Blaise Tine
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f32436a47e
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minor update
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2023-05-10 22:56:22 -04:00 |
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Blaise Tine
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cd0fc3576b
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minor update
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2023-03-25 21:10:25 -04:00 |
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Blaise Tine
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dbf869d220
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minor update
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2023-03-21 07:45:06 -04:00 |
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Blaise Tine
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bbf8756037
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minor updates
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2023-03-20 03:35:25 -04:00 |
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Blaise Tine
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d31da1d622
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minor update
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2023-03-19 15:12:40 -04:00 |
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Blaise Tine
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32e0939e68
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minor update
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2023-03-19 04:52:36 -04:00 |
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Blaise Tine
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047d3bc63a
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texture sampling refactoring
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2023-03-18 16:42:35 -04:00 |
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Blaise Tine
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df95544a1c
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increasing 8-bit lerp accuracy in h/w
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2023-03-14 23:46:15 -04:00 |
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Blaise Tine
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d4e5367c18
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8-bit lerp fix
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2023-03-14 18:12:11 -04:00 |
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Blaise Tine
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279ccfe5f1
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simx graphics components partitioning
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2023-03-13 04:09:12 -04:00 |
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Blaise Tine
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c353c555ab
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minor updates
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2023-03-12 04:11:31 -04:00 |
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Blaise Tine
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cae28ad971
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minor updates
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2023-03-05 16:20:11 -05:00 |
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Blaise Tine
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480ba39d8c
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graphics pipeline refactoring and other changes.
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2023-02-21 04:30:33 -05:00 |
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Blaise Tine
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163ea58101
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raster tile size command-line argument.
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2023-02-15 00:51:25 -05:00 |
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Blaise Tine
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500afe661e
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runtime perf counter
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2022-07-26 15:07:59 -07:00 |
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Blaise Tine
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c613985de4
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pltform independent source tree refactoring
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2022-07-22 00:39:14 -04:00 |
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Blaise Tine
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935eb88d03
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image utils refactoring
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2022-07-01 16:51:49 -04:00 |
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Blaise Tine
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d091c7cd12
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adding per-cluster l1 cache support to simx
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2022-06-28 23:01:19 -04:00 |
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Blaise Tine
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b7bfaf7e3b
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multiple raster and rop configuration
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2022-05-28 00:05:41 -04:00 |
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Blaise Tine
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69836dc225
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draw3d optimization
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2022-05-26 22:08:40 -04:00 |
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Blaise Tine
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e11bc9d0fb
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raster unit refactoring
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2022-05-20 23:08:01 -04:00 |
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Blaise Tine
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c629a16ed7
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minor update
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2022-04-25 17:08:23 -04:00 |
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Blaise Tine
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ce1db640ac
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minor update
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2022-04-21 08:31:23 -04:00 |
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Blaise Tine
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912338a905
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gpu s/w mode support to simx
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2022-04-21 07:09:42 -04:00 |
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Blaise Tine
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31833240a4
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minor updates
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2022-04-18 08:37:41 -04:00 |
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Blaise Tine
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b44ca58c4a
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minor update
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2022-04-17 08:09:03 -04:00 |
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Blaise Tine
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2d85972a9f
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modified raster kernel to remove imadd instruction
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2022-04-05 05:14:30 -04:00 |
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Blaise Tine
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5607f1e119
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rop refactoring, bug fixes and optimizations
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2022-04-04 20:52:22 -04:00 |
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Blaise Tine
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616dafcde3
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colro write mask update
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2022-04-02 18:35:24 -04:00 |
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Blaise Tine
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21421051d2
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ROP regression test
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2022-03-24 03:02:47 -04:00 |
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Blaise Tine
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fb7709c870
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fixed rendering of backface primitives
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2022-03-19 03:47:18 -04:00 |
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Blaise Tine
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1f0a5c0923
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draw3d fixes and ROP types update
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2022-03-18 02:04:49 -04:00 |
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Blaise Tine
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61ebbd737a
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minor fixes + fixed draw3d rendering with discarded primitives
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2022-03-17 21:41:28 -04:00 |
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Blaise Tine
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261579c81e
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cleanup DCR definitions in VX_types.vh + adding RASTER_DST_SZE state to enable non-pow-of-two windows
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2022-03-17 02:52:19 -04:00 |
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Blaise Tine
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84d85bb96b
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rasterizer bug fix
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2022-03-13 07:48:47 -04:00 |
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Blaise Tine
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3c7412c068
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adding draw3d support for execution via trace files: cgltrace
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2022-03-12 16:26:14 -05:00 |
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Blaise Tine
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97fd894914
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simx render output fixes.
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2022-03-09 19:00:14 -05:00 |
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Blaise Tine
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45150919e3
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rasterizer simulator updates
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2022-03-09 02:17:45 -05:00 |
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Blaise Tine
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a767efe3c2
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fixed vortex custom extension opcode to use official unused values
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2022-03-06 22:55:52 -05:00 |
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Blaise Tine
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d241fc9a4b
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minor update
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2022-03-06 18:23:13 -05:00 |
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Blaise Tine
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4d51d15ab9
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simx rasterizer & render output implementation
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2022-03-05 20:59:11 -05:00 |
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Blaise Tine
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302387a2cf
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moved global csrs to device configuration registers (DCRs) to resolve namespace conflict & added vx_interp & draw3d kernel update
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2022-03-02 12:22:18 -05:00 |
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Blaise Tine
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68769ef038
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adding image comparison test for graphics + fixes for texture units
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2022-02-28 22:40:52 -05:00 |
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Blaise Tine
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85dc2d1a21
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added new VX_types.vh header for HW types & ROP types updates
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2022-02-28 03:58:23 -05:00 |
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Blaise Tine
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0deacb46c5
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draw3d test updates
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2022-02-27 22:44:01 -05:00 |
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Blaise Tine
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64b29fdad8
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adding missing files
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2022-02-08 16:11:52 -05:00 |
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