pokerogue/test/testUtils/mocks
NightKev 25b9fa7933
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[Biome] Add "no unused imports" rule (#5580)
* Apply Biome to files

* Add `lint/correctness/noUnusedImports` rule

* Apply rule

* Remove obsolete eslint directives

* Fix variable naming in `game-speed.ts`
2025-03-29 10:24:23 +00:00
..
mocksContainer [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
mockClock.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
mockConsoleLog.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
mockContextCanvas.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
mockFetch.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
mockGameObject.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
mockGameObjectCreator.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
mockLoader.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
mockLocalStorage.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
mockTextureManager.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
mockTimedEventManager.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
mockVideoGameObject.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00