
||||
shinyPromises.push(globalScene.loadPokemonVariantAssets(config.spriteKey, config.fileRoot, config.variant));
|
||||
if (config.isShiny && !isNullOrUndefined(config.variant)) {
|
||||
shinyPromises.push(loadPokemonVariantAssets(config.spriteKey, config.fileRoot, config.variant));
|
||||
}
|
||||
} else if (config.isItem) {
|
||||
globalScene.loadAtlas("items", "");
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import Pokemon from "./pokemon";
|
||||
import * as Utils from "../utils";
|
||||
import { fixedInt, randInt } from "#app/utils";
|
||||
|
||||
export default class PokemonSpriteSparkleHandler {
|
||||
private sprites: Set<Phaser.GameObjects.Sprite>;
|
||||
|
@ -9,7 +9,7 @@ export default class PokemonSpriteSparkleHandler {
|
|||
this.sprites = new Set();
|
||||
|
||||
globalScene.tweens.addCounter({
|
||||
duration: Utils.fixedInt(200),
|
||||
duration: fixedInt(200),
|
||||
from: 0,
|
||||
to: 1,
|
||||
yoyo: true,
|
||||
|
@ -36,7 +36,7 @@ export default class PokemonSpriteSparkleHandler {
|
|||
const parent = (pokemon || s).parentContainer;
|
||||
const texture = s.texture;
|
||||
const [width, height] = [texture.source[0].width, texture.source[0].height];
|
||||
const [pixelX, pixelY] = [Utils.randInt(width), Utils.randInt(height)];
|
||||
const [pixelX, pixelY] = [randInt(width), randInt(height)];
|
||||
const ratioX = s.width / width;
|
||||
const ratioY = s.height / height;
|
||||
const pixel = texture.manager.getPixel(pixelX, pixelY, texture.key, "__BASE");
|
||||
|
@ -51,7 +51,7 @@ export default class PokemonSpriteSparkleHandler {
|
|||
sparkle.setName("sprite-tera-sparkle");
|
||||
sparkle.play("tera_sparkle");
|
||||
parent.add(sparkle);
|
||||
s.scene.time.delayedCall(Utils.fixedInt(Math.floor((1000 / 12) * 13)), () => sparkle.destroy());
|
||||
s.scene.time.delayedCall(fixedInt(Math.floor((1000 / 12) * 13)), () => sparkle.destroy());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
|||
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
|
||||
import { TeraAIMode } from "#enums/tera-ai-mode";
|
||||
import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import * as Utils from "#app/utils";
|
||||
import { randSeedWeightedItem, randSeedItem, randSeedInt } from "#app/utils";
|
||||
import type { PersistentModifier } from "#app/modifier/modifier";
|
||||
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
|
||||
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
|
||||
|
@ -33,14 +33,16 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
public partyTemplateIndex: number;
|
||||
public name: string;
|
||||
public partnerName: string;
|
||||
public nameKey: string;
|
||||
public partnerNameKey: string | undefined;
|
||||
public originalIndexes: { [key: number]: number } = {};
|
||||
|
||||
constructor(
|
||||
trainerType: TrainerType,
|
||||
variant: TrainerVariant,
|
||||
partyTemplateIndex?: number,
|
||||
name?: string,
|
||||
partnerName?: string,
|
||||
nameKey?: string,
|
||||
partnerNameKey?: string,
|
||||
trainerConfigOverride?: TrainerConfig,
|
||||
) {
|
||||
super(globalScene, -72, 80);
|
||||
|
@ -56,31 +58,42 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
this.partyTemplateIndex = Math.min(
|
||||
partyTemplateIndex !== undefined
|
||||
? partyTemplateIndex
|
||||
: Utils.randSeedWeightedItem(this.config.partyTemplates.map((_, i) => i)),
|
||||
: randSeedWeightedItem(this.config.partyTemplates.map((_, i) => i)),
|
||||
this.config.partyTemplates.length - 1,
|
||||
);
|
||||
if (i18next.exists("trainersCommon:" + TrainerType[trainerType], { returnObjects: true })) {
|
||||
const namePool = i18next.t("trainersCommon:" + TrainerType[trainerType], { returnObjects: true });
|
||||
this.name =
|
||||
name ||
|
||||
Utils.randSeedItem(
|
||||
Object.values(
|
||||
namePool.hasOwnProperty("MALE")
|
||||
? namePool[variant === TrainerVariant.FEMALE ? "FEMALE" : "MALE"]
|
||||
: namePool,
|
||||
),
|
||||
);
|
||||
const classKey = `trainersCommon:${TrainerType[trainerType]}`;
|
||||
if (i18next.exists(classKey, { returnObjects: true })) {
|
||||
if (nameKey) {
|
||||
this.nameKey = nameKey;
|
||||
} else {
|
||||
const genderKey = i18next.exists(`${classKey}.MALE`)
|
||||
? variant === TrainerVariant.FEMALE
|
||||
? ".FEMALE"
|
||||
: ".MALE"
|
||||
: "";
|
||||
const trainerKey = randSeedItem(Object.keys(i18next.t(`${classKey}${genderKey}`, { returnObjects: true })));
|
||||
this.nameKey = `${classKey}${genderKey}.${trainerKey}`;
|
||||
}
|
||||
this.name = i18next.t(this.nameKey);
|
||||
if (variant === TrainerVariant.DOUBLE) {
|
||||
if (this.config.doubleOnly) {
|
||||
if (partnerName) {
|
||||
this.partnerName = partnerName;
|
||||
if (partnerNameKey) {
|
||||
this.partnerNameKey = partnerNameKey;
|
||||
this.partnerName = i18next.t(this.partnerNameKey);
|
||||
} else {
|
||||
[this.name, this.partnerName] = this.name.split(" & ");
|
||||
}
|
||||
} else {
|
||||
this.partnerName =
|
||||
partnerName ||
|
||||
Utils.randSeedItem(Object.values(namePool.hasOwnProperty("FEMALE") ? namePool["FEMALE"] : namePool));
|
||||
const partnerGenderKey = i18next.exists(`${classKey}.FEMALE`) ? ".FEMALE" : "";
|
||||
const partnerTrainerKey = randSeedItem(
|
||||
Object.keys(
|
||||
i18next.t(`${classKey}${partnerGenderKey}`, {
|
||||
returnObjects: true,
|
||||
}),
|
||||
),
|
||||
);
|
||||
this.partnerNameKey = `${classKey}${partnerGenderKey}.${partnerTrainerKey}`;
|
||||
this.partnerName = i18next.t(this.partnerNameKey);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -405,7 +418,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
|
||||
// If useNewSpeciesPool is true, we need to generate a new species from the new species pool, otherwise we generate a random species
|
||||
let species = useNewSpeciesPool
|
||||
? getPokemonSpecies(newSpeciesPool[Math.floor(Utils.randSeedInt(newSpeciesPool.length))])
|
||||
? getPokemonSpecies(newSpeciesPool[Math.floor(randSeedInt(newSpeciesPool.length))])
|
||||
: template.isSameSpecies(index) && index > offset
|
||||
? getPokemonSpecies(
|
||||
battle.enemyParty[offset].species.getTrainerSpeciesForLevel(
|
||||
|
@ -446,7 +459,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
|
||||
let baseSpecies: PokemonSpecies;
|
||||
if (this.config.speciesPools) {
|
||||
const tierValue = Utils.randSeedInt(512);
|
||||
const tierValue = randSeedInt(512);
|
||||
let tier =
|
||||
tierValue >= 156
|
||||
? TrainerPoolTier.COMMON
|
||||
|
@ -465,7 +478,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
tier--;
|
||||
}
|
||||
const tierPool = this.config.speciesPools[tier];
|
||||
baseSpecies = getPokemonSpecies(Utils.randSeedItem(tierPool));
|
||||
baseSpecies = getPokemonSpecies(randSeedItem(tierPool));
|
||||
} else {
|
||||
baseSpecies = globalScene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter);
|
||||
}
|
||||
|
@ -604,7 +617,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
if (maxScorePartyMemberIndexes.length > 1) {
|
||||
let rand: number;
|
||||
globalScene.executeWithSeedOffset(
|
||||
() => (rand = Utils.randSeedInt(maxScorePartyMemberIndexes.length)),
|
||||
() => (rand = randSeedInt(maxScorePartyMemberIndexes.length)),
|
||||
globalScene.currentBattle.turn << 2,
|
||||
);
|
||||
return maxScorePartyMemberIndexes[rand!];
|
||||
|
|
|
@ -7,7 +7,7 @@ import type PokemonSpecies from "./data/pokemon-species";
|
|||
import { allSpecies } from "./data/pokemon-species";
|
||||
import type { Arena } from "./field/arena";
|
||||
import Overrides from "#app/overrides";
|
||||
import * as Utils from "./utils";
|
||||
import { randSeedInt, randSeedItem } from "#app/utils";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Species } from "#enums/species";
|
||||
import { Challenges } from "./enums/challenges";
|
||||
|
@ -186,7 +186,7 @@ export class GameMode implements GameModeConfig {
|
|||
if (w < waveIndex) {
|
||||
globalScene.executeWithSeedOffset(() => {
|
||||
const waveTrainerChance = arena.getTrainerChance();
|
||||
if (!Utils.randSeedInt(waveTrainerChance)) {
|
||||
if (!randSeedInt(waveTrainerChance)) {
|
||||
allowTrainerBattle = false;
|
||||
}
|
||||
}, w);
|
||||
|
@ -196,7 +196,7 @@ export class GameMode implements GameModeConfig {
|
|||
}
|
||||
}
|
||||
}
|
||||
return Boolean(allowTrainerBattle && trainerChance && !Utils.randSeedInt(trainerChance));
|
||||
return Boolean(allowTrainerBattle && trainerChance && !randSeedInt(trainerChance));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -222,7 +222,7 @@ export class GameMode implements GameModeConfig {
|
|||
s.speciesId !== Species.ETERNATUS &&
|
||||
s.speciesId !== Species.ARCEUS,
|
||||
);
|
||||
return Utils.randSeedItem(allFinalBossSpecies);
|
||||
return randSeedItem(allFinalBossSpecies);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
import Phaser from "phaser";
|
||||
import * as Utils from "./utils";
|
||||
import { deepCopy } from "./utils";
|
||||
import { deepCopy, getEnumValues } from "#app/utils";
|
||||
import pad_generic from "./configs/inputs/pad_generic";
|
||||
import pad_unlicensedSNES from "./configs/inputs/pad_unlicensedSNES";
|
||||
import pad_xbox360 from "./configs/inputs/pad_xbox360";
|
||||
|
@ -102,7 +101,7 @@ export class InputsController {
|
|||
[Device.KEYBOARD]: "default",
|
||||
};
|
||||
|
||||
for (const b of Utils.getEnumValues(Button)) {
|
||||
for (const b of getEnumValues(Button)) {
|
||||
this.interactions[b] = {
|
||||
pressTime: false,
|
||||
isPressed: false,
|
||||
|
|
|
@ -4,7 +4,7 @@ import CacheBustedLoaderPlugin from "#app/plugins/cache-busted-loader-plugin";
|
|||
import { SceneBase } from "#app/scene-base";
|
||||
import { WindowVariant, getWindowVariantSuffix } from "#app/ui/ui-theme";
|
||||
import { isMobile } from "#app/touch-controls";
|
||||
import * as Utils from "#app/utils";
|
||||
import { localPing, getEnumValues, hasAllLocalizedSprites, getEnumKeys } from "#app/utils";
|
||||
import { initPokemonPrevolutions, initPokemonStarters } from "#app/data/balance/pokemon-evolutions";
|
||||
import { initBiomes } from "#app/data/balance/biomes";
|
||||
import { initEggMoves } from "#app/data/balance/egg-moves";
|
||||
|
@ -34,7 +34,7 @@ export class LoadingScene extends SceneBase {
|
|||
}
|
||||
|
||||
preload() {
|
||||
Utils.localPing();
|
||||
localPing();
|
||||
this.load["manifest"] = this.game["manifest"];
|
||||
|
||||
this.loadImage("loading_bg", "arenas");
|
||||
|
@ -49,7 +49,7 @@ export class LoadingScene extends SceneBase {
|
|||
this.loadImage("friendship_overlay", "ui");
|
||||
this.loadImage("cursor", "ui");
|
||||
this.loadImage("cursor_reverse", "ui");
|
||||
for (const wv of Utils.getEnumValues(WindowVariant)) {
|
||||
for (const wv of getEnumValues(WindowVariant)) {
|
||||
for (let w = 1; w <= 5; w++) {
|
||||
this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, "ui/windows");
|
||||
}
|
||||
|
@ -177,7 +177,7 @@ export class LoadingScene extends SceneBase {
|
|||
|
||||
this.loadImage("default_bg", "arenas");
|
||||
// Load arena images
|
||||
Utils.getEnumValues(Biome).map(bt => {
|
||||
getEnumValues(Biome).map(bt => {
|
||||
const btKey = Biome[bt].toLowerCase();
|
||||
const isBaseAnimated = btKey === "end";
|
||||
const baseAKey = `${btKey}_a`;
|
||||
|
@ -239,7 +239,7 @@ export class LoadingScene extends SceneBase {
|
|||
// Get current lang and load the types atlas for it. English will only load types while all other languages will load types and types_<lang>
|
||||
const lang = i18next.resolvedLanguage;
|
||||
if (lang !== "en") {
|
||||
if (Utils.hasAllLocalizedSprites(lang)) {
|
||||
if (hasAllLocalizedSprites(lang)) {
|
||||
this.loadAtlas(`statuses_${lang}`, "");
|
||||
this.loadAtlas(`types_${lang}`, "");
|
||||
} else {
|
||||
|
@ -268,7 +268,7 @@ export class LoadingScene extends SceneBase {
|
|||
this.loadAtlas("egg_icons", "egg");
|
||||
this.loadAtlas("egg_shard", "egg");
|
||||
this.loadAtlas("egg_lightrays", "egg");
|
||||
for (const gt of Utils.getEnumKeys(GachaType)) {
|
||||
for (const gt of getEnumKeys(GachaType)) {
|
||||
const key = gt.toLowerCase();
|
||||
this.loadImage(`gacha_${key}`, "egg");
|
||||
this.loadAtlas(`gacha_underlay_${key}`, "egg");
|
||||
|
|
|
@ -6,9 +6,10 @@ import i18next from "i18next";
|
|||
/**
|
||||
* Retrieves the Pokemon's name, potentially with an affix indicating its role (wild or foe) in the current battle context, translated
|
||||
* @param pokemon {@linkcode Pokemon} name and battle context will be retrieved from this instance
|
||||
* @param {boolean} useIllusion - Whether we want the name of the illusion or not. Default value : true
|
||||
* @returns {string} ex: "Wild Gengar", "Ectoplasma sauvage"
|
||||
*/
|
||||
export function getPokemonNameWithAffix(pokemon: Pokemon | undefined): string {
|
||||
export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusion = true): string {
|
||||
if (!pokemon) {
|
||||
return "Missigno";
|
||||
}
|
||||
|
@ -18,19 +19,17 @@ export function getPokemonNameWithAffix(pokemon: Pokemon | undefined): string {
|
|||
return !pokemon.isPlayer()
|
||||
? pokemon.hasTrainer()
|
||||
? i18next.t("battle:foePokemonWithAffix", {
|
||||
pokemonName: pokemon.getNameToRender(),
|
||||
pokemonName: pokemon.getNameToRender(useIllusion),
|
||||
})
|
||||
: i18next.t("battle:wildPokemonWithAffix", {
|
||||
pokemonName: pokemon.getNameToRender(),
|
||||
pokemonName: pokemon.getNameToRender(useIllusion),
|
||||
})
|
||||
: pokemon.getNameToRender();
|
||||
: pokemon.getNameToRender(useIllusion);
|
||||
case BattleSpec.FINAL_BOSS:
|
||||
return !pokemon.isPlayer()
|
||||
? i18next.t("battle:foePokemonWithAffix", {
|
||||
pokemonName: pokemon.getNameToRender(),
|
||||
})
|
||||
: pokemon.getNameToRender();
|
||||
? i18next.t("battle:foePokemonWithAffix", { pokemonName: pokemon.getNameToRender(useIllusion) })
|
||||
: pokemon.getNameToRender(useIllusion);
|
||||
default:
|
||||
return pokemon.getNameToRender();
|
||||
return pokemon.getNameToRender(useIllusion);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2734,7 +2734,7 @@ export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier
|
|||
* @returns always `true`
|
||||
*/
|
||||
override apply(_pokemon: Pokemon, moveAccuracy: NumberHolder): boolean {
|
||||
moveAccuracy.value = Math.min(moveAccuracy.value + this.accuracyAmount * this.getStackCount(), 100);
|
||||
moveAccuracy.value = moveAccuracy.value + this.accuracyAmount * this.getStackCount();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@ import { type PokeballCounts } from "#app/battle-scene";
|
|||
import { EvolutionItem } from "#app/data/balance/pokemon-evolutions";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { FormChangeItem } from "#app/data/pokemon-forms";
|
||||
import { Variant } from "#app/data/variant";
|
||||
import { Variant } from "#app/sprites/variant";
|
||||
import { type ModifierOverride } from "#app/modifier/modifier-type";
|
||||
import { Unlockables } from "#app/system/unlockables";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
|
|
|
@ -9,10 +9,6 @@ import { Phase } from "#app/phase";
|
|||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
export class AddEnemyBuffModifierPhase extends Phase {
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
import { applyAbAttrs, applyPreLeaveFieldAbAttrs, PreLeaveFieldAbAttr, RunSuccessAbAttr } from "#app/data/ability";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import { StatusEffect } from "#app/enums/status-effect";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import i18next from "i18next";
|
||||
import * as Utils from "#app/utils";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { BattleEndPhase } from "./battle-end-phase";
|
||||
import { NewBattlePhase } from "./new-battle-phase";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
|
@ -22,7 +22,7 @@ export class AttemptRunPhase extends PokemonPhase {
|
|||
|
||||
const playerPokemon = this.getPokemon();
|
||||
|
||||
const escapeChance = new Utils.NumberHolder(0);
|
||||
const escapeChance = new NumberHolder(0);
|
||||
|
||||
this.attemptRunAway(playerField, enemyField, escapeChance);
|
||||
|
||||
|
@ -63,7 +63,7 @@ export class AttemptRunPhase extends PokemonPhase {
|
|||
this.end();
|
||||
}
|
||||
|
||||
attemptRunAway(playerField: PlayerPokemon[], enemyField: EnemyPokemon[], escapeChance: Utils.NumberHolder) {
|
||||
attemptRunAway(playerField: PlayerPokemon[], enemyField: EnemyPokemon[], escapeChance: NumberHolder) {
|
||||
/** Sum of the speed of all enemy pokemon on the field */
|
||||
const enemySpeed = enemyField.reduce(
|
||||
(total: number, enemyPokemon: Pokemon) => total + enemyPokemon.getStat(Stat.SPD),
|
||||
|
|
|
@ -17,6 +17,25 @@ export class BattleEndPhase extends BattlePhase {
|
|||
start() {
|
||||
super.start();
|
||||
|
||||
// cull any extra `BattleEnd` phases from the queue.
|
||||
globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => {
|
||||
if (phase instanceof BattleEndPhase) {
|
||||
this.isVictory ||= phase.isVictory;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
// `phaseQueuePrepend` is private, so we have to use this inefficient loop.
|
||||
while (
|
||||
globalScene.tryRemoveUnshiftedPhase(phase => {
|
||||
if (phase instanceof BattleEndPhase) {
|
||||
this.isVictory ||= phase.isVictory;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
})
|
||||
) {}
|
||||
|
||||
globalScene.gameData.gameStats.battles++;
|
||||
if (
|
||||
globalScene.gameMode.isEndless &&
|
||||
|
@ -54,6 +73,13 @@ export class BattleEndPhase extends BattlePhase {
|
|||
}
|
||||
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
for (const p of globalScene.getEnemyParty()) {
|
||||
try {
|
||||
p.destroy();
|
||||
} catch {
|
||||
console.warn("Unable to destroy stale pokemon object in BattleEndPhase:", p);
|
||||
}
|
||||
}
|
||||
|
||||
const lapsingModifiers = globalScene.findModifiers(
|
||||
m => m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier,
|
||||
|
|
|
@ -3,13 +3,13 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
|||
import { Phase } from "#app/phase";
|
||||
|
||||
export class BattlePhase extends Phase {
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
|
||||
showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void {
|
||||
const sprites = globalScene.currentBattle.trainer?.getSprites()!; // TODO: is this bang correct?
|
||||
const tintSprites = globalScene.currentBattle.trainer?.getTintSprites()!; // TODO: is this bang correct?
|
||||
if (!globalScene.currentBattle.trainer) {
|
||||
console.warn("Enemy trainer is missing!");
|
||||
return;
|
||||
}
|
||||
const sprites = globalScene.currentBattle.trainer.getSprites();
|
||||
const tintSprites = globalScene.currentBattle.trainer.getTintSprites();
|
||||
for (let i = 0; i < sprites.length; i++) {
|
||||
const visible = !trainerSlot || !i === (trainerSlot === TrainerSlot.TRAINER) || sprites.length < 2;
|
||||
[sprites[i], tintSprites[i]].map(sprite => {
|
||||
|
|
|
@ -4,7 +4,7 @@ import { BerryUsedEvent } from "#app/events/battle-scene";
|
|||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import i18next from "i18next";
|
||||
import * as Utils from "#app/utils";
|
||||
import { BooleanHolder } from "#app/utils";
|
||||
import { FieldPhase } from "./field-phase";
|
||||
import { CommonAnimPhase } from "./common-anim-phase";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
@ -20,7 +20,7 @@ export class BerryPhase extends FieldPhase {
|
|||
}, pokemon.isPlayer());
|
||||
|
||||
if (hasUsableBerry) {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
const cancelled = new BooleanHolder(false);
|
||||
pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled));
|
||||
|
||||
if (cancelled.value) {
|
||||
|
@ -44,7 +44,7 @@ export class BerryPhase extends FieldPhase {
|
|||
|
||||
globalScene.updateModifiers(pokemon.isPlayer());
|
||||
|
||||
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new Utils.BooleanHolder(false));
|
||||
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
|
@ -6,13 +6,18 @@ import { PokemonPhase } from "./pokemon-phase";
|
|||
|
||||
export class CommonAnimPhase extends PokemonPhase {
|
||||
private anim: CommonAnim | null;
|
||||
private targetIndex: number | undefined;
|
||||
private targetIndex?: BattlerIndex;
|
||||
private playOnEmptyField: boolean;
|
||||
|
||||
constructor(battlerIndex?: BattlerIndex, targetIndex?: BattlerIndex, anim?: CommonAnim, playOnEmptyField = false) {
|
||||
constructor(
|
||||
battlerIndex?: BattlerIndex,
|
||||
targetIndex?: BattlerIndex,
|
||||
anim: CommonAnim | null = null,
|
||||
playOnEmptyField = false,
|
||||
) {
|
||||
super(battlerIndex);
|
||||
|
||||
this.anim = anim!; // TODO: is this bang correct?
|
||||
this.anim = anim;
|
||||
this.targetIndex = targetIndex;
|
||||
this.playOnEmptyField = playOnEmptyField;
|
||||
}
|
||||
|
|
|
@ -10,11 +10,16 @@ export class DamageAnimPhase extends PokemonPhase {
|
|||
private damageResult: DamageResult;
|
||||
private critical: boolean;
|
||||
|
||||
constructor(battlerIndex: BattlerIndex, amount: number, damageResult?: DamageResult, critical = false) {
|
||||
constructor(
|
||||
battlerIndex: BattlerIndex,
|
||||
amount: number,
|
||||
damageResult: DamageResult = HitResult.EFFECTIVE,
|
||||
critical = false,
|
||||
) {
|
||||
super(battlerIndex);
|
||||
|
||||
this.amount = amount;
|
||||
this.damageResult = damageResult || HitResult.EFFECTIVE;
|
||||
this.damageResult = damageResult;
|
||||
this.critical = critical;
|
||||
}
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container";
|
|||
import { Mode } from "#app/ui/ui";
|
||||
import i18next from "i18next";
|
||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
import * as Utils from "#app/utils";
|
||||
import { fixedInt, getFrameMs, randInt } from "#app/utils";
|
||||
import type { EggLapsePhase } from "./egg-lapse-phase";
|
||||
import type { EggHatchData } from "#app/data/egg-hatch-data";
|
||||
import { doShinySparkleAnim } from "#app/field/anims";
|
||||
|
@ -306,17 +306,17 @@ export class EggHatchPhase extends Phase {
|
|||
this.canSkip = false;
|
||||
this.hatched = true;
|
||||
if (this.evolutionBgm) {
|
||||
SoundFade.fadeOut(globalScene, this.evolutionBgm, Utils.fixedInt(100));
|
||||
SoundFade.fadeOut(globalScene, this.evolutionBgm, fixedInt(100));
|
||||
}
|
||||
for (let e = 0; e < 5; e++) {
|
||||
globalScene.time.delayedCall(Utils.fixedInt(375 * e), () =>
|
||||
globalScene.time.delayedCall(fixedInt(375 * e), () =>
|
||||
globalScene.playSound("se/egg_hatch", { volume: 1 - e * 0.2 }),
|
||||
);
|
||||
}
|
||||
this.eggLightraysOverlay.setVisible(true);
|
||||
this.eggLightraysOverlay.play("egg_lightrays");
|
||||
globalScene.tweens.add({
|
||||
duration: Utils.fixedInt(125),
|
||||
duration: fixedInt(125),
|
||||
targets: this.eggHatchOverlay,
|
||||
alpha: 1,
|
||||
ease: "Cubic.easeIn",
|
||||
|
@ -325,7 +325,7 @@ export class EggHatchPhase extends Phase {
|
|||
this.canSkip = true;
|
||||
},
|
||||
});
|
||||
globalScene.time.delayedCall(Utils.fixedInt(1500), () => {
|
||||
globalScene.time.delayedCall(fixedInt(1500), () => {
|
||||
this.canSkip = false;
|
||||
if (!this.skipped) {
|
||||
this.doReveal();
|
||||
|
@ -363,46 +363,43 @@ export class EggHatchPhase extends Phase {
|
|||
this.pokemonSprite.setPipelineData("shiny", this.pokemon.shiny);
|
||||
this.pokemonSprite.setPipelineData("variant", this.pokemon.variant);
|
||||
this.pokemonSprite.setVisible(true);
|
||||
globalScene.time.delayedCall(Utils.fixedInt(250), () => {
|
||||
globalScene.time.delayedCall(fixedInt(250), () => {
|
||||
this.eggsToHatchCount--;
|
||||
this.eggHatchHandler.eventTarget.dispatchEvent(new EggCountChangedEvent(this.eggsToHatchCount));
|
||||
this.pokemon.cry();
|
||||
if (isShiny) {
|
||||
globalScene.time.delayedCall(Utils.fixedInt(500), () => {
|
||||
globalScene.time.delayedCall(fixedInt(500), () => {
|
||||
doShinySparkleAnim(this.pokemonShinySparkle, this.pokemon.variant);
|
||||
});
|
||||
}
|
||||
globalScene.time.delayedCall(
|
||||
Utils.fixedInt(!this.skipped ? (!isShiny ? 1250 : 1750) : !isShiny ? 250 : 750),
|
||||
() => {
|
||||
this.infoContainer.show(this.pokemon, false, this.skipped ? 2 : 1);
|
||||
globalScene.time.delayedCall(fixedInt(!this.skipped ? (!isShiny ? 1250 : 1750) : !isShiny ? 250 : 750), () => {
|
||||
this.infoContainer.show(this.pokemon, false, this.skipped ? 2 : 1);
|
||||
|
||||
globalScene.playSoundWithoutBgm("evolution_fanfare");
|
||||
globalScene.playSoundWithoutBgm("evolution_fanfare");
|
||||
|
||||
globalScene.ui.showText(
|
||||
i18next.t("egg:hatchFromTheEgg", {
|
||||
pokemonName: this.pokemon.species.getExpandedSpeciesName(),
|
||||
}),
|
||||
null,
|
||||
() => {
|
||||
globalScene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs);
|
||||
globalScene.gameData.setPokemonCaught(this.pokemon, true, true).then(() => {
|
||||
globalScene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex).then(value => {
|
||||
this.eggHatchData.setEggMoveUnlocked(value);
|
||||
globalScene.ui.showText("", 0);
|
||||
this.end();
|
||||
});
|
||||
globalScene.ui.showText(
|
||||
i18next.t("egg:hatchFromTheEgg", {
|
||||
pokemonName: this.pokemon.species.getExpandedSpeciesName(),
|
||||
}),
|
||||
null,
|
||||
() => {
|
||||
globalScene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs);
|
||||
globalScene.gameData.setPokemonCaught(this.pokemon, true, true).then(() => {
|
||||
globalScene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex).then(value => {
|
||||
this.eggHatchData.setEggMoveUnlocked(value);
|
||||
globalScene.ui.showText("", 0);
|
||||
this.end();
|
||||
});
|
||||
},
|
||||
null,
|
||||
true,
|
||||
3000,
|
||||
);
|
||||
},
|
||||
);
|
||||
});
|
||||
},
|
||||
null,
|
||||
true,
|
||||
3000,
|
||||
);
|
||||
});
|
||||
});
|
||||
globalScene.tweens.add({
|
||||
duration: Utils.fixedInt(this.skipped ? 500 : 3000),
|
||||
duration: fixedInt(this.skipped ? 500 : 3000),
|
||||
targets: this.eggHatchOverlay,
|
||||
alpha: 0,
|
||||
ease: "Cubic.easeOut",
|
||||
|
@ -427,9 +424,9 @@ export class EggHatchPhase extends Phase {
|
|||
doSpray(intensity: number, offsetY?: number) {
|
||||
globalScene.tweens.addCounter({
|
||||
repeat: intensity,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
this.doSprayParticle(Utils.randInt(8), offsetY || 0);
|
||||
this.doSprayParticle(randInt(8), offsetY || 0);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
@ -448,12 +445,12 @@ export class EggHatchPhase extends Phase {
|
|||
|
||||
let f = 0;
|
||||
let yOffset = 0;
|
||||
const speed = 3 - Utils.randInt(8);
|
||||
const amp = 24 + Utils.randInt(32);
|
||||
const speed = 3 - randInt(8);
|
||||
const amp = 24 + randInt(32);
|
||||
|
||||
const particleTimer = globalScene.tweens.addCounter({
|
||||
repeat: -1,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
updateParticle();
|
||||
},
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { BattlerIndex, BattleType } from "#app/battle";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { applyAbAttrs, SyncEncounterNatureAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, SyncEncounterNatureAbAttr, applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/ability";
|
||||
import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims";
|
||||
import { getCharVariantFromDialogue } from "#app/data/dialogue";
|
||||
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
|
@ -43,10 +43,10 @@ import { getNatureName } from "#app/data/nature";
|
|||
export class EncounterPhase extends BattlePhase {
|
||||
private loaded: boolean;
|
||||
|
||||
constructor(loaded?: boolean) {
|
||||
constructor(loaded = false) {
|
||||
super();
|
||||
|
||||
this.loaded = !!loaded;
|
||||
this.loaded = loaded;
|
||||
}
|
||||
|
||||
start() {
|
||||
|
@ -259,6 +259,9 @@ export class EncounterPhase extends BattlePhase {
|
|||
}
|
||||
if (e < (battle.double ? 2 : 1)) {
|
||||
if (battle.battleType === BattleType.WILD) {
|
||||
for (const pokemon of globalScene.getField()) {
|
||||
applyPreSummonAbAttrs(PreSummonAbAttr, pokemon, []);
|
||||
}
|
||||
globalScene.field.add(enemyPokemon);
|
||||
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
||||
const playerPokemon = globalScene.getPlayerPokemon();
|
||||
|
@ -545,7 +548,7 @@ export class EncounterPhase extends BattlePhase {
|
|||
const enemyField = globalScene.getEnemyField();
|
||||
|
||||
enemyField.forEach((enemyPokemon, e) => {
|
||||
if (enemyPokemon.isShiny()) {
|
||||
if (enemyPokemon.isShiny(true)) {
|
||||
globalScene.unshiftPhase(new ShinySparklePhase(BattlerIndex.ENEMY + e));
|
||||
}
|
||||
/** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */
|
||||
|
|
|
@ -39,7 +39,7 @@ export class EnemyCommandPhase extends FieldPhase {
|
|||
if (
|
||||
battle.double &&
|
||||
enemyPokemon.hasAbility(Abilities.COMMANDER) &&
|
||||
enemyPokemon.getAlly().getTag(BattlerTagType.COMMANDED)
|
||||
enemyPokemon.getAlly()?.getTag(BattlerTagType.COMMANDED)
|
||||
) {
|
||||
this.skipTurn = true;
|
||||
}
|
||||
|
|
|
@ -5,7 +5,7 @@ import { globalScene } from "#app/global-scene";
|
|||
import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import { FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import type EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
|
||||
import * as Utils from "#app/utils";
|
||||
import { fixedInt, getFrameMs, randInt } from "#app/utils";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { cos, sin } from "#app/field/anims";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
|
@ -332,9 +332,9 @@ export class EvolutionPhase extends Phase {
|
|||
() => this.end(),
|
||||
null,
|
||||
true,
|
||||
Utils.fixedInt(4000),
|
||||
fixedInt(4000),
|
||||
);
|
||||
globalScene.time.delayedCall(Utils.fixedInt(4250), () => globalScene.playBgm());
|
||||
globalScene.time.delayedCall(fixedInt(4250), () => globalScene.playBgm());
|
||||
});
|
||||
});
|
||||
};
|
||||
|
@ -392,7 +392,7 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
globalScene.tweens.addCounter({
|
||||
repeat: 64,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
if (f < 64) {
|
||||
if (!(f & 7)) {
|
||||
|
@ -411,7 +411,7 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
globalScene.tweens.addCounter({
|
||||
repeat: 96,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
if (f < 96) {
|
||||
if (f < 6) {
|
||||
|
@ -461,7 +461,7 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
globalScene.tweens.addCounter({
|
||||
repeat: 48,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
if (!f) {
|
||||
for (let i = 0; i < 16; i++) {
|
||||
|
@ -482,14 +482,14 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
globalScene.tweens.addCounter({
|
||||
repeat: 48,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
if (!f) {
|
||||
for (let i = 0; i < 8; i++) {
|
||||
this.doSprayParticle(i);
|
||||
}
|
||||
} else if (f < 50) {
|
||||
this.doSprayParticle(Utils.randInt(8));
|
||||
this.doSprayParticle(randInt(8));
|
||||
}
|
||||
f++;
|
||||
},
|
||||
|
@ -506,7 +506,7 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
const particleTimer = globalScene.tweens.addCounter({
|
||||
repeat: -1,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
updateParticle();
|
||||
},
|
||||
|
@ -543,7 +543,7 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
const particleTimer = globalScene.tweens.addCounter({
|
||||
repeat: -1,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
updateParticle();
|
||||
},
|
||||
|
@ -575,7 +575,7 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
const particleTimer = globalScene.tweens.addCounter({
|
||||
repeat: -1,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
updateParticle();
|
||||
},
|
||||
|
@ -605,12 +605,12 @@ export class EvolutionPhase extends Phase {
|
|||
|
||||
let f = 0;
|
||||
let yOffset = 0;
|
||||
const speed = 3 - Utils.randInt(8);
|
||||
const amp = 48 + Utils.randInt(64);
|
||||
const speed = 3 - randInt(8);
|
||||
const amp = 48 + randInt(64);
|
||||
|
||||
const particleTimer = globalScene.tweens.addCounter({
|
||||
repeat: -1,
|
||||
duration: Utils.getFrameMs(1),
|
||||
duration: getFrameMs(1),
|
||||
onRepeat: () => {
|
||||
updateParticle();
|
||||
},
|
||||
|
|
|
@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
|
|||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { ExpBoosterModifier } from "#app/modifier/modifier";
|
||||
import i18next from "i18next";
|
||||
import * as Utils from "#app/utils";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
|
||||
import { LevelUpPhase } from "./level-up-phase";
|
||||
|
||||
|
@ -19,7 +19,7 @@ export class ExpPhase extends PlayerPartyMemberPokemonPhase {
|
|||
super.start();
|
||||
|
||||
const pokemon = this.getPokemon();
|
||||
const exp = new Utils.NumberHolder(this.expValue);
|
||||
const exp = new NumberHolder(this.expValue);
|
||||
globalScene.applyModifiers(ExpBoosterModifier, true, exp);
|
||||
exp.value = Math.floor(exp.value);
|
||||
globalScene.ui.showText(
|
||||
|
|
|
@ -209,8 +209,8 @@ export class FaintPhase extends PokemonPhase {
|
|||
}
|
||||
|
||||
// in double battles redirect potential moves off fainted pokemon
|
||||
if (globalScene.currentBattle.double) {
|
||||
const allyPokemon = pokemon.getAlly();
|
||||
const allyPokemon = pokemon.getAlly();
|
||||
if (globalScene.currentBattle.double && !isNullOrUndefined(allyPokemon)) {
|
||||
globalScene.redirectPokemonMoves(pokemon, allyPokemon);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import * as Utils from "../utils";
|
||||
import { fixedInt } from "#app/utils";
|
||||
import { achvs } from "../system/achv";
|
||||
import type { SpeciesFormChange } from "../data/pokemon-forms";
|
||||
import { getSpeciesFormChangeMessage } from "../data/pokemon-forms";
|
||||
|
@ -9,7 +9,7 @@ import type PartyUiHandler from "../ui/party-ui-handler";
|
|||
import { getPokemonNameWithAffix } from "../messages";
|
||||
import { EndEvolutionPhase } from "./end-evolution-phase";
|
||||
import { EvolutionPhase } from "./evolution-phase";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
|
||||
export class FormChangePhase extends EvolutionPhase {
|
||||
|
@ -151,9 +151,9 @@ export class FormChangePhase extends EvolutionPhase {
|
|||
() => this.end(),
|
||||
null,
|
||||
true,
|
||||
Utils.fixedInt(delay),
|
||||
fixedInt(delay),
|
||||
);
|
||||
globalScene.time.delayedCall(Utils.fixedInt(delay + 250), () =>
|
||||
globalScene.time.delayedCall(fixedInt(delay + 250), () =>
|
||||
globalScene.playBgm(),
|
||||
);
|
||||
});
|
||||
|
|
|
@ -20,7 +20,7 @@ import { UnlockPhase } from "#app/phases/unlock-phase";
|
|||
import { achvs, ChallengeAchv } from "#app/system/achv";
|
||||
import { Unlockables } from "#app/system/unlockables";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import * as Utils from "#app/utils";
|
||||
import { isLocal, isLocalServerConnected } from "#app/utils";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import i18next from "i18next";
|
||||
|
@ -45,6 +45,8 @@ export class GameOverPhase extends BattlePhase {
|
|||
start() {
|
||||
super.start();
|
||||
|
||||
globalScene.hideAbilityBar();
|
||||
|
||||
// Failsafe if players somehow skip floor 200 in classic mode
|
||||
if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) {
|
||||
this.isVictory = true;
|
||||
|
@ -217,7 +219,7 @@ export class GameOverPhase extends BattlePhase {
|
|||
/* Added a local check to see if the game is running offline
|
||||
If Online, execute apiFetch as intended
|
||||
If Offline, execute offlineNewClear() only for victory, a localStorage implementation of newClear daily run checks */
|
||||
if (!Utils.isLocal || Utils.isLocalServerConnected) {
|
||||
if (!isLocal || isLocalServerConnected) {
|
||||
pokerogueApi.savedata.session
|
||||
.newclear({
|
||||
slot: globalScene.sessionSlotId,
|
||||
|
|
|
@ -1,27 +1,12 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
|
||||
export class HideAbilityPhase extends PokemonPhase {
|
||||
private passive: boolean;
|
||||
|
||||
constructor(battlerIndex: BattlerIndex, passive = false) {
|
||||
super(battlerIndex);
|
||||
|
||||
this.passive = passive;
|
||||
}
|
||||
import { Phase } from "#app/phase";
|
||||
|
||||
export class HideAbilityPhase extends Phase {
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
if (pokemon) {
|
||||
globalScene.abilityBar.hide().then(() => {
|
||||
this.end();
|
||||
});
|
||||
} else {
|
||||
globalScene.abilityBar.hide().then(() => {
|
||||
this.end();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,6 +71,7 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
|
|||
if (!this.pokemon.pauseEvolutions) {
|
||||
const evolution = this.pokemon.getEvolution();
|
||||
if (evolution) {
|
||||
this.pokemon.breakIllusion()
|
||||
globalScene.unshiftPhase(new EvolutionPhase(this.pokemon, evolution, this.lastLevel));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,26 +5,26 @@ import { Phase } from "#app/phase";
|
|||
import { handleTutorial, Tutorial } from "#app/tutorial";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import i18next, { t } from "i18next";
|
||||
import * as Utils from "#app/utils";
|
||||
import { getCookie, sessionIdKey, executeIf, removeCookie } from "#app/utils";
|
||||
import { SelectGenderPhase } from "./select-gender-phase";
|
||||
import { UnavailablePhase } from "./unavailable-phase";
|
||||
|
||||
export class LoginPhase extends Phase {
|
||||
private showText: boolean;
|
||||
|
||||
constructor(showText?: boolean) {
|
||||
constructor(showText = true) {
|
||||
super();
|
||||
|
||||
this.showText = showText === undefined || !!showText;
|
||||
this.showText = showText;
|
||||
}
|
||||
|
||||
start(): void {
|
||||
super.start();
|
||||
|
||||
const hasSession = !!Utils.getCookie(Utils.sessionIdKey);
|
||||
const hasSession = !!getCookie(sessionIdKey);
|
||||
|
||||
globalScene.ui.setMode(Mode.LOADING, { buttonActions: [] });
|
||||
Utils.executeIf(bypassLogin || hasSession, updateUserInfo).then(response => {
|
||||
executeIf(bypassLogin || hasSession, updateUserInfo).then(response => {
|
||||
const success = response ? response[0] : false;
|
||||
const statusCode = response ? response[1] : null;
|
||||
if (!success) {
|
||||
|
@ -38,7 +38,7 @@ export class LoginPhase extends Phase {
|
|||
const loadData = () => {
|
||||
updateUserInfo().then(success => {
|
||||
if (!success[0]) {
|
||||
Utils.removeCookie(Utils.sessionIdKey);
|
||||
removeCookie(sessionIdKey);
|
||||
globalScene.reset(true, true);
|
||||
return;
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ export class LoginPhase extends Phase {
|
|||
globalScene.ui.playSelect();
|
||||
updateUserInfo().then(success => {
|
||||
if (!success[0]) {
|
||||
Utils.removeCookie(Utils.sessionIdKey);
|
||||
removeCookie(sessionIdKey);
|
||||
globalScene.reset(true, true);
|
||||
return;
|
||||
}
|
||||
|
@ -89,7 +89,7 @@ export class LoginPhase extends Phase {
|
|||
],
|
||||
});
|
||||
} else if (statusCode === 401) {
|
||||
Utils.removeCookie(Utils.sessionIdKey);
|
||||
removeCookie(sessionIdKey);
|
||||
globalScene.reset(true, true);
|
||||
} else {
|
||||
globalScene.unshiftPhase(new UnavailablePhase());
|
||||
|
|
|
@ -3,9 +3,9 @@ import { Phase } from "#app/phase";
|
|||
|
||||
export class MessagePhase extends Phase {
|
||||
private text: string;
|
||||
private callbackDelay: number | null;
|
||||
private prompt: boolean | null;
|
||||
private promptDelay: number | null;
|
||||
private callbackDelay?: number | null;
|
||||
private prompt?: boolean | null;
|
||||
private promptDelay?: number | null;
|
||||
private speaker?: string;
|
||||
|
||||
constructor(
|
||||
|
@ -18,9 +18,9 @@ export class MessagePhase extends Phase {
|
|||
super();
|
||||
|
||||
this.text = text;
|
||||
this.callbackDelay = callbackDelay!; // TODO: is this bang correct?
|
||||
this.prompt = prompt!; // TODO: is this bang correct?
|
||||
this.promptDelay = promptDelay!; // TODO: is this bang correct?
|
||||
this.callbackDelay = callbackDelay;
|
||||
this.prompt = prompt;
|
||||
this.promptDelay = promptDelay;
|
||||
this.speaker = speaker;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
|
|||
import { ArenaTagType } from "#app/enums/arena-tag-type";
|
||||
import { MoneyMultiplierModifier } from "#app/modifier/modifier";
|
||||
import i18next from "i18next";
|
||||
import * as Utils from "#app/utils";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { BattlePhase } from "./battle-phase";
|
||||
|
||||
export class MoneyRewardPhase extends BattlePhase {
|
||||
|
@ -15,7 +15,7 @@ export class MoneyRewardPhase extends BattlePhase {
|
|||
}
|
||||
|
||||
start() {
|
||||
const moneyAmount = new Utils.NumberHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier));
|
||||
const moneyAmount = new NumberHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier));
|
||||
|
||||
globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
|
||||
|
||||
|
|
|
@ -1,50 +0,0 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import { initMoveAnim, loadMoveAnimAssets, MoveAnim } from "#app/data/battle-anims";
|
||||
import { allMoves, SelfStatusMove } from "#app/data/moves/move";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import * as Utils from "#app/utils";
|
||||
import { BattlePhase } from "./battle-phase";
|
||||
|
||||
export class MoveAnimTestPhase extends BattlePhase {
|
||||
private moveQueue: Moves[];
|
||||
|
||||
constructor(moveQueue?: Moves[]) {
|
||||
super();
|
||||
|
||||
this.moveQueue = moveQueue || Utils.getEnumValues(Moves).slice(1);
|
||||
}
|
||||
|
||||
start() {
|
||||
const moveQueue = this.moveQueue.slice(0);
|
||||
this.playMoveAnim(moveQueue, true);
|
||||
}
|
||||
|
||||
playMoveAnim(moveQueue: Moves[], player: boolean) {
|
||||
const moveId = player ? moveQueue[0] : moveQueue.shift();
|
||||
if (moveId === undefined) {
|
||||
this.playMoveAnim(this.moveQueue.slice(0), true);
|
||||
return;
|
||||
}
|
||||
if (player) {
|
||||
console.log(Moves[moveId]);
|
||||
}
|
||||
|
||||
initMoveAnim(moveId).then(() => {
|
||||
loadMoveAnimAssets([moveId], true).then(() => {
|
||||
const user = player ? globalScene.getPlayerPokemon()! : globalScene.getEnemyPokemon()!;
|
||||
const target =
|
||||
player !== allMoves[moveId] instanceof SelfStatusMove
|
||||
? globalScene.getEnemyPokemon()!
|
||||
: globalScene.getPlayerPokemon()!;
|
||||
new MoveAnim(moveId, user, target.getBattlerIndex()).play(allMoves[moveId].hitsSubstitute(user, target), () => {
|
||||
// TODO: are the bangs correct here?
|
||||
if (player) {
|
||||
this.playMoveAnim(moveQueue, false);
|
||||
} else {
|
||||
this.playMoveAnim(moveQueue, true);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
|
@ -26,6 +26,7 @@ import {
|
|||
} from "#app/data/battler-tags";
|
||||
import type { MoveAttr } from "#app/data/moves/move";
|
||||
import {
|
||||
AddArenaTrapTagAttr,
|
||||
applyFilteredMoveAttrs,
|
||||
applyMoveAttrs,
|
||||
AttackMove,
|
||||
|
@ -69,6 +70,7 @@ import type { Phase } from "#app/phase";
|
|||
import { ShowAbilityPhase } from "./show-ability-phase";
|
||||
import { MovePhase } from "./move-phase";
|
||||
import { MoveEndPhase } from "./move-end-phase";
|
||||
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
|
||||
|
||||
export class MoveEffectPhase extends PokemonPhase {
|
||||
public move: PokemonMove;
|
||||
|
@ -208,12 +210,12 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
targets.some(t => t.hasAbilityWithAttr(ReflectStatusMoveAbAttr) || !!t.getTag(BattlerTagType.MAGIC_COAT));
|
||||
|
||||
/**
|
||||
* If no targets are left for the move to hit (FAIL), or the invoked move is non-reflectable, single-target
|
||||
* If no targets are left for the move to hit and it is not a hazard move (FAIL), or the invoked move is non-reflectable, single-target
|
||||
* (and not random target) and failed the hit check against its target (MISS), log the move
|
||||
* as FAILed or MISSed (depending on the conditions above) and end this phase.
|
||||
*/
|
||||
if (
|
||||
!hasActiveTargets ||
|
||||
(!hasActiveTargets && !move.hasAttr(AddArenaTrapTagAttr)) ||
|
||||
(!mayBounce &&
|
||||
!move.hasAttr(VariableTargetAttr) &&
|
||||
!move.isMultiTarget() &&
|
||||
|
@ -238,18 +240,28 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
return this.end();
|
||||
}
|
||||
|
||||
const playOnEmptyField = globalScene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false;
|
||||
// Move animation only needs one target
|
||||
new MoveAnim(move.id as Moves, user, this.getFirstTarget()!.getBattlerIndex(), playOnEmptyField).play(
|
||||
move.hitsSubstitute(user, this.getFirstTarget()!),
|
||||
() => {
|
||||
/** Has the move successfully hit a target (for damage) yet? */
|
||||
let hasHit = false;
|
||||
const playOnEmptyField =
|
||||
(globalScene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false) ||
|
||||
(!hasActiveTargets && move.hasAttr(AddArenaTrapTagAttr));
|
||||
// Move animation only needs one target. The attacker is used as a fallback.
|
||||
new MoveAnim(
|
||||
move.id as Moves,
|
||||
user,
|
||||
this.getFirstTarget()?.getBattlerIndex() ?? BattlerIndex.ATTACKER,
|
||||
playOnEmptyField,
|
||||
).play(move.hitsSubstitute(user, this.getFirstTarget()!), () => {
|
||||
/** Has the move successfully hit a target (for damage) yet? */
|
||||
let hasHit = false;
|
||||
|
||||
// Prevent ENEMY_SIDE targeted moves from occurring twice in double battles
|
||||
// and check which target will magic bounce.
|
||||
const trueTargets: Pokemon[] =
|
||||
move.moveTarget !== MoveTarget.ENEMY_SIDE
|
||||
// Prevent ENEMY_SIDE targeted moves from occurring twice in double battles
|
||||
// and check which target will magic bounce.
|
||||
// In the event that the move is a hazard move, there may be no target and the move should still succeed.
|
||||
// In this case, the user is used as the "target" to prevent a crash.
|
||||
// This should not affect normal execution of the move otherwise.
|
||||
const trueTargets: Pokemon[] =
|
||||
!hasActiveTargets && move.hasAttr(AddArenaTrapTagAttr)
|
||||
? [user]
|
||||
: move.moveTarget !== MoveTarget.ENEMY_SIDE
|
||||
? targets
|
||||
: (() => {
|
||||
const magicCoatTargets = targets.filter(
|
||||
|
@ -263,242 +275,243 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
return [magicCoatTargets[0]];
|
||||
})();
|
||||
|
||||
const queuedPhases: Phase[] = [];
|
||||
for (const target of trueTargets) {
|
||||
/** The {@linkcode ArenaTagSide} to which the target belongs */
|
||||
const targetSide = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
/** Has the invoked move been cancelled by conditional protection (e.g Quick Guard)? */
|
||||
const hasConditionalProtectApplied = new BooleanHolder(false);
|
||||
/** Does the applied conditional protection bypass Protect-ignoring effects? */
|
||||
const bypassIgnoreProtect = new BooleanHolder(false);
|
||||
/** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */
|
||||
if (!this.move.getMove().isAllyTarget()) {
|
||||
globalScene.arena.applyTagsForSide(
|
||||
ConditionalProtectTag,
|
||||
targetSide,
|
||||
false,
|
||||
hasConditionalProtectApplied,
|
||||
user,
|
||||
target,
|
||||
move.id,
|
||||
bypassIgnoreProtect,
|
||||
);
|
||||
}
|
||||
|
||||
/** Is the target protected by Protect, etc. or a relevant conditional protection effect? */
|
||||
const isProtected =
|
||||
![MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES].includes(this.move.getMove().moveTarget) &&
|
||||
(bypassIgnoreProtect.value || !this.move.getMove().checkFlag(MoveFlags.IGNORE_PROTECT, user, target)) &&
|
||||
(hasConditionalProtectApplied.value ||
|
||||
(!target.findTags(t => t instanceof DamageProtectedTag).length &&
|
||||
target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) ||
|
||||
(this.move.getMove().category !== MoveCategory.STATUS &&
|
||||
target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType))));
|
||||
|
||||
/** Is the target hidden by the effects of its Commander ability? */
|
||||
const isCommanding =
|
||||
globalScene.currentBattle.double &&
|
||||
target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target;
|
||||
|
||||
/** Is the target reflecting status moves from the magic coat move? */
|
||||
const isReflecting = !!target.getTag(BattlerTagType.MAGIC_COAT);
|
||||
|
||||
/** Is the target's magic bounce ability not ignored and able to reflect this move? */
|
||||
const canMagicBounce =
|
||||
!isReflecting &&
|
||||
!move.checkFlag(MoveFlags.IGNORE_ABILITIES, user, target) &&
|
||||
target.hasAbilityWithAttr(ReflectStatusMoveAbAttr);
|
||||
|
||||
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
|
||||
|
||||
/** Is the target reflecting the effect, not protected, and not in an semi-invulnerable state?*/
|
||||
const willBounce =
|
||||
!isProtected &&
|
||||
!this.reflected &&
|
||||
!isCommanding &&
|
||||
move.hasFlag(MoveFlags.REFLECTABLE) &&
|
||||
(isReflecting || canMagicBounce) &&
|
||||
!semiInvulnerableTag;
|
||||
|
||||
// If the move will bounce, then queue the bounce and move on to the next target
|
||||
if (!target.switchOutStatus && willBounce) {
|
||||
const newTargets = move.isMultiTarget()
|
||||
? getMoveTargets(target, move.id).targets
|
||||
: [user.getBattlerIndex()];
|
||||
if (!isReflecting) {
|
||||
queuedPhases.push(
|
||||
new ShowAbilityPhase(
|
||||
target.getBattlerIndex(),
|
||||
target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
queuedPhases.push(
|
||||
new MovePhase(target, newTargets, new PokemonMove(move.id, 0, 0, true), true, true, true),
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
/** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */
|
||||
const isImmune =
|
||||
target.hasAbilityWithAttr(TypeImmunityAbAttr) &&
|
||||
target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move) &&
|
||||
!semiInvulnerableTag;
|
||||
|
||||
/**
|
||||
* If the move missed a target, stop all future hits against that target
|
||||
* and move on to the next target (if there is one).
|
||||
*/
|
||||
if (
|
||||
target.switchOutStatus ||
|
||||
isCommanding ||
|
||||
(!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])
|
||||
) {
|
||||
this.stopMultiHit(target);
|
||||
if (!target.switchOutStatus) {
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battle:attackMissed", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(target),
|
||||
}),
|
||||
);
|
||||
}
|
||||
if (moveHistoryEntry.result === MoveResult.PENDING) {
|
||||
moveHistoryEntry.result = MoveResult.MISS;
|
||||
}
|
||||
user.pushMoveHistory(moveHistoryEntry);
|
||||
applyMoveAttrs(MissEffectAttr, user, null, move);
|
||||
continue;
|
||||
}
|
||||
|
||||
/** Does this phase represent the invoked move's first strike? */
|
||||
const firstHit = user.turnData.hitsLeft === user.turnData.hitCount;
|
||||
|
||||
// Only log the move's result on the first strike
|
||||
if (firstHit) {
|
||||
user.pushMoveHistory(moveHistoryEntry);
|
||||
}
|
||||
|
||||
/**
|
||||
* Since all fail/miss checks have applied, the move is considered successfully applied.
|
||||
* It's worth noting that if the move has no effect or is protected against, this assignment
|
||||
* is overwritten and the move is logged as a FAIL.
|
||||
*/
|
||||
moveHistoryEntry.result = MoveResult.SUCCESS;
|
||||
|
||||
/**
|
||||
* Stores the result of applying the invoked move to the target.
|
||||
* If the target is protected, the result is always `NO_EFFECT`.
|
||||
* Otherwise, the hit result is based on type effectiveness, immunities,
|
||||
* and other factors that may negate the attack or status application.
|
||||
*
|
||||
* Internally, the call to {@linkcode Pokemon.apply} is where damage is calculated
|
||||
* (for attack moves) and the target's HP is updated. However, this isn't
|
||||
* made visible to the user until the resulting {@linkcode DamagePhase}
|
||||
* is invoked.
|
||||
*/
|
||||
const hitResult = !isProtected ? target.apply(user, move) : HitResult.NO_EFFECT;
|
||||
|
||||
/** Does {@linkcode hitResult} indicate that damage was dealt to the target? */
|
||||
const dealsDamage = [
|
||||
HitResult.EFFECTIVE,
|
||||
HitResult.SUPER_EFFECTIVE,
|
||||
HitResult.NOT_VERY_EFFECTIVE,
|
||||
HitResult.ONE_HIT_KO,
|
||||
].includes(hitResult);
|
||||
|
||||
/** Is this target the first one hit by the move on its current strike? */
|
||||
const firstTarget = dealsDamage && !hasHit;
|
||||
if (firstTarget) {
|
||||
hasHit = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* If the move has no effect on the target (i.e. the target is protected or immune),
|
||||
* change the logged move result to FAIL.
|
||||
*/
|
||||
if (hitResult === HitResult.NO_EFFECT) {
|
||||
moveHistoryEntry.result = MoveResult.FAIL;
|
||||
}
|
||||
|
||||
/** Does this phase represent the invoked move's last strike? */
|
||||
const lastHit = user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive();
|
||||
|
||||
/**
|
||||
* If the user can change forms by using the invoked move,
|
||||
* it only changes forms after the move's last hit
|
||||
* (see Relic Song's interaction with Parental Bond when used by Meloetta).
|
||||
*/
|
||||
if (lastHit) {
|
||||
globalScene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger);
|
||||
/**
|
||||
* Multi-Lens, Multi Hit move and Parental Bond check for PostDamageAbAttr
|
||||
* other damage source are calculated in damageAndUpdate in pokemon.ts
|
||||
*/
|
||||
if (user.turnData.hitCount > 1) {
|
||||
applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user);
|
||||
}
|
||||
}
|
||||
|
||||
applyFilteredMoveAttrs(
|
||||
(attr: MoveAttr) =>
|
||||
attr instanceof MoveEffectAttr &&
|
||||
attr.trigger === MoveEffectTrigger.PRE_APPLY &&
|
||||
(!attr.firstHitOnly || firstHit) &&
|
||||
(!attr.lastHitOnly || lastHit) &&
|
||||
hitResult !== HitResult.NO_EFFECT,
|
||||
const queuedPhases: Phase[] = [];
|
||||
for (const target of trueTargets) {
|
||||
/** The {@linkcode ArenaTagSide} to which the target belongs */
|
||||
const targetSide = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||
/** Has the invoked move been cancelled by conditional protection (e.g Quick Guard)? */
|
||||
const hasConditionalProtectApplied = new BooleanHolder(false);
|
||||
/** Does the applied conditional protection bypass Protect-ignoring effects? */
|
||||
const bypassIgnoreProtect = new BooleanHolder(false);
|
||||
/** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */
|
||||
if (!this.move.getMove().isAllyTarget()) {
|
||||
globalScene.arena.applyTagsForSide(
|
||||
ConditionalProtectTag,
|
||||
targetSide,
|
||||
false,
|
||||
hasConditionalProtectApplied,
|
||||
user,
|
||||
target,
|
||||
move,
|
||||
move.id,
|
||||
bypassIgnoreProtect,
|
||||
);
|
||||
}
|
||||
|
||||
if (hitResult !== HitResult.FAIL) {
|
||||
this.applySelfTargetEffects(user, target, firstHit, lastHit);
|
||||
/** Is the target protected by Protect, etc. or a relevant conditional protection effect? */
|
||||
const isProtected =
|
||||
![MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES].includes(this.move.getMove().moveTarget) &&
|
||||
(bypassIgnoreProtect.value ||
|
||||
!this.move.getMove().doesFlagEffectApply({ flag: MoveFlags.IGNORE_PROTECT, user, target })) &&
|
||||
(hasConditionalProtectApplied.value ||
|
||||
(!target.findTags(t => t instanceof DamageProtectedTag).length &&
|
||||
target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) ||
|
||||
(this.move.getMove().category !== MoveCategory.STATUS &&
|
||||
target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType))));
|
||||
|
||||
if (hitResult !== HitResult.NO_EFFECT) {
|
||||
this.applyPostApplyEffects(user, target, firstHit, lastHit);
|
||||
this.applyHeldItemFlinchCheck(user, target, dealsDamage);
|
||||
this.applySuccessfulAttackEffects(user, target, firstHit, lastHit, !!isProtected, hitResult, firstTarget);
|
||||
} else {
|
||||
applyMoveAttrs(NoEffectAttr, user, null, move);
|
||||
}
|
||||
/** Is the target hidden by the effects of its Commander ability? */
|
||||
const isCommanding =
|
||||
globalScene.currentBattle.double &&
|
||||
target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target;
|
||||
|
||||
/** Is the target reflecting status moves from the magic coat move? */
|
||||
const isReflecting = !!target.getTag(BattlerTagType.MAGIC_COAT);
|
||||
|
||||
/** Is the target's magic bounce ability not ignored and able to reflect this move? */
|
||||
const canMagicBounce =
|
||||
!isReflecting &&
|
||||
!move.doesFlagEffectApply({ flag: MoveFlags.IGNORE_ABILITIES, user, target }) &&
|
||||
target.hasAbilityWithAttr(ReflectStatusMoveAbAttr);
|
||||
|
||||
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
|
||||
|
||||
/** Is the target reflecting the effect, not protected, and not in an semi-invulnerable state?*/
|
||||
const willBounce =
|
||||
!isProtected &&
|
||||
!this.reflected &&
|
||||
!isCommanding &&
|
||||
move.hasFlag(MoveFlags.REFLECTABLE) &&
|
||||
(isReflecting || canMagicBounce) &&
|
||||
!semiInvulnerableTag;
|
||||
|
||||
// If the move will bounce, then queue the bounce and move on to the next target
|
||||
if (!target.switchOutStatus && willBounce) {
|
||||
const newTargets = move.isMultiTarget() ? getMoveTargets(target, move.id).targets : [user.getBattlerIndex()];
|
||||
if (!isReflecting) {
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
queuedPhases.push(
|
||||
new ShowAbilityPhase(
|
||||
target.getBattlerIndex(),
|
||||
target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr),
|
||||
),
|
||||
);
|
||||
queuedPhases.push(new HideAbilityPhase());
|
||||
}
|
||||
|
||||
queuedPhases.push(new MovePhase(target, newTargets, new PokemonMove(move.id, 0, 0, true), true, true, true));
|
||||
continue;
|
||||
}
|
||||
|
||||
// Apply queued phases
|
||||
if (queuedPhases.length) {
|
||||
globalScene.appendToPhase(queuedPhases, MoveEndPhase);
|
||||
/** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */
|
||||
const isImmune =
|
||||
target.hasAbilityWithAttr(TypeImmunityAbAttr) &&
|
||||
target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move) &&
|
||||
!semiInvulnerableTag;
|
||||
|
||||
/**
|
||||
* If the move missed a target, stop all future hits against that target
|
||||
* and move on to the next target (if there is one).
|
||||
*/
|
||||
if (
|
||||
target.switchOutStatus ||
|
||||
isCommanding ||
|
||||
(!isImmune &&
|
||||
!isProtected &&
|
||||
!targetHitChecks[target.getBattlerIndex()] &&
|
||||
!move.hasAttr(AddArenaTrapTagAttr))
|
||||
) {
|
||||
this.stopMultiHit(target);
|
||||
if (!target.switchOutStatus) {
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battle:attackMissed", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(target),
|
||||
}),
|
||||
);
|
||||
}
|
||||
if (moveHistoryEntry.result === MoveResult.PENDING) {
|
||||
moveHistoryEntry.result = MoveResult.MISS;
|
||||
}
|
||||
user.pushMoveHistory(moveHistoryEntry);
|
||||
applyMoveAttrs(MissEffectAttr, user, null, move);
|
||||
continue;
|
||||
}
|
||||
// Apply the move's POST_TARGET effects on the move's last hit, after all targeted effects have resolved
|
||||
if (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()) {
|
||||
applyFilteredMoveAttrs(
|
||||
(attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_TARGET,
|
||||
user,
|
||||
null,
|
||||
move,
|
||||
);
|
||||
|
||||
/** Does this phase represent the invoked move's first strike? */
|
||||
const firstHit = user.turnData.hitsLeft === user.turnData.hitCount;
|
||||
|
||||
// Only log the move's result on the first strike
|
||||
if (firstHit) {
|
||||
user.pushMoveHistory(moveHistoryEntry);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the target's substitute (if it exists and has expired)
|
||||
* after all targeted effects have applied.
|
||||
* This prevents blocked effects from applying until after this hit resolves.
|
||||
* Since all fail/miss checks have applied, the move is considered successfully applied.
|
||||
* It's worth noting that if the move has no effect or is protected against, this assignment
|
||||
* is overwritten and the move is logged as a FAIL.
|
||||
*/
|
||||
targets.forEach(target => {
|
||||
const substitute = target.getTag(SubstituteTag);
|
||||
if (substitute && substitute.hp <= 0) {
|
||||
target.lapseTag(BattlerTagType.SUBSTITUTE);
|
||||
}
|
||||
});
|
||||
moveHistoryEntry.result = MoveResult.SUCCESS;
|
||||
|
||||
const moveType = user.getMoveType(move, true);
|
||||
if (move.category !== MoveCategory.STATUS && !user.stellarTypesBoosted.includes(moveType)) {
|
||||
user.stellarTypesBoosted.push(moveType);
|
||||
/**
|
||||
* Stores the result of applying the invoked move to the target.
|
||||
* If the target is protected, the result is always `NO_EFFECT`.
|
||||
* Otherwise, the hit result is based on type effectiveness, immunities,
|
||||
* and other factors that may negate the attack or status application.
|
||||
*
|
||||
* Internally, the call to {@linkcode Pokemon.apply} is where damage is calculated
|
||||
* (for attack moves) and the target's HP is updated. However, this isn't
|
||||
* made visible to the user until the resulting {@linkcode DamagePhase}
|
||||
* is invoked.
|
||||
*/
|
||||
const hitResult = !isProtected ? target.apply(user, move) : HitResult.NO_EFFECT;
|
||||
|
||||
/** Does {@linkcode hitResult} indicate that damage was dealt to the target? */
|
||||
const dealsDamage = [
|
||||
HitResult.EFFECTIVE,
|
||||
HitResult.SUPER_EFFECTIVE,
|
||||
HitResult.NOT_VERY_EFFECTIVE,
|
||||
HitResult.ONE_HIT_KO,
|
||||
].includes(hitResult);
|
||||
|
||||
/** Is this target the first one hit by the move on its current strike? */
|
||||
const firstTarget = dealsDamage && !hasHit;
|
||||
if (firstTarget) {
|
||||
hasHit = true;
|
||||
}
|
||||
|
||||
this.end();
|
||||
},
|
||||
);
|
||||
/**
|
||||
* If the move has no effect on the target (i.e. the target is protected or immune),
|
||||
* change the logged move result to FAIL.
|
||||
*/
|
||||
if (hitResult === HitResult.NO_EFFECT) {
|
||||
moveHistoryEntry.result = MoveResult.FAIL;
|
||||
}
|
||||
|
||||
/** Does this phase represent the invoked move's last strike? */
|
||||
const lastHit = user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive();
|
||||
|
||||
/**
|
||||
* If the user can change forms by using the invoked move,
|
||||
* it only changes forms after the move's last hit
|
||||
* (see Relic Song's interaction with Parental Bond when used by Meloetta).
|
||||
*/
|
||||
if (lastHit) {
|
||||
globalScene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger);
|
||||
/**
|
||||
* Multi-Lens, Multi Hit move and Parental Bond check for PostDamageAbAttr
|
||||
* other damage source are calculated in damageAndUpdate in pokemon.ts
|
||||
*/
|
||||
if (user.turnData.hitCount > 1) {
|
||||
applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user);
|
||||
}
|
||||
}
|
||||
|
||||
applyFilteredMoveAttrs(
|
||||
(attr: MoveAttr) =>
|
||||
attr instanceof MoveEffectAttr &&
|
||||
attr.trigger === MoveEffectTrigger.PRE_APPLY &&
|
||||
(!attr.firstHitOnly || firstHit) &&
|
||||
(!attr.lastHitOnly || lastHit) &&
|
||||
hitResult !== HitResult.NO_EFFECT,
|
||||
user,
|
||||
target,
|
||||
move,
|
||||
);
|
||||
|
||||
if (hitResult !== HitResult.FAIL) {
|
||||
this.applySelfTargetEffects(user, target, firstHit, lastHit);
|
||||
|
||||
if (hitResult !== HitResult.NO_EFFECT) {
|
||||
this.applyPostApplyEffects(user, target, firstHit, lastHit);
|
||||
this.applyHeldItemFlinchCheck(user, target, dealsDamage);
|
||||
this.applySuccessfulAttackEffects(user, target, firstHit, lastHit, !!isProtected, hitResult, firstTarget);
|
||||
} else {
|
||||
applyMoveAttrs(NoEffectAttr, user, null, move);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Apply queued phases
|
||||
if (queuedPhases.length) {
|
||||
globalScene.appendToPhase(queuedPhases, MoveEndPhase);
|
||||
}
|
||||
// Apply the move's POST_TARGET effects on the move's last hit, after all targeted effects have resolved
|
||||
if (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()) {
|
||||
applyFilteredMoveAttrs(
|
||||
(attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_TARGET,
|
||||
user,
|
||||
null,
|
||||
move,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the target's substitute (if it exists and has expired)
|
||||
* after all targeted effects have applied.
|
||||
* This prevents blocked effects from applying until after this hit resolves.
|
||||
*/
|
||||
targets.forEach(target => {
|
||||
const substitute = target.getTag(SubstituteTag);
|
||||
if (substitute && substitute.hp <= 0) {
|
||||
target.lapseTag(BattlerTagType.SUBSTITUTE);
|
||||
}
|
||||
});
|
||||
|
||||
const moveType = user.getMoveType(move, true);
|
||||
if (move.category !== MoveCategory.STATUS && !user.stellarTypesBoosted.includes(moveType)) {
|
||||
user.stellarTypesBoosted.push(moveType);
|
||||
}
|
||||
|
||||
this.end();
|
||||
});
|
||||
}
|
||||
|
||||
public override end(): void {
|
||||
|
|
|
@ -1,18 +1,38 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import { BattlerTagLapseType } from "#app/data/battler-tags";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import { applyPostSummonAbAttrs, PostSummonRemoveEffectAbAttr } from "#app/data/ability";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
|
||||
export class MoveEndPhase extends PokemonPhase {
|
||||
private wasFollowUp: boolean;
|
||||
|
||||
/** Targets from the preceding MovePhase */
|
||||
private targets: Pokemon[];
|
||||
constructor(battlerIndex: BattlerIndex, targets: Pokemon[], wasFollowUp = false) {
|
||||
super(battlerIndex);
|
||||
|
||||
this.targets = targets;
|
||||
this.wasFollowUp = wasFollowUp;
|
||||
}
|
||||
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
const pokemon = this.getPokemon();
|
||||
if (pokemon.isActive(true)) {
|
||||
if (!this.wasFollowUp && pokemon?.isActive(true)) {
|
||||
pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE);
|
||||
}
|
||||
|
||||
globalScene.arena.setIgnoreAbilities(false);
|
||||
|
||||
// Remove effects which were set on a Pokemon which removes them on summon (i.e. via Mold Breaker)
|
||||
for (const target of this.targets) {
|
||||
if (target) {
|
||||
applyPostSummonAbAttrs(PostSummonRemoveEffectAbAttr, target);
|
||||
}
|
||||
}
|
||||
|
||||
this.end();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@ import type { DelayedAttackTag } from "#app/data/arena-tag";
|
|||
import { CommonAnim } from "#app/data/battle-anims";
|
||||
import { BattlerTagLapseType, CenterOfAttentionTag } from "#app/data/battler-tags";
|
||||
import {
|
||||
AddArenaTrapTagAttr,
|
||||
allMoves,
|
||||
applyMoveAttrs,
|
||||
BypassRedirectAttr,
|
||||
|
@ -42,7 +43,6 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
|||
import { MoveChargePhase } from "#app/phases/move-charge-phase";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
|
@ -169,7 +169,11 @@ export class MovePhase extends BattlePhase {
|
|||
|
||||
// Check move to see if arena.ignoreAbilities should be true.
|
||||
if (!this.followUp || this.reflected) {
|
||||
if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null)) {
|
||||
if (
|
||||
this.move
|
||||
.getMove()
|
||||
.doesFlagEffectApply({ flag: MoveFlags.IGNORE_ABILITIES, user: this.pokemon, isFollowUp: this.followUp })
|
||||
) {
|
||||
globalScene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex());
|
||||
}
|
||||
}
|
||||
|
@ -202,7 +206,10 @@ export class MovePhase extends BattlePhase {
|
|||
const targets = this.getActiveTargetPokemon();
|
||||
const moveQueue = this.pokemon.getMoveQueue();
|
||||
|
||||
if (targets.length === 0 || (moveQueue.length && moveQueue[0].move === Moves.NONE)) {
|
||||
if (
|
||||
(targets.length === 0 && !this.move.getMove().hasAttr(AddArenaTrapTagAttr)) ||
|
||||
(moveQueue.length && moveQueue[0].move === Moves.NONE)
|
||||
) {
|
||||
this.showMoveText();
|
||||
this.showFailedText();
|
||||
this.cancel();
|
||||
|
@ -228,7 +235,7 @@ export class MovePhase extends BattlePhase {
|
|||
(!this.pokemon.randSeedInt(4) || Overrides.STATUS_ACTIVATION_OVERRIDE === true) &&
|
||||
Overrides.STATUS_ACTIVATION_OVERRIDE !== false;
|
||||
break;
|
||||
case StatusEffect.SLEEP:
|
||||
case StatusEffect.SLEEP: {
|
||||
applyMoveAttrs(BypassSleepAttr, this.pokemon, null, this.move.getMove());
|
||||
const turnsRemaining = new NumberHolder(this.pokemon.status.sleepTurnsRemaining ?? 0);
|
||||
applyAbAttrs(
|
||||
|
@ -243,6 +250,7 @@ export class MovePhase extends BattlePhase {
|
|||
healed = this.pokemon.status.sleepTurnsRemaining <= 0;
|
||||
activated = !healed && !this.pokemon.getTag(BattlerTagType.BYPASS_SLEEP);
|
||||
break;
|
||||
}
|
||||
case StatusEffect.FREEZE:
|
||||
healed =
|
||||
!!this.move
|
||||
|
@ -466,13 +474,12 @@ export class MovePhase extends BattlePhase {
|
|||
}
|
||||
|
||||
/**
|
||||
* Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`,
|
||||
* then ends the phase.
|
||||
* Queues a {@linkcode MoveEndPhase} and then ends the phase
|
||||
*/
|
||||
public end(): void {
|
||||
if (!this.followUp && this.canMove()) {
|
||||
globalScene.unshiftPhase(new MoveEndPhase(this.pokemon.getBattlerIndex()));
|
||||
}
|
||||
globalScene.unshiftPhase(
|
||||
new MoveEndPhase(this.pokemon.getBattlerIndex(), this.getActiveTargetPokemon(), this.followUp),
|
||||
);
|
||||
|
||||
super.end();
|
||||
}
|
||||
|
@ -535,11 +542,16 @@ export class MovePhase extends BattlePhase {
|
|||
|
||||
if (this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr)) {
|
||||
redirectTarget.value = currentTarget;
|
||||
globalScene.unshiftPhase(
|
||||
new ShowAbilityPhase(
|
||||
this.pokemon.getBattlerIndex(),
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
),
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(
|
||||
this.pokemon,
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
true,
|
||||
);
|
||||
globalScene.queueAbilityDisplay(
|
||||
this.pokemon,
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
false,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -26,8 +26,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
|||
import { IvScannerModifier } from "../modifier/modifier";
|
||||
import { Phase } from "../phase";
|
||||
import { Mode } from "../ui/ui";
|
||||
import * as Utils from "../utils";
|
||||
import { isNullOrUndefined } from "../utils";
|
||||
import { isNullOrUndefined, randSeedItem } from "#app/utils";
|
||||
|
||||
/**
|
||||
* Will handle (in order):
|
||||
|
@ -387,7 +386,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
|||
const trainer = globalScene.currentBattle.trainer;
|
||||
let message: string;
|
||||
globalScene.executeWithSeedOffset(
|
||||
() => (message = Utils.randSeedItem(encounterMessages)),
|
||||
() => (message = randSeedItem(encounterMessages)),
|
||||
globalScene.currentBattle.mysteryEncounter?.getSeedOffset(),
|
||||
);
|
||||
message = message!; // tell TS compiler it's defined now
|
||||
|
|
|
@ -5,6 +5,11 @@ export class NewBattlePhase extends BattlePhase {
|
|||
start() {
|
||||
super.start();
|
||||
|
||||
// cull any extra `NewBattle` phases from the queue.
|
||||
globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => !(phase instanceof NewBattlePhase));
|
||||
// `phaseQueuePrepend` is private, so we have to use this inefficient loop.
|
||||
while (globalScene.tryRemoveUnshiftedPhase(phase => phase instanceof NewBattlePhase)) {}
|
||||
|
||||
globalScene.newBattle();
|
||||
|
||||
this.end();
|
||||
|
|