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34 lines
957 B
C++
34 lines
957 B
C++
/*
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* Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
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*
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* Please refer to the NVIDIA end user license agreement (EULA) associated
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* with this source code for terms and conditions that govern your use of
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* this software. Any use, reproduction, disclosure, or distribution of
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* this software and related documentation outside the terms of the EULA
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* is strictly prohibited.
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*
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*/
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#ifndef __REDUCTION_H__
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#define __REDUCTION_H__
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template <class T>
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void reduce_sm10(int size, int threads, int blocks,
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int whichKernel, T *d_idata, T *d_odata);
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template <class T>
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void reduce_sm13(int size, int threads, int blocks,
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int whichKernel, T *d_idata, T *d_odata);
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// CL objects
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cl_platform_id cpPlatform;
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cl_uint uiNumDevices;
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cl_device_id* cdDevices;
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cl_context cxGPUContext;
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cl_command_queue cqCommandQueue;
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cl_device_id device;
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cl_int ciErrNum;
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const char* source_path;
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bool smallBlock = true;
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#endif
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