pokerogue/public
Sirz Benjie 787feceb14
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[Refactor] Refactor variant sprite code part 1 (#5592)
* Move exp to its own masterlist, simplify initVariantData

* Update test/sprites/pokemonSprite.test.ts

* Extract loadPokemonVariantAssets out of BattleScene

* move variant.ts and update pokemon.loadAssets

* Add fuzzy matching for applying variant recolors

* Move glsl shaders to their own files

* Remove extra variants from shader masterlist

Their exp sprites have since been removed.

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

* Make exp sprite keys a set instead of an array

* Remove outdated exp sprite jsons

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

---------

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
2025-04-09 10:43:05 -05:00
..
audio [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
battle-anims [Feature] Tera Rework (#5233) 2025-02-16 16:20:50 -05:00
fonts [UX/UI] Update emerald font for zero (again) (#5268) 2025-02-07 13:40:58 -07:00
images [Refactor] Refactor variant sprite code part 1 (#5592) 2025-04-09 10:43:05 -05:00
locales@e98f0eb9c2 Sync locales and update version to 1.8.4 (#5620) 2025-04-02 19:37:48 -07:00
.gitkeep
exp-sprites.json [Sprite] Animation updated for gen 7 batch 1 (#5558) 2025-03-30 01:57:15 +00:00
logo128.png Fix PWA setup 2024-04-12 19:42:17 -04:00
logo512.png Fix PWA setup 2024-04-12 19:42:17 -04:00
manifest.webmanifest Prevent Fusion Status Errors +Fix Double Battle Issue (#472) 2024-05-04 22:16:59 -05:00
service-worker.js Move service-worker to public folder 2024-05-02 11:37:06 -04:00
starter-colors.json Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
update-source-comments.py [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00